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Comments for Castle Wars 2

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Sydirian

Aug. 05, 2010

Under rating threshold (show) they made it to hard

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(0)

demonangel47

Aug. 05, 2010

Under rating threshold (show) The sacrifice one guy to kill 2 of the enemy is the most gayest thing ever created on the planet. It would be skillfull if it was 1 sacrifce for 1 kill, but its not, so it sucks. it doesnt even make any freaking sence.

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(-1)

poppydoefresh

Aug. 05, 2010

Under rating threshold (show)

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(-5)

Urockhofer

Aug. 04, 2010

Under rating threshold (show) Needs badges, im not just saying this and hoping. EVERYONE VOTE THIS COMMENT AND THE GAME HIGH SO IT HAPPENS!

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(1)

weidrake804

Aug. 04, 2010

Under rating threshold (show) updates are both impressive but slightly flawed at the same time. sacrifice 1 builder for 2 builders is overpowered, and should either be ditched or changed to requiring resources as well. in addition, resources need to be colour coded to allow easy understanding of the overall progress of the game; interestingly, the first one was very good at showing the resources... dunno why you decided to take a step back on this. some new and innovative additions to the game would be very pleasing, such as trump cards, or passive effect cards. keep at it and good luck. i'm sure with polishing, this can be one of those 'hit games' that many will play for hours on end :D

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(4)

Flig

Aug. 04, 2010

Under rating threshold (show) Sorry, but compared to the original...this one sucks. I'm not just wearing nostalgia goggles either, I've been playing both back and forth for a while...and this one sucks...

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(1)

Deathwalkx

Aug. 04, 2010

Under rating threshold (show) Funny story, playing hard, I start the game, play one card, Computer uses Trojan horse and wins.

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(3)

artardous

Aug. 04, 2010

Under rating threshold (show) The length of the games depends on the cards you get. :/

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(0)

BAG74

Aug. 04, 2010

Under rating threshold (show) Castle wars 1 is the oldest flash game that I know of.

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(1)

Varoennauraa

Aug. 04, 2010

Under rating threshold (show) A slight let down. The first is better than Magic the Gathering, and while this updates the awesome, awesome rules succesfully, it is not only uglier, but also slower and clumsier to play and stats are harder to see! The first game looked even more amateurish, but it was endearing and personal and it showed everything very clearly. :( My suggestion: scrap the awkward everyman flash-game looks and hunt for simpler and more efficient board game looks and hire some poor(but good) artist drawing the next game. I also didn't like the campaigns structure. I'm still left for waiting for even further sequel. Nevertheless, Castle Wars series is my favorite card game, easily beating MTG and such. Awesome rules!!!

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(3)

LAMEBOW

Aug. 04, 2010

Under rating threshold (show) I like the new graphics but I miss the old style game with the dragon and banshee.5/5 though

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(0)

DJ1078

Aug. 04, 2010

Under rating threshold (show)

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(-3)

Crusader32

Aug. 04, 2010

Under rating threshold (show) Is it me or that the medium tribe is awful?

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(0)

Crusader32

Aug. 04, 2010

Under rating threshold (show) lol if you can use a thief in the first few turns of the game the opponent cant do much

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(0)

thatjimguy

Aug. 03, 2010

Under rating threshold (show) awsome! This is SO much faster than the first. Are you getting badges for this one too?

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(-2)

fishbro

Aug. 02, 2010

Under rating threshold (show) this game is the best game ever you can fight a guy with 1 of everything and he can kill ur only way to get resorces ya very smart stupid

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(-2)

Prosk8r4life

Aug. 02, 2010

Under rating threshold (show) game needs badges.

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(0)

m0rkeulv

Aug. 02, 2010

Under rating threshold (show) ive uploaded a new version that hopefully solves your logo loop problem, let me know if it works.

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(-1)

RandaxKull

Aug. 02, 2010

Under rating threshold (show) Same here. Just the Ninja Kiwi logo looping over and over again.

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(0)

biurdead

Aug. 01, 2010

Under rating threshold (show) it dosent even work for me the ninja kiwi sign just keeps going

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(0)

chrispy0789

Aug. 01, 2010

Under rating threshold (show) for some reason i keep getting an endless into loop after i played fine the first time. The game though was good and if it ever starts i will enjoying playing again...until then back to number 1

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(-1)

aaassszzz

Aug. 01, 2010

Under rating threshold (show) soldiers do not make weapons. it should be blacksmiths.

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(2)

headexploder

Aug. 01, 2010

Under rating threshold (show) W T F i realy wanna try this game but nnnnoooo but a loop happens wher the add wont close so i cnat play.....not kongregates fault tho other website

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(-1)

JoetheFreak

Jul. 31, 2010

Under rating threshold (show)

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(-3)

BuffaloPiggy

Jul. 30, 2010

Under rating threshold (show) Magic Defense is a nice idea, but there isn't much strategy if the opponent is aware that it is being used (except for using a low-resource attack). It would be nice if it was disguised as something, like a random attack or castle build.

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(1)

BuffaloPiggy

Jul. 30, 2010

Under rating threshold (show) Loved the first one. For this new one, the graphics/animation are a nice upgrade, as are the new cards, but the whole interface is confusing. Resources shouldn't be in a single row, but in several smaller rows to easily look them up. Text wouldn't hurt either, or different colors. Card info should appear with just a mouse hover. Just fix the UI, please!

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(2)

Kedmin

Jul. 30, 2010

Under rating threshold (show) Game is good alright, but ehh can ya add a 'pass' button?

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(-2)

4gotmypassword

Jul. 29, 2010

Under rating threshold (show) magical weapons + dragon= pwnage of the greatest form

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(-2)

Ksmrulz

Jul. 29, 2010

Under rating threshold (show) I liked the first one better. The reason I played it was because I liked to really see the difference in castle size when you build more and you have more than your opponent, giving you a feeling of power. But in this, I can't tell which one is bigger, and the castle is only a fraction of the size. 3/5

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(1)

ninjas123

Jul. 27, 2010

Under rating threshold (show) love it

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(2)

Crashmaker

Jul. 27, 2010

Under rating threshold (show) Multiplayer still not available on kong!

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(0)

rumtummy

Jul. 26, 2010

Under rating threshold (show) what's everyone's best strategy? boiled down, mine is tavern builders with support from mage removes and ignore recruits except for a few theif and guard (walls) to bring deck up to 75. -- also, hard mode is driving me nuts! if i had not just seen the last few dumb commanders slaughtering their OWN recruits and mages while i was already 1/1/1 i might have quit.

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(0)

chaneldogg

Jul. 26, 2010

Under rating threshold (show) OMG! If you`re gonna make a sequel to a game it should still keep some of the essentials! Did you notice how big 100 stories is! In the first it`s realistic but this one it looks like 20 storeys! And the resource bar was better where it was before! All in All. 3/5

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(2)

isawbones

Jul. 25, 2010

Under rating threshold (show)

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(-5)

rafacul

Jul. 25, 2010

Under rating threshold (show) needs bsdges

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(2)

raveneight

Jul. 25, 2010

Under rating threshold (show) Cool game beat it in 20 mins, on easy mode. Sacrifice 1 builder to kill 2, is completely useless.

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(-1)

kipeet

Jul. 25, 2010

Under rating threshold (show) @adam: it isn't the developer's fault that your computer fails...

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(2)

Sterling7

Jul. 24, 2010

Under rating threshold (show) A couple of small notes (bugs?): A "magic weapon"ed Quake I used on the computer opponent did [at least] 55 points of damage, destroying him, when it should have done only 54 (27x2). Also, only the first musical "track" seems to loop... The others seem to come to an end and stop.

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(0)

adam459

Jul. 24, 2010

Under rating threshold (show)

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(-5)

jacobdf12

Jul. 23, 2010

Under rating threshold (show) Wow it's ipossible to put in words what a big improvement this is over the 1st one

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(1)

killerpolerbear

Jul. 22, 2010

Under rating threshold (show) its good till easy is over. 4/5, to hard.

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(1)

jdog57

Jul. 21, 2010

Under rating threshold (show) the game does load but the color of the load bar is the same as the grass so it looks like its not loading

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(3)

iemtheone

Jul. 21, 2010

Under rating threshold (show) now this is a better game than the 1st one

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(3)

shteev

Jul. 17, 2010

Under rating threshold (show) It would have been really nice to see some difference in gameplay mechanics between this and the first one, rather than just tarting up the presentation.

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(4)

Slay60

Jul. 15, 2010

Under rating threshold (show) Aaaargh ! now that I can beat it, this bastaaaard opponent never plays his turn !!!

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(5)

ginfred43

Jul. 14, 2010

Under rating threshold (show)

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(-4)

Leaftree

Jul. 12, 2010

Under rating threshold (show) Easy is way to easy and hard is way too hard...

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(4)

8PsykO8

Jul. 12, 2010

Under rating threshold (show) guess i need to play in ninjakiwi to see multi-player mode to see if there is this feature, but i'd say that it wud be nice to be able to choose different objectives like castle size that needed to win, what u guys start with, getting ur castle down won't kill u (unlimited castle size is useless as we all know ^^), limits to stuff and such things (if u have that kind of stuff there already, then don't mind that) (didn't play yet, but seemed nicely done and those mochi coins haven't ruined the gaming experience as i expected as i first thought when i saw those were in use. btw those coins only unlock stuff faster and 2 more castles with 3 cards that don't rly give an advantage. so those won't affect in gameplay at all ^^)

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(2)

monoyorugua

Jul. 11, 2010

Under rating threshold (show) it cost me two nights, but I have mastered the game.

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(-2)

JakeAmick

Jul. 11, 2010

Under rating threshold (show)

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(-4)

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