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I have to question the inclusion of the random "prisoner reduction" events. Since there is no defense against them or choices to be made concerning them, and since they are a small percentage (apparently) of total prisoners... what is the point?
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Can no longer see the entire numbers in HP and attack section of each unit type, They go off the edge of their little window. 8(
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It's very easily exploited:
as the mine in later levels outputs far more than for it is playable, nearly a 1000x above the costs i have.
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Urgently needs a +10/+100 button or hotkey. You spend more time clicking on upgrades than anything else. Also, it needs to use short notation everywhere. It's not intuitive to know that upgrading your mine costs 10S and that it's currently generating 134556322356661. A way to auto-advance instead of having to click all the time would also be nice.
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I don't think there is a problem with the numbers, the problem is with how they're displayed, as there is only one letter to represent the larger word, ie, B for billion, T for trillion, Q for quadrillion, Q for quintillion, S for sextillion, S for septillion. Therefore a second letter is needed in some cases, so there is no confusion.
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Idle games are repetitive. They are boring and repetitive. Don't complain about them being competitive, when you knew that going in. Why do you play them? Why do I play them? They are a curse to the world. Yet I keep playing them.
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Your army of 800 billion vampires is no match for my army of 4.7 septillion! Welcome to my mines, where you will accompany 23 trillion other vampires!
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Needs something for that 'late game' when you can just breeze through 20 maps like nothing, upgrade, and do it again. Maybe an automatic attack option so your people can be fighting while you're managing upgrades. Or just so you don't have a click hundreds of times(same for upgrading stuff, bulk buying would be nice).
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Just noticed maybe its me and the potato i call a pc, when i click to gain units my mine slows to almost nothing or is this to stop auto clickers?
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i personally believe there should be upgrades or something to make there either a smaller chance of something killing peeps in your mine, or, less casualties when it does happen, or maybe both, it seems to happen way too often, and i havent even gotten THAT FAR (i mean, like, not even 20 maps), so, please change this or add an upgrade that does that, if its not too much trouble, thank you for your time, etc, and bai!
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My army of 18 trillion marches across the surface of the impossibly large world, wrecking havock and killing unimaginably large numbers more. Good game.
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So fun for the first 10 minutes, but as soon as you have every unit thing there's literally NOTHING to do other than upgrades.. with no visual upgrade to the units there wasn't really anything to aspire to. Boring and repetetive far to quickly for this type of game :/
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currently my power is 6,008,125,541,094,055,940 oh my god and rising.
I have 600 of each unit building and on world 111
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Not sure if I'm just missing something or what, but I always try these idle games and I just can't seem to find what the challenge is with these games.Nice graphics, looks nice, but where's the strategy?
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It became boring/repetative very soon. No achievement to be aspiring to. No gains, just: repeat and rinse... and 1000 + clicks to even get a few levels ahead.
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Level 47 and I've run out of your artifacts. If you can't be bothered to expand the game further why should I bother going on? New artifacts were the only novel thing going the last 95% of the game. Thanks for the game, and if you are still working on it please add buy 10 and buy max functions. Thanks again.
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once you have millions of units blacksmith+upgrades is by far the best way to boost dps, yet every upgrade has a delay so it takes minutes to upgrade a few dozen statpoints. Needs a 'max all skills' option.
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as mentioned before this is bit repetitive. It would be cool to make it like the odyssey series, because this is just cookie clicker all over again...