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There should be a button to put all your best equipement on your cats, instead of having to compare them all and put them on manually.
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Ultimate suits are qutie hard to recognise if you don't know characters. For now I paired only 2 suits with artifacts correctly.
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I'm only at level 10, but here's my review: It felt a little more intuitive and smooth than the first game. Although it took me a while to figure out that the left slider in costumes represented levels. Over time it got a little repetitive to be almost forced to grind every group 2 or 3 times in order to advance. Hovering or clicking on sets should compare all stats with current outfit. Artifacts needs some work. Perhaps indication when there's a match to be found, and at least show stats of it instead of an empty description. You might also consider have it automatically attached to the set after first attaching it. And the performance issues should also be looked into. Finally, costumes should be orderable by average stats, and sortable by melee/ranged. 3/5
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mh. 3 hours ago "Battle speed was increased" due to update... I can't compare, I didn't play yesterday, so, someone else?
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Fun game, but weirdly slow after you play it for a couple of minutes. Dev needs to fix the core of the problem, not just add speed/frame updates.
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This game is quite broken, reanged kitties are op and melee kitties sux as hell. Artifacts seems useless to.. I have beated the game withouth using them because of useless melee kitties.
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I think its pretty stupid that you can't know which artifact goes with which costume. Whats the use in trying combining every costume with the artifact? Speaking of this, does any1 know which artifact goes with which costume? Maybe we can make a list.
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I literally gasped with joy once I saw this game on the title screen. Didn't realize they were making a second one. Thanks devolopers! >:D
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Are you sure the last level is beatable? Artifacts are quite useless, I have not used them before last level and...after using them there I have worse results.
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not well finished but interesting. didn't lagg like the first which is cool, but the dressing room needs improvements in the visibility
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all say in jan Buzzdee is good update and creat seen botton and settings
peace 11:56 pm in the phillipines bye seeu soon
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@megaethan1 It's matter of it's not 100% Naruto. Same like you had Assassin's from AC in Witccher 2 as Easter Egg, or you have characters like Kazayan or Wayne stark in Urban Rivals.
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Nice graphics, sounds and gameplay. After several runs I must admit- costume shop is easy to manage. Still training take too long as running through maps- maybe 3x speed button?
Still 5/5 from me, great job dev ;)
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I havent had this lag issue that are in the comments but i do highly suggest naming the artifacts... i know you want us to figure it out.. but some of these are pretty obscure... and there are a lot of costumes.. A little help? Otherwise i have enjoyed the game and already got more than 6 hours of enjoyment..
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Needs more options for better sorting of costumes - at least for showing only full sets and sorting based on 'level' of costume (sum of stats it gives for example).
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yay. I did it. Only tip- don't bother trying to figure out the artifact characters on your own. The proper matches are listed in the comments. Other than that, it was pretty straight forward. Not sure that was time well spent though...
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Confused. The need to collect all three costume components basically forces the player to repeat the level three times, a very obvious case of artificial "grinding." Gets frustrating quickly.
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I don't understand artifacts (gold lottery items). There's no description and when I drag it to a cat, it says "not suitable for this set". Am I supposed to guess which set it belongs to? Seems tedious.
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I love how some levels have this puzzle aspect where you have to figure out exactly when to jump to change the path. Unfortunately, unlike most puzzle games it takes you half a minute to get another try when you mess up. Even so, this game feels more polished than the first, especially with the minor details like clickable objects in the world map (and the dressing room/gym being in the submarine!). P.S. the dressing room cat appears to be glowing, he might need to get that checked.
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3 Things to get 5/5: 1) FORGET THAT ST*PID FOOTBALL-LIKE START OF EACH FIGHT! No one likes it, everyone is bored and p*ssed off by it. 2) Do something about the lag, please, it's the 2nd game. 3) Start to listen to your players, 2nd game, same old complaints again. 4) This is why I didn't rate that game at all. Really, I like SFK2, but now it's even more unplayable than SFK1. *praying that dev will listen*
It's your personal opinion. Yes, I agree that the fight must be done faster. But, the game works much better then SFK1. Well.. I will discuss it with my team today, and upload new version later
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@MartiniRosso: What's up with this "Enjoy holiday mode for 29 more days" ?
Do I have to pay for the game after 30 days or something like that? O_o
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Protip: How to get abilities:
1.Equip one of the cats with a whole set of clothes
(all the 2/3 items from that costum are needed or you won't have the ability!).
2. Don't add anything or take anything away from that cat. That cat is finished!
3. The symbols on the right represent different abilities. When pressing one of these buttons, you will only see the sets of clothes that give you that ability.
4.Make sure to equip the whole set. Just equipping the hat for example won't give you anything. You need the whole set and it has to be equipped!
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@martstire you go through a portal when you have a full costume equipped that lets you go through portals, every costume has its power
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...why, even though this is second part, the same HUGE LAG problem is still here? I mean, my computer is able to run heavier games, but it lags with this and there's no way in my hands to solve it! Fix it please, or else it is not very enjoyable. Also, what everyone said: implement something to show how much fish we need for each levelup, something to compare costumes and something that makes battles faster. Please?
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Some issue with preview of items in level.
When you get item from the lottery, all set in preview is looking like you get it.