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Well... ty to missing dice rolls till 750, its near impossible to get past 550+ and offline does near nothing as well...
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Very beautiful stained glass artwork. A clicker where you actually have stuff to do, like catch little turtles! Awwww! But you gotta kill Bambi! Booo! I wish there was some message when you get beat by a boss about "Laugh! You are not strong enough to fight me, weakling!" or something like that, kind of hard to tell when you die. Really excellent game.
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The browser could not allocate enough memory for the WebGL content. If you are the developer of this content, try allocating less memory to your WebGL build in the WebGL player settings.
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You guys messed up the exp rates, took away roll the dice untill we hit a path which takes aaages. The godpower gain was already really slow, but now its just unfair. Currently, the game is too slow. Way to ruin your game.
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Hmmm, latest version loads but as soon as I press start game, it goes to a partially black screen. Should I change from Firefox?
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Well,, tbh, I'm rather confused about what to do. It's a good game but... idk, it needs better mechanics. Quest items should be recollected automatically or at least go floating to the left rather than spawning pretty much almost at the border of the screen, since they're rather tiny. The concept of item crafting is cool, but it's basically either stacking Damage, HP, or Damage Reduction/Massive Hit until it soft caps.
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No idea what is going on, no need to click a single button, zero management needed, game plays itself, overpowered, no chalenge, no rewards, no goals (i know there are quests but...), zero satisfaction, no sense of acomplishement, feels kind of pointless imho, sorry. It is just too easy :(
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New patch sped things back up definitely. Has something happened to apple drops though? I haven't found any from urns even with the chance for 2x from skills. All in all though, the new change and the re-addition of hard attacks is great.
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An error occured running the Unity content on this page. See your browser's JavaScript console for more info. The error was:
QuotaExceededError
please help / advise
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The update that nerfed auto click damage, slowed the progress like 500%.
It was the main damage dealing skill, now, it's pretty worthless...
You start them automatically. When a monster dies it has a chance to spawn a quest item that floats to the right side of the screen. Swipe your mouse over or click on it to collect it, they'll give you EXP. When you get enough of them, it automatically completes and gives you an artifact as a reward. Then the amount of items you need for that quest increases. The items will spawn in every biome too, so don't worry about trying to stay in one to finish a quest off.
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Where the game should be is this error:
The webpage at https://game274548.konggames.com/gamez/0027/4548/live/index.html?kongregate_game_version=1487744209&kongregate_host=www.kongregate.com might be temporarily down or it may have moved permanently to a new web address.
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"The browser could not allocate enough memory for the WebGL content. If you are the developer of this content, try allocating less memory to your WebGL build in the WebGL player settings. "
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Maybe it's just me but I strongly get the feeling that Aphrodite and Aether just don't get any EXP, their EXP bars don't move and they are both still on level one with my next lowest one being Hades at level 63. I'm guessing it's not supposed to be that way and that I've encountered a bug.
There is no prestige in the game, but we'll be making an update in a little bit that will give you a bonus (to health and damage) based on the Skill Points you've spent that should help with that a little bit. Just as a reminder, make sure to spend your GodPower in the Divinity tab, Craft Armor to gain strength, spend skill points, and keep at least a little Favor in your Gods so that you can get their bonuses :).
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I have one of top rated comments. I really though this would be awesome game. But with each update, I'm falling further and further behind my enemies. Revoking my 5/5 rating to 1/5. It's really time to stop playing.
Now it's almost pure PAY TO PLAY.
As always, we listen to player feedback and adjust for it. The newest patch release has a buff in it for every skill point spent that raises your DPS and Health.
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Don't play this game! I lost once and it's bad and the world revolves around me and it's not exactly my preference and blah blah blah generic hatter comment
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hi i think i encountered a glitch, i spent 101 divinity when i had 102 and it jumped to 941 and wont go any higher or wont let me use the "940"it says i have. fun game so far goin to try to refresh to fix it
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Tested offline and it way too weak, I can get the reward you given thru it in just 10 minutes of gameplay, in the case of god-power gain it even worse, i can get that in one kill if it drops. This was with over 12 hours of offline.
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So, came back after a couple days and poof went all my gear. Now I get murdered by anything within my "correct" path range, and the only stuff I can kill has significant DR on it. With no options for resetting, it seems like I'm simply screwed.
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I'm right now at path 600+ and i'm killing monsters 15lvls higher than me. Still get shit xp. I feel like the game doesnt want me to progress. It takes too long to progress now...
Keep trying to move forward, throw in some right clicks, use rage and health potions, etc. Make sure to take some health DBs, and have your gear upgraded and imbued and you should be fine :).
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Gee, so I had bad luck and you guys downrate the comment, good job lol, didn't hurt to be sure, i was "asking". Also glad you decided to lower the cost on some of the divinity, i thought I was never level some of these before.
It's a browser thing that if you press the up arrow a few times the mouse disappears. Try hitting the down arrows a few times or refreshing the page/reloading the browser.
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i get a webgl memory allocation error when trying to open this game.. My computer is kinda old and i have gotten this error with a couple other kong games, but what are the system requirements to play this.
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more than 8 in a row of no mid-boss or boss with god power, is that normal? I feel like since this update came, they became so much more rare.
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OK. Time to stop playing. Divinity costs are incredibly f*cked with new v9.9.4.6.1.
Yes, I want max out health/DPS divinity bonus ..... it will only take me 9324583453458345 years as upgrade cost grow quadratic while effect grow linear and the scissors are wide open now.
Wasted 80D divinity on 0,05% raise in HP. Thank you.
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Can the urns/collectibles stay in the main part of the game screen if possible? I had collectibles and urns being on top of my skills and consumables. Also I answered my question earlier, it does work but it takes the game a bit of time to notice it caught the quest to give me the XP for it.
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Maybe it just me but is the quest catcher not working with the divinity blessing "Athena's Seeker"? I actually got the quest catcher so I could make better use of it but less I just missing it cause of fast kills, I not seeing the xp jump when they hit the basket.