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@Hikaru Midomiya I completed the 3rd boss on my first try because I know the best strategy. Only choose units that have the double damage ability and units that you can equip artifacts on.
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wow so many refernces love that about the game really hits it but theres so many problems with the game the first strike force in my experience had music issues this is the same
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The lag is just ridiculous, the fact that you cxan't press down anymore sucks big time, 3rd boss is stupidly hard and doesn't fit for kitties at that level, hell it even hits you for 10 damage before the fight even starts. You get absolutely NOTHING for killing bosses, it's as if the (levels) aren't even there, at one point, it takes FOREVER to level (train) kitties thus encouraging grind grind grind. It's very cute and has lots of references but all in all not a good game ! 2/5 (because of the cuteness and references) otherwise 1/5
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I hope Kong doesn't end up putting badges on this game and then one day making it a badge of the day game like they did with the last one. I mean it's more laggy and glitchier than the last Strike Force. Not to mention the fact that I've completed all the levels 100% but the game doesn't give me credit for it. How can games like this get badges?
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The game goes faster when the mouse is not hovering over it. I've seen this happen with a lot of Adobe AIR based games - seems to be a common problem.
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"One kitty. Rised up to face the foxes..... HE and his comerades defeated the noble foxes. But. They have returned. ITs up to 4 new hero's to defeat them. CAn they do it?!??!" While. ME myself havent beat the first one yet. Am about to try this one! :D
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This developer should be banned from Kongregate, you don't even know how freaking annoying it is to see a great concept of game RUINED by giving no shits about player complaints.
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Game crashed, and when I refreshed the page, my progress was reset to nothing. Since I've already seen this in Strikeforce Kitty 1, I was not surprised. Another 'Hate' rating.
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So, out of curiosity, does upgrading speed upgrade how quickly they attack? Because it's not affecting the speed they run at. If it doesn't, this might be something to consider in the future - I know you've already changed it from endurance to speed, but it's not doing anything.
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Increase in Attack,Health,Speed,Total,& Ability
Artifact 12 Solidman -> Oldsolid 30,33,35,98,Teleport
Artifact 13 Pit -> Black Pit 26,26,20,72,Teleport
Artifact 14 Fox -> Flamefox 19,19,16,54,(Paw) Shows invisible
Artifact 15 Bat -> Bryce 12,26,21,59,Power up all +4
Artifact 16 Plumber -> Mr. White 37,22,19,78,Increase fish 20%
Artifact 16 Brer -> Mr. White 28,28,25,81,Speed up all +8
Artifact 17 Hedgehog -> Gold Hedgehog 24,31,29,84,Treats all +2
Artifact 18 Below* -> Pupil of Shao Kahn
Come Here!: 30,43,30,103,Double damage 12%
Indigenous: 37,44,39,120,Treats all +3
Lighting-Guy: 29,51,34,114,Teleport
Lizard: 28,44,31,103,Speed up all +9
Tundra: 29,45,31,105,Energy up all +8
Whiff: 29,37,27,93,Speed up all +9
Artifact 19 Metalman -> Tincanman 25,26,26,77,(Eye) Removes obstacles
Artifact 20 Darth Father -> Jedi 46,30,29,105,Double damage 15%
Artifact 21 47 -> Reverend 22,16,21,59,Double damage 7%
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This game is so close to being brilliant. I just can't get over the tediousness of some of the tasks, and the ridiculously slow pace. Leveling up speed stat doesn't fix the problem either.
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So, let's keep the bulk of the problems from game 1 and replace the long "can you remember this" runs with short trivial puzzles. About the only real improvement is the ability to drag an entire outfit at once.
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Got halfway through, it crashed my PC for the tenth time. After I rebooted and came back My game save had been deleted. One star.
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I think this game should just go full out rpg. I think the more unique components of this game would not be lost if the sidescrolling "platforming" (i.e. figure out which way to bounce around the level while clicking occasionally) was ditched in favor of different navigation mechanics. For instance, when using the "show invisible objects" ability/costume, you could solve a puzzle, The "break barrier" ability could be a timing minigame, etc. Basically, the platforming is really unnecessary. The combat system could also use some fleshing out as well, perhaps by adding a blocking or casting component to it, and making it timing based.
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The creator just creates this game, tweaks a few things, removes a few bugs, then they're off to their next game. They don't even read feedback and suggestions, and even if they did, they don't even consider them.
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If it were not for the massive lag and painfully slow game-play this game would be amazing. Sadly, the aforementioned issues destroy what could have been a new favorite
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played for 5 minutes....LAGGED JUST as bad as the first one..... 1 star. So sad to see a game with a chance to suck so much.