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There's a game here? Will not load the tutorial within IE, and I am disinclined to open Mozilla or Chrome. Won't start a New Game, suggests the Tutorial, and then.... nothing.
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read Silverdrop's comment, didnt play.
I miss when Micro-transactions were Micro and DLC was just like a Bonus Track on an album instead of a cash grab cause they can to finish games.
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I liked the original game, but I absolutely and utterly hate the look of the new version. Not going to play this ever. Also, from what I saw of it, it's needlessly complicated. Real shame for the wasted effort.
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Has the potential to be a great game, but the very excessive grind and issues with the mana balance on equipment just kills it for me. Other things aside, fix these two issues (including serious reduction on the grind) and it'd be one of my favorites.
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I beat the wizard on dungeon 12 and the stones merged with me bu I am missing a few items needed in dungeon 10. I feel like it needs something to the effect of "if you use a skill card that needs to wait before the next turn cuz you forgot they were poisoned that you can regain the unspent mana. I didnt feel the need to use any items though I just grinded my way through since thieves would steal em anyway, I played with out food stuffs.
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*starts wearing headphones to not wake up roomie due to weird hours* *usually has sound 3-4 ticks up* *armor games SFX* *screeches like a raptor and throws headphones from head, ear drums bleeding* tone it down a bit, would you?!
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@bookwyrm you don't get the 3rd key for the 1st area dungeon until around area 7. suggest visiting this link http://armorgames.com/community/thread/12599271/dangerous-adventure-2-walkthrough
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I love this game as much as the first one. One problem. I beat all the 11 areas and talked to the dungeon master in the tavern, before I beat the 4th dragon. I went and beat the 4th dragon (I have all the hearts) however, I can not enter the church in zone 10, as the dungeon master is gone and can not curse me. Help?
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A really annoying bug that keeps cropping up is that it randomly deequips everything. Going into battle naked should be a choice.
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Cannot figure out the teleportation triangles. Also, I have killed everything in the first dungeon, and I still only have 2 keys. Where is the third??? Help!
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trick to beating the blue dragon: Load up on HP restoring food, and DONT USE CARDS. Each time you use a card, he will shower the field with negative tokens. If you don't use cards, he will hit you for 89 a turn, but your food can heal way more than that to counteract his hits.
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I just noticed the diamonds when upgrading equipment, so you need to upgrade it several times to level up higher equipment. That's cool.
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So far I really like this game, as I liked the others. I like the idea of the two color characters, but I don't use them as they don't have any exploratory abilities. Neither does the Monk so he's the only one I'd replace. I love the exploration aspect so not missing something is priority for me, even knowing I can go back and replay a level. My only gripe is that the level cap for equipment is 3, yet the blacksmith still took my money trying to upgrade further.
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dwarf king: you cannot go through unless you show me the hearts of three dragons
Me: is one okay
dwarf king: yeah that's fine here's a key
(glitch?)
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Had a bug today!
Played twice a "fury" card that didn't work.
1) Click on the card
2) Confirm with "use"
3) The card is turned on the deck
4) You don't get the "zone hilite" thing and wherever you click it's just normal playing.
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Great game (I like this genre of game and making it into an adventure is fun; I liked the first one). I have not had major bugs. My only suggestion is to somehow allow a board to last across multiple rounds. There is a sense that I have to keep doing the same beginning to the game each round. Persistent boards could allow more strategy in terms of what colors are picked. But maybe this style of play isn't as fun, in the end. When I originally played it I liked that the board cleared every round.
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Am I missing something? why is my stuff getting deequiped its annoying to deal with all the time, I'm gonna stop playing unless this is fixed.
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Comments enough to make me go play something else? You betcha, DEVS, you've got problems here, Fix em, or mebe take your game off of Kong.
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Bug ? spent 15 000 + gold to upgrade a few items at blacksmith. came out of shop. gold gone but items reverted back to original stats
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So you offer an online save feature, but not here? Combined with overpriced "premium content" that's only on Armor Games, 1/5 is generous.
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OK, it turns out that it's not that my spell cards don't load; it's that as of yesterday morning every time I leave the game all spells and equipment unequips itself from my characters. I just beat level 12 two days ago - is this a bug that happens after you mostly beat the game?
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Great game but all day today my spell cards haven't been loading at the bottom of the screen when I start a battle! :(
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One suggestion that I've no idea how easy it would be to implement: The "You're going to die this turn!" skull indicator updates as you regain health or gain armor. It doesn't factor in deal-damage-at-end-of-turn tiles you haven't clicked on yet, or enemies that make other enemies move faster. In a future version of the game, I'd like to see a death indicator that's a little more reliable.
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I'm having a problem with lag. Clearing my cache/cookies might help, but I don't want to lose my game progress. Can someone tell me where the games local save files are stored; in a Flash file, a browser file or on my computer somewhere?
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Damn blacksmith rips you off in the upgrades! You spend money on it and he doesn't give you what you pay for! What the hell?!?!
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I domesticated a human priest and he followed my ranger around loyally for the rest of the game. Excellent companion 10/10
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When I equip a food item, use it for a battle, then want to use another food item, the # of battles it can be used for does not reset, nor do I get refunded anything. Not only that, but I cannot unequip food items. The game seems to require me to use it to its full duration. Could this be fixed?
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Suggestions and feedback 3:
13. What's the effect of making big-chunk clicks? Is clicking on four squares greater in terms of damage than clicking on two blocks of two squares?
14. I seem to have found a bug in the second dungeon, where, after buying the second key ($250), the pop-up window won't close. Starting a battle worked around it.
15. How do you cook? I click "Cook" when the arrow is in the middle of the orange area, but even with several middle hits I get "normal quality" or even "bad quality."
16. I have 2 of 3 keys used for the first stage. I have no idea where they came from or where the last one is. Is that a bug? I have played the level several times.
——Side note: I wasn't paying attention, for the second quest did I attack a village and then kill and cook the leader? What was that quest?
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Suggestions and feedback 2 (sorry for the formatting):
7. What are the stats on items: Number of hearts, swords, and percentage of electricity?
8. When buying items, it is not clear how full my bag is. Is a picture of the bag and contents possible?
9. Once a card is cast there seems to be no way to cancel it.
10. Request: Can clicking the card when it is drawn, use it (as well as clicking "use")?
If there is only one enemy can the card activate instantly?
11. End turn button for battles? Or is that to require clicking on all available blocks?
The little icon in the top right is "run away," but you may want to put mouseover explanatory-text on that. Mouseover explanatory-text on some other buttons would be helpful.
12. Is there a way to sell items in the blacksmith? Or is there no need to?
An explanation that upgrading an item increases its upgrade rank by one would help.
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Suggestions and feedback 1:
1. I seem to auto-leave an area when I kill a boss. Sometimes there are unexplored areas. Is that a bug?
2. Is there a way to speed up the game a bit? Eg. speeds of animation with new boards each round, the buffs that are used, and the load time on a loot page?
Can I have that loot music turned off?
On the loot page it's hard to know when I can click to go back to the game.
Consider having played a level unsuccessfully two times in a row, then starting a third time. One wants to go fast through the first battles.
3. When leaving a dungeon what does that do? Do you keep found items, money, experience?
4. When dying what does that do?
5. I get cursed in the third dungeon. What does that do? Is there a character who avoids the curse? A notice about what character might have avoided it could be helpful.
6. I have cleared a dungeon (level 1) and there are no other items to click on. Do I just click "Exit"?
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This comment by Wyrd42 is so important:
A few keys to mastering this game: 1 Mana is life. Embrace the mana. Seek only the mana. Seriously. 2 Never use teleports. Those early easy fights are essential to charge your mana. 3 All equipment has two stats. The top number is meaningless. The bottom number shows how much mana you get per tile, in a % modifier to base mana. 4: Best cards: Magic Channel, Second wind, Divine protection, Healing herbs, and Fist of Fury. 5. Don't use bard. Use paladin or Monk on yellow. Wihtout these things, later levels become unbeatable to lack of mana.