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Ok, i have beaten the game but i couldn't complete the level 20 to 100%, that thing is just impossible. Save your tickets and open them up whenever you have completed the old ones with 100%, so you only get items from level 20.
You must beat the first 4 guys, then 2 more to get the key and open the door, and another 4 guys (when i did this, i was left with only one guy). After that you just have to go right and up to a weird room that was a window (be careful of traps). After going through the window you meet the last boss, you just die and go in again with your full party (it's easy)
I did with with 4 rangers, Depot Boy + Chest is pretty powerful
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To get 100% on level 20, best if you do it 3 separate times. Memorize trap locations, have 38-40 stats, use set stat modifiers when possible, and restart the level until the groups of 4 have no or only one ranged attacker each. Gold chest needs only show invisible-I prefer Aaron, Boat, Clone, ChebuRash. The standard chest needs break chest/remove-I prefer Maj, Ranger, Boat and Clone. Boss requires no modifiers to get to-I prefer Boat, clone, ChebuRash, Dracula to get there. It is luck to beat the boss directly from level 20, but once you get to the boss you get a separate level icon on the map that takes you directly to the boss fight. Plus up if this is useful.
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While I generally like the game and its predecessor (the costumes are great); they both lose all your progress if you clear data upon exiting your browser where other Kongregate games remember your progress. This was super frustrating. Also, I have to say ditto on the slow time to start fights and animations in general; after losing progress I had to re-watch the incredibly slow opening submarine scene with no ability to skip and using a lottery ticket brought up 3 items so slowly I thought it was finished after the first one because of the huge time gap between the fade out. If you can fix the animation timing and the lost progress issues, this would be a truly great game, but as of now, it is frustrating to play knowing it's taking longer than it should and like an early NES game it forgets you ever played it if you set it down!
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hahaownedlolz is RIGHT. GREAT GAME till the moment you realize it's just like first part.
Only items part is even more confusing.
I suggest 400 screens of DUMMIES without items. That would be great. And please remove the graphics change of my heroes when I equip something so I WILL NOT HAVE CLUE WHICH HAVE WHICH SET AT ALL.
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even defeat the final boss but still can't finish lv20......
you just have to have luck on those 2 random groups @ first
like other comments, all 4 combat seems have a better chance to survive
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None of the problems from the first game are fixed. Like the laggy controls. Instead you just ruined it by removing the controls completely. Now you can 't even go down and up and make decisions. Nope. only one path. The inventory screen is so cluttered and hard to use. i don't understand what all those filters do. Needs way more explanation then that stupid tutorial. Seriously, nearly everything is worse then the previous version. Such a huge dissapointment this game. The only thing i i like is the training system and the map. But people need to know what Agility does.. how will they find out with no explanation?
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I don't like the way success in level 20 is largely based on how many ranged opponents you get in the random costume groups.
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I dislike the fact that I can't control how much fishes to use to upgrade the stats, but instead have to either go over or under
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lvl1 - lvl 19 - 100%, I miss only the Artifact 5. Stats at fitness room are around 39/40. But I dont have any chance at lvl 20.. I tried everything (only ranged, only close, 50-50, using artifacts, heal or just mixed the stronges items) but that level is too overpowered... :(
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Lvl 15)
Level scheme: 1 missing chest, the one that is on Triangle boy's left, under the teleport gate.
Thanks for the hard work, friend =)
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faster leveling of stats would be super great, like one push button to level something up completely or as far as you can go would be nice, I've spend hours and hours leveling my characters because it's so freaking slow
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for those who didnt find out direcly: you can increase your stats by holding the mousebotton, if u click single time u just get horrible laggs etc., dont think it's that obvious
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While trying to compile a list of which artifacts go with which outfits, I discovered that Macaque girl (level 13) is not recognized as a complete set
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So surprised to see some of these characters. Some of them were predictable, but for example "prince 11" and "fullmetal" (I was kind of hoping for these to be in there) were really nice to see.
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It would be nice if it was just obvious what artifacts go with each costume instead of having to check through all of the wardrobes.
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first time i saw that i looked for a kitten energy bar or maybe like a LIGHTNING BOLT or a YELLOW box where the kittens' stats are. and i found it! the number purposefully backgrounded with the color YELLOW like the color of ENERGY. red=hitpoints/health i mean ive seen blue represent energy/mana type skills and stats in videos games before plenty of times, but in the world of video games i feel like to call the number thats supposed to tell u how much life/health u have left is almost never called 'energy'. to use red as the color in the game associated with life/health and use yellow as the color associated with speed while at the same time calling life/health 'energy' instead is sort of weird and confusing. like nobody caught that n was like "hey guise, red is health and health is not energy in video games, we should prolly change that"
ok now i feel better.
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OR didnt think that retards like me could possibly benefit by having an easily accessible, at least sub-par overview of how crap actually works in the game.yes i figured out that equipping a completed kittystrike 2 dressing room costume set that has a red plus sign on top of downward facing fish means that when you collect fish in the actual levels will heal your team of kittens. But that is a good ten minutes of being retarded i could have easily avoided if i had something other than a question mark that lead to partial hieroglyphics and "treats kittens for collected fish" WHO SAYS THAT? was the text strictly translated from mandarin to english or something? its a video game about cats, not a local abortion clinic. maybe something like "heals all kittens when collecting fish"? and i may as well mention this while i am griping too. who calls hitpoints/healthpoints "energy" and then uses a heart to label the icon. took me a second to figure out what energy really was in the game.
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is there a hidden button somewhere that tells me what a tiny red plus sign overlapping a downward facing fish is supposed to do? all i got was a tiny almost camouflaged question mark in the kitty dressing room that when clicked shows me a couple pictures that (i can only speculate) tell me what 5 out of the 12 right-side kitty costume set icons/sort options/equipment perks are and what they do in the game. yes, i clicked on the icon and moused over the equipment after i figured out the weird sorting system well enough to do anything with equipment besides the vast body of knowledge i accidentally X'ed out of during the 2-second tutorial. it wasnt hard to miss that tiny bit of tutorial goodness containing vital kittystrike dressing room know-how. just had to bump the left mouse button anywhere within the game browser then it was lost forever. spent all that time making really quite awesome game, but someone either made a whoopsie n forgot about it
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hey.... this huge rant I posted is mostly me whining about really dumb small things that dont rly matter in the game. i mean u can do what u want, but im just warning u, u will get absolutely nothing from reading it, but i feel better now that i wrote it so that is all that matters to me
"Mouse click for jump! Collect fishes for upgrade your Kittens!"
^^^^^ really? that is in no way a sufficient summary of what this game's instructions ought to be. aren't flash games supposed to be simple, quick/easy to learn? idk... when i decide to play flash games on this site it is at least in part because my floppy dumb brainthing doesnt feel like it. if i wanted to play a game where i had to exert a decent measure of time and effort, i would play minecraft or trivial pursuit. or i would go terrorize the christians on yahoo!answers cuz it is enjoyable and i can be very lazy while i do so.
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Can't believe you made a sequel that has the exact same problem than the first one. I mean the concept of the game is great, I did finished the fist one but this lag is ridiculous. It's not from my computer or browser, so I must assume that is some coding or programming issue? This should've been the first thing to fix before doing a sequel.