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Obviously developer left StrikeforceKitty 2 behind and went on to another project. So its fair to say that StrikeforceKitty 2 is never going to be fixed?
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.......dont kill the last island if u want to max out your stats the boss gives u nothing and u cant reset the tax...........
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Good guy Viking commander: Hey frost freaks can you guys stop attacking us for a few seconds please? I want my troops to do a special attack.
Ice troops captain: Well since you asked so nicely MEN! Stand back and let those guys with the spears skewer a few of us before we continue the assault.
Ice troops: but cap'n shouldn't we take advantage of this and attack? We are the villains after all.
Ice troops captain: I SAID STAND BACK!
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If you beat all the levels...and the last level is the boss battle, (and lets say for some crazy reason you cant beat the boss ... even though it is super easy, you are SCREWED!) you get no gold on the final level, and will never complete the game.
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Ya like the other comments I beat the boss at level 27 with 31 lvl 26 beer guys cant beat the other islands yet, but the lvl 50 boss at lvl 26 sure...
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Last level is MUCH harder than the boss. over 5000 hp left when I beat the boss, but I can't beat the last island. If the last island is gonna be that hard, the cap on upgrades needs to be 30 instead of 25 and the boss needs to be MUCH harder.
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I think ive figured why´. I tried beating him with 17 chiefs (each 45 damage) and 16 beer guys (204% boost) took him down to 8k hp. However I noticed the boost in damaga was aditive not multiplicative i.e 204% boost was dealing 133 damage not 90ish damage. Then I tried another island and the damage was 95. which is actually correct.
*This only applies when multiplier is above 100% and is a rough estimate
TLDR: Normal = damage*boost%
Boss = damage + damage*boost%
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I found that having 40 max lvl thors helped in beating the last few lvls. I got to the final boss, used two special attacks and he almost died instantly.
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If ever crazy zombie like frost giants invade my homeland, I'm gathering every able-bodied person willing to fight, then getting completely drunk before heading off to fight. Because clearly, big bearded drunk vikings fight 200% more effectively when drunk as opposed to fighting while sober.
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Exactly 21 RingLeader Beer Guys and 19 Chieftains are required for the best build in this game. Granted, you don't need that much strength in a build to win against the final boss, but hey never hurts to feel awesome. XD
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Games like this are fun until you max everything and the late game difficulty keeps growing when you no longer can. Beat the boss, but not the last island before him.
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Amına koyayım bu kadar yorum yazmaya üşenmemişlermi oyun güzelse güzeldir , güzel yazarsın kötüyse yapacağınız oyunu sikeyim yazarsın bizde adamlara bak destan yazmışlar lan.
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on the 8-17 island, directly SE of the boss island, i dumped all my ship instants on the first wave, and it didnt advance me to the next wave even though it said 0. i even left the arrows recharge and shot them again, seeing if i could push it forward, but it didnt work
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It would make it easier if the ring around the islands portraits was color coded to the happiness of the island. I don't know if I'm the only one, but the faces are so small and there are so many that it's hard to tell sometimes.
Great game though, Dojo always delivers.
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Great game, something new in strategy genere. Hope for some updates, another capaign maybe, some eq upgrades for troops. Only thing that sucks is U need to play all kinds of units (for skills). Still rated it 5/5. GJ Dev
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After reading the comments I decided to try the boss early as well and yeah he probably needs to be a little stronger. Beat him at lv25 with 29 lv24 chiefs. I still had 8 other islands remaining.
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FINAL INSLANDS STRATEGY: 1 of each unit and 35 beer guys. That will give u like 4005 attack boost. Use other attacks as delay to recharge boost. U get 2 uses of boost per level, so plan ahead.
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mit lvl 35 durchgespielt und endboss besiegt und das ohne groß steuern einzusammeln :) gutes spielprinzip... sehr ausbaubarer und kurzer spielspaß
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I'd love to see another couple "grinding" upgrades that are general in nature. Global CD reduction, damage increase and armor all come to mind.
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This was depressingly easy, I beat the boss after only enough to unlock all the characters and I ended up not even using most of them. Maxed out the beer barrel guys, have two dozen, and that's all you really need.
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Used the first unit for 75% of the game, and just maxed it. Then switched to chiefs for the other 25%. Boss is way to easy. Beat him at lv 30