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Why in the world are the ingredients moving when I try to drop them? It makes it just a game of chance instead of having anything to do with how well I can play.
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i got a amazing run and then.. my game glitched and it was weird.... i couldnt do anything i was stuck at the saloon with the kick and lettuce switching through the shop saying its maxed and i had 800660 or somethin
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There is definitely logic to this game...I haven't figured it out yet, but it's there. Building the perfect burger. Then throwing said burger like an Olympian would throw a javelin (in the Olympic games, curling has nothing on the oddities of this, uh...sport?) Once airborne, it's on to using that secret sauce like rocket fuel and propel that perfect mega meaty sandwich through the air to catch limes, anvils, gold, and bouncing it off the ground, a skull or the head of any of the many characters that one would expect to see in The Wild Wild West. Your goal, to boldly throw that burger farther than any burger has been thrown before. Quite logical. And very addicting to play.
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After the collecting all advices and buying all ingridients, your burger will become absolutely fast and unvulnerable. It's preferable state of the game instead upgrading revolver or bombs.
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Building the burger is an interesting concept that needs work. Also, i dont get how after buying pretty much all the upgrades AND stuffing I still cant get to the first bandit. Pretty sure the developer does not care about this game at all. Reading the description hurt my eyes...seriously, how did he pass High School?
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How are the money spawns done? Because the best income height is at the +2 lime slices due to sheer number and the fact that the gold spawns there the most from what I've seen. Kinda sad the stars aren't worth the boost it takes to reach them.
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The camera is far too low while in the air, it's fine when you approach the ground but a balanced or dynamic camera is needed for games like this.
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I understand adding a little difficulty with the ingredients moving around, but seriously? My chef has ZERO fine motor control! WIth arms as ripped as his he should be able to stack a burger, upon a burger, all the while benching the entire saloon! Fun game minus the shaking during the burger build. Would love an upgrade to minize it, or see it gone for good. 4/5
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great games, can be greater without shaking hands in cooking.
some tip: use the door at backround when cooking, as the center of burger.
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As cool as building the burger is... it's frustrating. it's like the game is fighting against where I go with the ingredients. Otherwise, love it. This one has a large amount of upgrades to choose from, and as I mentioned before the unique burger building option.
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otherwise this might be enjoyable, but moving ingredients takes all the fun out of making the burger - learning the spot for things that dont have any centerpoint indicators is hard enough without the drunken cook.
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The spastic arm needs to be removed. It only serves to piss off people. Remove or shorten the length of time it take for the cook to pick up the burger. Why are the no quality options?
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Ended up in some sort of glitchy, flashing sequence with all items showing as the boot and max in the saloon. all buttons ceased working as well.
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This game would be so much fun if the creator didn't feel like adding SOOO many annoying features. What chef, on all of mother Earth, holds the ingredients way up above the bun, moving his arms back and forth, and then drops them HOPING that they end up in the right position?! The cards and rope obstacles are nice thoughts, but they're SO annoying! A card got stuck in my burger, so I have to find the exact card in this 10 card hand otherwise I lose within a couple seconds? So annoying. 4/5