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1/5 From SFK1, you got back: "Nice game, too bad of the horrible memory leakage, it makes it unplayable." In SFK2, I see no improvement, therefore I would like you to stop making games until you know how to deal with this, therefore a 1/5, to discourage you to make new games and encourage you to learn more to prevent memory leakage.
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On a scale of 1 through 10 for computing strength:
1.0) My desktop
1.5) Playing Crysis 3 or Arma 3 on full settings
2.0) Your desktop
2.5) Playing Crysis 3 and Arma 3 at the same time
3.0) NSA
4.0) Tianhe-2 supercomputer
5.0) Efficiently breaking the full AES encryption
[...]
10) 15 FPS on Strikeforce Kitty 2
Ladies and gentlemen, welcome to the new global standard.
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I'm just checking the comments once in a while to see if lag is fixed. I'll only play after that. Take this seriously man. It's bad enough you launched this after countless complaints on the first one.
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for the masochists going for the hard badge, reload every couple of levels. Train stats equally until all chars are level 39 in each stat. Use Mortal Kombat artifact on Nighthawk to get Shao Khan Pupil. On final level use Aran, Bryce (Batman artifact on Batman), Maj, and SK Pupil. Once you have Clone, replace Bryce with Clone for +8 power. Hard badge will unlock after you play one more level after beating boss.
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My last comment was over exaggerated. But i still think its weird that Kongregate has let this one slip trough without Kongregate or someone telling them to fix this issue before putting it on Kongregate and get badged.
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Kongregate should put some minimum requirements before they let games be badged.
For instance, you should be able to play a game without a massive memory leak as this one.
Developer, cant you fix this? You're supposed to be a game developer. If its only your hobby i can sort of understand. But if game developing is your career, this is not a good way to create a solid reputation for Deqaf studio. When you dont follow up on big issues like this, you ruin your own and Deqaf company reputation.
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Aggravating that you learned nothing from the first game, and didn't take any of the incredibly valuable feedback you received into account. 1/5, when you fix the game-breaking memory problems that have been around since the first game I will reconsider.
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Yeah it has nothing to do with computer power. I can start off the game and it plays fine for several minutes....then it slows down....then it slows more.....then it slows more....until it's basically standing still. A browser restart makes it run perfect. That's a memory leak.
It's actually not that bad before the lag starts. =/
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How can this get released, much less badges when it has to be restarted every couple levels to get rid of the memory leak? Also I earned 100% on a level only to eventually figure out I hadn't yet collected all the clothing from it. I have no idea what any of the icons around the cloths mean. Why is it so hard to deal with the clothing??
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This is one of the worst badge-ed games I have ever played here. It literally has every single possible glitch.
From the massive slowdown, to the almost constant crashing, to the worst flaw of all, it erases your game save around 60% of the time when it crashes your PC.
It is very madding to play a collection game like this, where you also have to grind a a lot, just to lose all of it and have to start over again to try and get the badges.
The sad thing is that if I do manage to ever earn the hard badge the game is so broken it probably will glitch too and I won't get the badge anyway.
My PC also runs Skyrim. Your game is just terrible. You have no excuse. This game is broken.
I only wish I cloud give it less than one star.
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the "requires powerful computer" comment from dev is kind of a kick in the groin. lag that grows worse and worse is brutal.
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Look, developer. I hate to be the 13,034,431st person to complain about this, but you NEED to optimize your game and patch memory leak problems. I don't have the best computer in the world, but I can still run triple-A games that are far more graphically demanding with better performance than this comparatively simple Flash game. Don't say I need a powerful computer for this because you're not really doing anything extraordinary with the graphics. As it stands now, the game runs so poorly that I don't even want to play it, even for badges.
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yeah this game is absolutely brutal in the lag department. the longer it runs the slower it gets, high or low graphic setting. had to actually close and re-open the browser numerous times
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Wanted to rate the game 3/5 (-2 points due to lag). Instead, I'll rate it 1/5 because the dev rather blames ppl's PCs than fixing the memory leak in the game. Please refrain from publishing more games till you learned to code, dev.
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How on earth do they give badges to a game that has such serious memory leaks that few people can play it through? There are plenty of other games to badge.
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need some more info for example what is energy and what is speed snd what make kitties move faster during combat(refil blue bar)?
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Will the Kittys be able to conquer the evil foxes? find out on the next episode of Strike force kittys Z! use the loading screen for this comment
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1 star rating... too bad to, i would have given it a five if it didn't have the massive memory leaks that requires a browser refresh every 4 runs
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This is nicely improved from the first game, but the lag really holds it back. It seems to be a memory leak that comes on from somewhere between a few runs and a dozen. I can refresh the page and and it'll be fine again for a short time.
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My biggest issue with this game (Besides the obvious lag issue) is that the characters are recycled. The new clothing "closet" is nice and the gym is a better level up system, but I find it hard to be excited about the same ol' laggy game and outfits.
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"little performance improved. Sorry, but the game requires a powerful computer." I think what you meant to say was that the game requires a powerful engine, possibly on the backend system. To that, I say it sounds as if you know just enough about game design to make a useless gae that is unplayable but looks interesting initially. It is akin to knowing enough about a language to ask where the bathroom is and then tell a man's wife she looks like a horse but not much else. In other words, it has one purpose, to frustrate the users.
Kongreate should have never applied badges to this game without first severely testing the game.
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Great game! However, this game has a massive memory leak problem... After 20 minutes, the game just lags so much that it's pretty much unplayable. Having to refresh every 20 minutes is frustrating to say the least.
A suggestion: show the total stats of each costume somewhere so we don't need to add up all the individual parts when comparing costumes!
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Ridiculously laggy, the game is really fun but this is inexcusable because it renders your game unplayable. How can you call yourself a game developer if you can't address this issue?
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To comment on something other than the lag issue, it's too hard to tell what a lot of the artifacts are, making it hard to tell who they're for, and there really needs to be a better way to find the best stat costumes rather than just trial and error.
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I played about 3 or 4 levels of SFK2 under a Flash profiler and found that it's leaking incredible amounts of flash.display::Shape objects (1329078 orphaned), flash.display::MovieClip objects (433486 orphaned), and flash.display::SimpleButton objects (163550 orphaned). These are not the only offenders; merely the most egregious. See http://goo.gl/qSstlM
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With great badges comes great responsability. Release a massive performance update. It is inadmissable for this game to have badges in this current state :(
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memory leak like you never know. i remember SFK1 as being enjoyable instead of this crappy. 1/5 until "barely playable".