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Comments for Idle Planet

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klyar

Mar. 02, 2014

Under rating threshold (show) Dev!!! How do I have more village? The village seems pooping up randomly By the way, great game

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(1)

Kyledude95

Mar. 02, 2014

Under rating threshold (show) i like how your world goes to wasteland to beautiful

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(1)

Pawel2005

Mar. 02, 2014

Under rating threshold (show) nice game

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(1)

Sir_Sunkruhm

Mar. 02, 2014

Under rating threshold (show) Dev, you say that the logging is going on due to too much population and too little civility, but how do we stop that, when even if you increase intelligence as much as possible, you -still- can't get enough villages/cities to raise their civility, and people just crop up in random places (sometimes in the thousands) outside of cities?

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(6)

InGodWeTrust

Mar. 02, 2014

Under rating threshold (show) Im assuming the "fuana" in the water is fish.

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(0)

asdf3011

Mar. 02, 2014

Under rating threshold (show) That cool the planet grows over time neat. More people should see them game!

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(3)

kainic

Mar. 02, 2014

Under rating threshold (show) very good game but not very well balanced gameplay, in the first few minutes I was building cities before my oceans were finished, then i spent 30 minutes trying to grow populations, wondering how I'm supposed to get 1000000000 planet points for modern cities, air quality is confusing, i build cities then i discover i need air quality for high population but all my cities were built on wasteland/sand/grass/forest and have low air quality, eventually I buy more intelligence and build a city on a rainforest with 98.8% air quality then i come back and discover it has dropped to 97%, I think it would be better if air quality spread around with the wind and stuff and you could get more, more villages, more, more population and more planet points from villages, maybe put cities somewhere between villages and modern cities and get even more population from cities (millions), roughly representing real world population growth through the ages, I don't know

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(1)

BigKane2004

Mar. 02, 2014

Under rating threshold (show) Another upgrade for the cursor would be nice, like raising the radius for clicking.

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(590)

Pizzaeater1000

Mar. 01, 2014

Under rating threshold (show) Add in continental drift, which switches terrain slowly!

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(8)

ANTdentarg

Mar. 01, 2014

Under rating threshold (show) alternate method for zooming, right click - zoom in/out and/or using the cinematic mode.

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(6)

Apple0726

Mar. 01, 2014

Under rating threshold (show) If there was another way to zoom in/out the planet other than scrolling would be much more convenient. AS3 apparently doesn't "lock" scrolling into the Flash movie while AS2 does. hmm

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(6)

Sir_Sunkruhm

Mar. 01, 2014

Under rating threshold (show) Some better scaling later on for civility and population would be good. Other than that, fun

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(5)

Edalok

Mar. 01, 2014

Under rating threshold (show) is it me or the planet is in fact a rectangle?

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(4)

Ravenlot

Mar. 01, 2014

Under rating threshold (show) MY FORESTS ARE DYING!

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(4)

DerKapitan

Mar. 01, 2014

Under rating threshold (show) Moral of story... People are going to melt some ice caps and flood drown some cities.

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(1)

Timm_b

Mar. 01, 2014

Under rating threshold (show) Very good, but need more optimize and better design.

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(0)

jbbill1

Mar. 01, 2014

Under rating threshold (show) minor spelling mistake the forest is written forrest

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(3)

Netprobe

Feb. 28, 2014

Under rating threshold (show) Incredible lag upon clicking.

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(0)

penguinoid

Feb. 28, 2014

Under rating threshold (show) Currently (2-28-2014), the easiest way to increase population in larger cities is via humidity. This is important mainly to reach the 1 mil population for future city. You can zoom with scroll wheel to make those pixels visible.

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(0)

ANTdentarg

Feb. 28, 2014

Under rating threshold (show) or maybe a count of tiles, such as how much grass, forest, etc.

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(223)

ANTdentarg

Feb. 28, 2014

Under rating threshold (show) Would love to see progress:time graphs for overall, or just villages (changes after certain upgrades). Would be nice to see how different upgrades affect things.

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(5)

Fireball14

Feb. 28, 2014

Under rating threshold (show) Needs a zoom or full screen.

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(1)

Bananamama

Feb. 28, 2014

Under rating threshold (show) does this do anything when you idle?

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(3)

firecat6666

Feb. 28, 2014

Under rating threshold (show) hey dev, would it be possible to make left/right keys scroll the planet instead of holding the mouse button? it's kinda annoying when you're clicking fast and you accidentally scroll the planet and lose the pixel. plus, it's not like you'll want to move the planet sideways, so the left/right keys aren't really being used.

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(0)

arigold16

Feb. 28, 2014

Under rating threshold (show) Civility for Furture Cities is fixed now (thanks!), but population is still declining in the Future City and in the Modern Cities that are next to it.

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(1)

MoratGurgeh

Feb. 28, 2014

Under rating threshold (show) Better idea! Instead of option to lock planet in place, make it CTRL-drag to rotate :)

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(1)

Pizzaeater1000

Feb. 28, 2014

Under rating threshold (show) There is 1 r in forest, not 2! Fix this mistake please

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(0)

MoratGurgeh

Feb. 28, 2014

Under rating threshold (show) One more suggestion? Ability to lock planet movement (toggle on/off) as it's very easy to accidentally 'wiggle' it around when clicking and zoomed in.

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(1)

Developer response from Luts91

ah good idea. i will add that

firecat6666

Feb. 28, 2014

Under rating threshold (show) GOD DAMNIT HUMANS STOP LOGGING MY RAINFORESTS!! man, now I know how god feels about deforestation :(

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(1)

MoratGurgeh

Feb. 28, 2014

Under rating threshold (show) I don't often go "OMG!" when I see a game's been updated, but... And mouse scroll zoom too? Wish I'd thought of that :P Ah well, there goes the weekend :D TY Luts!

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(1)

firecat6666

Feb. 28, 2014

Under rating threshold (show) those village people must have teletransporter technology, because they were logging a rainforest some 20-30 pixels away...

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(0)

ANTdentarg

Feb. 28, 2014

Under rating threshold (show) with the forest and rainforest would upgrading grass increase their numbers?

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(0)

firecat6666

Feb. 28, 2014

Under rating threshold (show) there seems to be a problem with forests and rainforests losing flora over time after a while. when they're out of flora, they revert to grass and don't regain flora naturally. if you add more flora to this grass, to turn it back into forest, it still keeps losing it.

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(0)

Developer response from Luts91

The humans are cutting down the trees

neonlicht

Feb. 28, 2014

Under rating threshold (show) Could be more idle & less clicking

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(1)

ANTdentarg

Feb. 28, 2014

Under rating threshold (show) which upgrades affect civility?

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(0)

dauntless

Feb. 28, 2014

Under rating threshold (show) Very fun/cool. Explanation would be nice. Being able to upgrade the "brush size" would be really helpful.

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(0)

arigold16

Feb. 28, 2014

Under rating threshold (show) LUTS91, it doesn't look like it is fixed yet. I just re-loaded and made a new Future City and the same thing is happening. Civility has already dropped to 8300 and still falling, even though it was resting at 9767 back when it was a Modern City. Also, the population is not increasing, which it is supposed to right? Plus, the Modern Cities next door to the Future City lost some civility and are currently losing population instead of gaining it like they were before I upgraded the Future City.

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(0)

Narg

Feb. 28, 2014

Under rating threshold (show) My save games just dissapears, anyone else have this problem?

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(0)

suttercane101

Feb. 28, 2014

Under rating threshold (show) all those idle games r gonna break my hands

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(0)

kacek

Feb. 28, 2014

Under rating threshold (show) bug i have mentioned earlier(that about automatic quality changes) happens only after loading game

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(0)

arigold16

Feb. 28, 2014

Under rating threshold (show) It would be really nice if the cities, modern cities and future cities were more noticable colors.

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(3)

arigold16

Feb. 28, 2014

Under rating threshold (show) Just so it is in one place: The type of village/city you have is determined by the civility rating for that spot. Civility increases naturally up to a cap based on what the spot is, or you can increase it with the civility clicker. Villages form based on your intelligence skill. If you wait long enough, villages can naturally reach a cap of 100 civility, or you can click them up. At 100 civility, the village turns into a City. Cities have a civility cap around 980 and don't seem to ever naturally go above that. If you click them up over 1000 they turn into Modern Cities. Modern Cities cap around 9300-9700, depending on the spot. If you click them over 10000 (I had to go up to 10300 to make it work) they turn into Future Cities. The higher cities give you more points for the city, plus faster population growth.

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(281)

arigold16

Feb. 28, 2014

Under rating threshold (show) So I finally got a Future City by clicking civility up to around 10300. BUT, the Future Cities seem to be bugged. Once it became a Future City my civility crashed down way lower than it was before I upgraded. At least, I hope that is a bug.

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(1)

Developer response from Luts91

Thanks. should be fixed now

Childflayer

Feb. 28, 2014

Under rating threshold (show) Fantastic. Very well done.

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(0)

hukutka94

Feb. 28, 2014

Under rating threshold (show) By the way.. Forest is written like Forrest... no need in double r

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(0)

hukutka94

Feb. 28, 2014

Under rating threshold (show) Super )

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(0)

kacek

Feb. 28, 2014

Under rating threshold (show) there is bug causing quality to change frequently. i think this might also cause lags

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(3)

Ravenlot

Feb. 28, 2014

Under rating threshold (show) How to play?!

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(-1)

soltys83

Feb. 28, 2014

Under rating threshold (show) There should b some kind of statistics, like how many people, flora, fauna is on planet, etc... Another thing there should be no grphic mode (when u offline game dont waste RAM on displaying planet).

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(0)

Developer response from Luts91

hi, if you hover over the Planet Points you can see the statistics

anninaut

Feb. 28, 2014

Under rating threshold (show) maybe its just me but the autosave button with no other info than just changing colors confuses me. so when is autosave off? if the button is grey or if its bright?

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(0)

Developer response from Luts91

autosave is off when the button is grey

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