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I really love this idea, it reminds me of falling sands in a way. One subtle thing that surprised me was the way the planet actually rotates and wraps around. The current version is interesting but lacks some content. My recommendation is to take some ideas and make a second Idle Planet where you add a bunch of features. Some things that come to mind are a more involved city structure (industry, technology, energy/transportation), more world tiles (acid, oil, mountains), or more planets / planet types (>1 planet at the same time possibly).
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Not a bad game. My only beef with it is there is a large disconnect from getting cities to getting modern ones. Once you get most of your planet covered in forest/rain forest, there isn't really much to do but wait for points.
Lava increases the temperature of neighbour-fields slowly, so if you have alot of lava on your planet it will heat up. But Modern Cities try to get the temperature to 20° (The best temperature for fauna and humans)
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Found out the blind way that you can zoom-in on your planetoid with the scroll wheel. Also found out that this causes the whole page to shift up and down. Recommend putting in a vertical slide bar that allows zooming. Also, where's the "MAIN MENU" button? Do I need to reload this game to access my other creations? 5/5 for concept - I will keep a watch on this game!
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Really nice, I love the concep of "terraforming game", but there isn´t much more after the classic Sim Earth. Hope you´ll develop this a little more and even look forward for create an even more realistic one, maybe in Unity, where you can develop 3D worlds.
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BASIC improvements:::
__Needs in-game RESTART button: After a while there's nothing to look forward to, and restarting is the best option. Don't make us reload everything too.
__STATS: Maybe if I knew how much of anything there was it would be more interesting.
__Better city placement: I'm past +100EY income with a map covered in cyan stripes. Your RNG is showing.
__THEN more stuff. Such as rule-based physics with player-influenced possibilities.
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I really liked this game for a while, but it seems to be broke now. The blue "progress bar" thingy won't move anymore. If I reload, it will move very slowly for a little bit, but then it just stops.
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I have no actual idea what I am doing...
All I found out so far is: I made the desert disappear, replacing it with a rainforest. And also I morphed my cities into modern cities. What that does tho is unclear.
How do I change terrain? What are all those variables for?
Nothing is explained in this game... I'm sure there is a point to it somewhere, but I am completely missing it...
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Lol this game is funny for ex. Ahhh we just invented fire and now were a village (10 seconds later) what happend to our clothes?!
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Pretty sweet game, gotta be honest. For simple sim, the programming would not be that easy with all the different types of spawning. Needs some tweaking sure, but fun for a simple sim... Reminds me of Sim Earth for SNES
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One major complaint: extremely impossible to see or click anything on the big planet without zooming and zooming makes it impossible to access all of the menu buttons at the same time which you need to play the game right.... really needs a way to zoom onto simply the planet itself while keeping all menu buttons available! Then it would be a least 5/5 right now its less due to these problems
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A list (with tabs) of all the villages / cities / modern cities / future cities and stats of the cities (and ability to add population/civility to them by clicking on the list) would make this game a+ in my book, even though i already gave it a 5* rating!
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Needs a [Music Off] Button, i don't want yo hear the same fking music for like 10 hours and if i want to see a series or something... i can't.
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that's all ,,,,,,,,, i love all people !!!!!!!!!!!!!!!,,,,,,,,,,,,,,,, and i love you for this awesome game !!!!!!!!!
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hey man, thanks for improving the game's performance! now I can play with a big planet without the game lagging constantly
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I have to say, this game has a few issues (namely the confusing UI, it /really/ looks like the increased score upgrades have an impact on the effectiveness of those things; as well as the annoyance of the grind necessary to actually get your planet started up), but it is ridiculously beautiful.
Something I feel would make the game significantly better: A relatively inexpensive (to start with) upgrade to give you a "brush" tool to "paint" with and raise humidity/fertility/etc in larger areas with. Make it scale up in price relatively quickly, but selectable in different sizes (there's even space in the UI to the left of the planet for it, just make it look the same as the tools at the bottom, but vertically aligned). I feel like the most annoying thing is how long it takes to actually raise the stats, because you have to do literally every pixel individually.
I've only been using a medium planet, I can only imagine the hardship people who chose the largest size must be going through.
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Those k,M,G,T,P,E,Z,Y are standard prefixes of the International System of Units: kilo, Mega, Giga, etc...
over the Y, there starts to be fun. with score 26 i have few kilo Yotta (kY)Points ;p what are further? GYYY Planet Points? It is the question for our top 1 player ;)
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Just realised that once your on one of your planets you cant go back unless you refresh, unless im missing something.... perhaps a back button to go back to main menu?
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As modern cities increase in my planet, snow and ice slowly disappear; but this "planet warming" seems doesn't matter for the planet's people :(