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Comments for Castle Wars 2

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BelialLedah

Sep. 04, 2010

Under rating threshold (show) hard is so fuuuuuuuuuuuuu- hard >_>, cpu defeated me in 2 turns 8) , it used catapult and troyan horse

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(0)

dragoncore

Sep. 04, 2010

Under rating threshold (show) the multiplayer its prety cool

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(0)

Draaglom

Sep. 04, 2010

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(-4)

raveingmadman

Sep. 04, 2010

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(-4)

NoobSmiter

Sep. 04, 2010

Under rating threshold (show) Didn't like the new interface, it's too cluttered. Maybe add the option to view in 'classic mode'?

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(-2)

urmelhelble

Sep. 04, 2010

Under rating threshold (show) I'm almost ashamed of having built such a stupid deck as I have, but with the need to choose 75 cards, some 15 of which I'm quite sure I'll never be able to use, everything in need being strictly limited - what else could I do?

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(1)

apassivepoke

Sep. 04, 2010

Under rating threshold (show) I really didn't think hard was that hard or too dependent on luck. I beat the final castle on hard the first try.

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(-1)

haremmaster666

Sep. 04, 2010

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Zumaya

Sep. 04, 2010

Under rating threshold (show) the music of this game reminds me of the game sacred seasons

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khoa12345

Sep. 04, 2010

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(-4)

Lukesb36

Sep. 04, 2010

Under rating threshold (show) WHY ITS SO ADDICT YET I HATE PLAYING IT AHHHH XD

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(2)

Crazzyeh

Sep. 04, 2010

Under rating threshold (show) Yes, make it so when the opponent leaves, it counts as a win towards you. But make it so it only counts as a win if the game have lasted 5 mins or more. Or else people would get their friend to challenge them all the time, then just leave.

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(3)

omegagamr

Sep. 04, 2010

Under rating threshold (show) Lol. "Why not check out the multiplayer mode and play AGAIST people from all over the world?"

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(2)

dolza

Sep. 04, 2010

Under rating threshold (show) thief FTW!

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(2)

CoolHandLukeII

Sep. 04, 2010

Under rating threshold (show) Keeps locking up at random times on the computer's turn. Annoying when you are winning. Otherwise nice game.

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(1)

Frenchie14

Sep. 04, 2010

Under rating threshold (show) My greatest advice for single player hard mode: Focus on building your tower to 100 rather than destroying theirs

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(1)

iridanou

Sep. 04, 2010

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(-4)

ninilac

Sep. 04, 2010

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(-6)

Simsler

Sep. 04, 2010

Under rating threshold (show) Single Player was fun. Multi-Player is not loading. :(

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(-1)

Itsme1995

Sep. 04, 2010

Under rating threshold (show) it´s a bit too much dependet on luck but a great game

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(0)

darkwolf340

Sep. 04, 2010

Under rating threshold (show) some times it takes a long time for it to load but it is really fun!!!

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lordbobby

Sep. 04, 2010

Under rating threshold (show) yhea this game is fantastic

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(3)

piitoo

Sep. 04, 2010

Under rating threshold (show) great gamee

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(5)

coyoteseyes

Sep. 04, 2010

Under rating threshold (show) my biggest peeve is still the resource bar . sorry go back to the old one please .

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(6)

ArtCrusade

Sep. 04, 2010

Under rating threshold (show) This must be a bad joke.. the original idea for this game is by 3DO. Its name was Arcomage and was included in the Might and Magic series from MM7 to MM9 and already published as a standalone game because of its success. This version is a really bad joke compared to the beauty of Arcomage.. Thumbs down.

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(6)

MrHero17

Sep. 03, 2010

Under rating threshold (show) Fun but is way to dependent on luck in the campaign.

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(5)

Mooops

Sep. 03, 2010

Under rating threshold (show) The computer player has refused to play when losing badly three times on me now. When you play and play and play and then overcome the difficult start and then are enjoying a massive advantage and an imminent victory, it's a real kick in the nuts to have the computer freeze up. Is the developer a sadist?

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(3)

SynapseTM

Sep. 03, 2010

Under rating threshold (show) Rank should be based on a rating system like chess. If you have 100 wins and you're playing against Guest_1234 with 0 wins, you'd get 0 points if you win. While they would get much more for a win. Rate up so devs can see.

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(5)

Bleakk

Sep. 03, 2010

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(-7)

duebers

Sep. 03, 2010

Under rating threshold (show) The sacrifice (unit) card can work against the computer themselves funnily when you don't have any workers yourself, they get rid of one of their workers but can't take one of yours because you don't have any.

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(2)

duebers

Sep. 03, 2010

Under rating threshold (show) Computer seemed unable to play another card when I was finally about to slaughter him on difficult, I know people quit when they're about to lose, but computers as well?

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(2)

ahobo690

Sep. 03, 2010

Under rating threshold (show) this game is rather entertaining but its so luck orientated its awful. every turn is a gamble of either victory or defeat, either way its still entertaining. but i give it a 3 out of 5.

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(0)

caterham

Sep. 03, 2010

Under rating threshold (show) always the same... before loosing they left the game - its a shame...

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(0)

LokiGodOfFire

Sep. 03, 2010

Under rating threshold (show) I have to say that after beating hard first without using any of the gold borders I feel like i've accomplished something. Then I read the achievement again and it reminds me its more of a test of patience than skill anyway. Should be an endurance badge :\

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(-1)

The_T64

Sep. 03, 2010

Under rating threshold (show) @silenthill443 Uhm, no... Rags to Riches is a popular phrase that's been around for years and years.

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(4)

silenthill443

Sep. 03, 2010

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cce300

Sep. 03, 2010

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H4ziel

Sep. 03, 2010

Under rating threshold (show) F***, I HATE THIS GAME. Easy and Medium were kinda fun, but hard is unbearable. Seriously, man, there's a difference between challenging and impossible. If there is a Castle Wars 3, I hope you fix this, 'cause this game has a lot of potential.

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(3)

dragontower

Sep. 03, 2010

Under rating threshold (show) hmm i may be lucky i got the multi without quitters

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(1)

Sirk

Sep. 03, 2010

Under rating threshold (show) On hard mode, got to the last castle on the first map(not sure if there's more..) and I for once was about to win, and now the bot won't take his god damn turn. What the eff is that all about...

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(4)

fedak

Sep. 03, 2010

Under rating threshold (show) Hard mode isn't as hard as it first seems. Still some luck involved but you can counter that by restarting the hand until your initial cards are decent. Build your deck with only resource and castle building cards. Strip out all attack and wall cards. Don't tackle hard until you have at 1-2 of the resource kill cards from completing the easy/medium levels.

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(0)

brainmist

Sep. 03, 2010

Under rating threshold (show) I seem to constantly lag out in multiplayer. Is anyone else having this problem, or is it because of my crappy ISP? BTW, Qwest is worse than dial-up.

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(0)

fishyboy

Sep. 03, 2010

Under rating threshold (show) It would be nice if each map gave you a bonus in some way once you defeat it, for instance 1 defeated fort could give you a perminant +1 to starting mages, or +10 to starting crystals, etc. This would make the hard boss forts less luck based and give a feeling that conquering maps gave you some reward other than turning the map a different colour.

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(0)

barin9

Sep. 03, 2010

Under rating threshold (show) Hated the first one. Love this one.

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(0)

Milo210

Sep. 03, 2010

Under rating threshold (show) complete luck... yeah.. hard killed the enemy in second round :) (one of those with lovely low health)

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(1)

Hardliner

Sep. 03, 2010

Under rating threshold (show) Way to much usage of bricks, looking at the supercards you need 35 Weapons, 45 Crystals and 75 Bricks to use every card once! try introducing cards which only need weapons + crystals so i dont end a match with ~100-150 weapons in my stash

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(0)

steamx

Sep. 03, 2010

Under rating threshold (show) CPU died on it's round :/

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(3)

shreaddy

Sep. 03, 2010

Under rating threshold (show) fun at times but sometimes a bit $*!%

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(2)

marko583

Sep. 03, 2010

Under rating threshold (show) Sure it sucks when your opponent quits when you're about to win, but A, half the people complaining probably do it, and B, it's great when the don't get out in time :p

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(4)

DannyDaNinja

Sep. 03, 2010

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(-8)

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