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Comments for Idle IdleGameDev

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solzerid

Oct. 01, 2019

Under rating threshold (show) *Closes the game for a minute or two *Logs back in "You were gone for 17 hours and have been awarded bonus time" Um... ok I'll take it

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(5)

MrFunkyIII

Oct. 01, 2019

Under rating threshold (show) So what does discipline do?

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(0)

grandnasty

Oct. 01, 2019

Under rating threshold (show) There is a bug, if you buy speed in the shop or assign more employees, the speed on the generation of ideas/programming etc is not updated until you manually switch what you are doing.

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(1)

BlackLoter

Oct. 01, 2019

Under rating threshold (show) Codes a game with 100 trillion features and 1000 bugs... Game: no one is going to play that buggy mess.

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(4)

Beengalas

Oct. 01, 2019

Under rating threshold (show) Went from 125k fans expectation to 600k. And it was a pint to get 125k. I haven't any upgrades at all on that. :/

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(1)

HydraKiller90

Sep. 30, 2019

Under rating threshold (show) He should have posted his games on Kongregate.

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(2)

pacM

Sep. 30, 2019

Under rating threshold (show) I just realized. I'm one of those game studios who don't release game for years just to release a shitty game.

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(0)

Kyusthr33

Sep. 30, 2019

Under rating threshold (show) tab crashes all the time.

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(-1)

Rallik

Sep. 30, 2019

Under rating threshold (show) The game gets laggy after a few hundred upgrades.

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(1)

Widlathor

Sep. 30, 2019

Under rating threshold (show) As for fans contract, I wonder how to make game with 0 play time with 3k quality. Is it a bug?

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(3)

Ggthnxbye

Sep. 29, 2019

Under rating threshold (show) No offline gains?

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(8)

PhiYRic

Sep. 29, 2019

Under rating threshold (show)

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(-3)

MikalSerity

Sep. 29, 2019

Under rating threshold (show) Suggestion: If you set up to debug, and run OUT of bugs (A miracle in itself...) then it should switch to thinking or something. Otherwise, the whole point of an 'idle' game is kind of shot because it is supposed to be doin' things while it's idling and you're not there. Having it NOT do that...

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(1)

GeorgeM1109

Sep. 29, 2019

Under rating threshold (show) the idea level on this game is 1000000000000

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(0)

Fudge142

Sep. 29, 2019

Under rating threshold (show) Pressing "S" while paused lets you go one tick forward, but time technically doesn't pass according to contracts, so you can make a game really good before releasing it to start a contract by mashing S.

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(2)

Zeekza

Sep. 29, 2019

Under rating threshold (show) Everything could really use some more explanation, and some of the calculations don't show the actual calculation.

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(2)

jklw10

Sep. 29, 2019

Under rating threshold (show) option to delete a game in progress (and to do the same when starting a new contract)

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(6)

BeefiCandi

Sep. 29, 2019

Under rating threshold (show) This game feels really messy and I am certain that easing a player into each of the mechanics is a lot better than just throwing a bunch of features at them and saying "oh, and don't forget to buy the microtransactions while you're figuring out how my game works!"

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(7)

Daeiros

Sep. 28, 2019

Under rating threshold (show) Wow, whatever you do, DO NOT INVEST IN FANS! They pretty much kill your ability to earn money because their quality expectations get ridiculously high very quickly and all your games lose their retention. I've got 100m fans and my best game has 5k active players 1 year after release, and my new game still doesn't meet the minimum quality

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(16)

solzerid

Sep. 28, 2019

Under rating threshold (show) AH! I wrote that I was waiting for the sequel Idle Idle IdleGame Dev... and then it was right there in front of me!

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(0)

Kamianya

Sep. 28, 2019

Under rating threshold (show) Retention stats are really confusing, especially as they're so important for making money with a game. My max retention is nearly 100%, but each new game getting anywhere near there is harder. It's also not clear why

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(5)

Gamenut125

Sep. 28, 2019

Under rating threshold (show) A playtime of 200 years. It would take at least 3 generations of humans to finish.

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(2)

solzerid

Sep. 28, 2019

Under rating threshold (show) An idle game that is actually well thought out and is different enough to stand out from the croud! Kudos! I like the unfolding of new mechanics, but the pacing for unlocking them could be a little faster for me.

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(-1)

Ataino

Sep. 28, 2019

Under rating threshold (show) So i'm idly making idle games..?

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(1)

lusinh

Sep. 28, 2019

Under rating threshold (show) After a long time, my retention always lower than 3%. How to get money with this?

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(6)

gustanoob

Sep. 28, 2019

Under rating threshold (show)

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(-3)

nadrewod999

Sep. 28, 2019

Under rating threshold (show) The "Quality multiplier" is a double-edged sword: sure, it can help you reach the Fan Expectations sooner, but it will also make your fans expect a higher quality, eventually leaving everyone with nothing but "Disappointment".

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(2)

Mngwa

Sep. 28, 2019

Under rating threshold (show) Only idle game that I actually enjoy to play.

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(0)

Ishidakun

Sep. 28, 2019

Under rating threshold (show) The skill reset button need a confirmation

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(2)

SoulGame

Sep. 28, 2019

Under rating threshold (show) Me: You know about features... I just heard about design by subtraction and... Coakroach: JUST ADD MOAAAAR

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(0)

VanguardM

Sep. 28, 2019

Under rating threshold (show) Really should get progress from employees. That really slows this game down a bit.

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(1)

WWWWWWWWWWWMWWWW

Sep. 28, 2019

Under rating threshold (show)

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(-3)

HollowedHearts

Sep. 27, 2019

Under rating threshold (show) I've been playing for about 12 hours now and will say it's an alright game. My complaint is the speed. Things go really well for a while then kind of suddenly hit a brick wall. Then you turn to contracts only to see that some have extremely/impossibly high requirements for where you're at in the game. I will echo the sentiment of some others and say that the game does kind of seem to be based around pay to progress.

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(6)

abyssoft

Sep. 27, 2019

Under rating threshold (show) seems nice but way too much of a cash grab 3/5

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(3)

guttermanek

Sep. 27, 2019

Under rating threshold (show) Game is fun, but progress is slow. I assume there is a prestige mechanic but I have yet to see one.

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(1)

hookshark

Sep. 27, 2019

Under rating threshold (show)

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(-4)

LtnQRWA

Sep. 27, 2019

Under rating threshold (show) My creativity, logic and others points gone and think bar stoped. No effect on previous points (talents)

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(0)

tacotown

Sep. 27, 2019

Under rating threshold (show) "i want all the monkeys and fleas at this desk." monkeys: fml

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(-1)

CapersS

Sep. 27, 2019

Under rating threshold (show) The real crime is seeing how many idle games you can make and get away with it.

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(3)

solzerid

Sep. 27, 2019

Under rating threshold (show) Waiting for the sequel, Idle Idle IdleGameDev

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(0)

elijah_the_rogue

Sep. 27, 2019

Under rating threshold (show) i just relized i'm employing BUGS...........................dang

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(0)

Deekay86

Sep. 27, 2019

Under rating threshold (show) this game seems like moneygrab

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(5)

omechron

Sep. 27, 2019

Under rating threshold (show) This game makes it fun to maximize player engagement and encourage recurrent user spending as an ongoing effort to leverage whales and improve conversion rates, thus turning players into payers. I'm not very far yet, but I hope soon I can add surprise mechanics that are just cosmetic to provide the maximum player choice, and then partner with some influencers to generate SEO juice. But right now I need a shower.

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(2)

Frezak

Sep. 27, 2019

Under rating threshold (show) I hate buttons that keep pulsing or flashing when I don't want them to. I really don't want the Upgrades button going OOH CLICK ME when I can't afford anything in the relevant section.

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(11)

Boobler

Sep. 27, 2019

Under rating threshold (show) We've officially come full circle with idle games. Time for a new genre.

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(-1)

videoboy7070

Sep. 27, 2019

Under rating threshold (show) I used the bugs, to fix the bugs

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(0)

Sleepingpill

Sep. 27, 2019

Under rating threshold (show) This game taught me that cocaine makes me learn things faster, so I'm gonna go do cocaine all day

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(1)

Oakshield

Sep. 27, 2019

Under rating threshold (show) It's kinda cool, but extremely click heavy

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(0)

junorus

Sep. 27, 2019

Under rating threshold (show) Why the in game time is mixed? hours and days are passing, but bubble gum and other items are for real life minutes?

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(1)

DarkryCZ

Sep. 27, 2019

Under rating threshold (show) Hey... cool stuff. But I would nerf contracts... thea are pretty OP :D

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(0)

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