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Why doesn't mute turn off _all_ the noise? Is the developer using some different definition of the term "mute", just like his bizarrodefinition of optimization?
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After 15 minutes of playing this it started to lag. Bad. Now, I see the tagline of "Requires a powerful computer"... my friend, I have an FX-6300 with an NVidia GeForce 670 GTX and 16gb of DDR3 Ripjaws RAM. I'm running Win7 Pro on a 256gb SSD. My system is powerful, probably the most powerful you can build for under $1,400. You're telling me you require more power than that, more power than Dead Rising 3? For a Flash game? No, my friend, you need to have your program dump accumulated calculations between levels, because it's piling on data every single playthrough and not releasing it. Fix the problem, don't pass the buck - you're better than that. I appreciate what you're trying to do with this game, but you can't release something this broken and then blame it on the players. Kong giving you badges doesn't mean you did it right.
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This game is quite cool, in fact. You can start a level, go to the fridge, have a snack, check facebook,... And you won't miss a jump.
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for those having trouble with the lag. refresh regularly to patch the data leak if you refresh it will reset the snowballing lag
please rate this up so others may see
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The game is good but I am struggling ot give it any higher than 2 stars for now. At least if you didn't make bullshit excuses like "The game requires a powerful computer" (which it doesn't if it was made by competent developers) and actually tried to fix it, I could rate it higher but for now, no... just no.
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"sorry, but the game requires a powerful computer" ...no, no it doesn't. You're doing something wrong; fix it and most of us will give you a positive rating. But for now... nope.
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There will either be a memory leak or a function that is not getting closed properly and is just running over and over. There are debug tools that can help you find it, I suggest doing so to solve the problem.
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If by powerful computer you mean computer with infinity performance then yes... that would work, but otherwise if there is memory leak (and there sure is) it will get slow sooner or later no matter how powerful the computer is. So stop patronizing us with BS about powerful computers and fix the issue... if you don't know how to do it then use google, stackoverflow or just ask other devs.
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Fuk this game. Not only does it get laggy pretty dam fast, it's the kid of game where a slight misjump land you back at the bottom.
. . . very slowly.
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please guys before adding any kind of achievements make the game at least more playable! and if you don't know how to optimize something look on you tube for tutorials. no seriously guys please sort this out. i know you may have allot of difficulties but this game will be known as that game ruined by lag.
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The game starts out fine, but slows down over time. It's a memory leak, not a computer performance issue. http://en.wikipedia.org/wiki/Memory_leak
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This is not about this game needing a "powerful computer". Mine's brand new and powerful, but after 5 minutes the game lags like hell, making it unplayable. I say there's a problem with programming skills and that's too bad, because the game is fun and cute, or at least would be, if.
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My computer can play pretty much anything on steam but in order to play Strikeforce Kitty 2, I have to keep refreshing my browser for the lag to quit... bogus!
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I loved the first game and love this one as well. For the final boss, having Hyrule (notZelda + artifact) at the back helped! My lag was minimal until castle/last lvl. I always used arrows, no mouse. Didn't detract from fun. 2 interesting things. *** I completed 100% but I never got the 5th artifact? Odd. *** Also, not sure why but with 100% "completed" my last lottery ticket got me a hood for a character in slot 11-3 with far better stats than anybody near those lvls, and it's a character from a movie not released yet. That was fun :D *** Thanks MARTINIRosso!
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Got easy badge in case it become badge of the day and calling it quits. You get small-known devs with great games who strive to fix every issue and learn from others if they don't know how, even though their games may never get played. Then you get devs like this who have exposure but are in denial and won't give their players the time of day, even when some have offered real advice. I loved their Dangerous Adventure but it had the same leak problems, at this point I've given up rating on potential and only on the way the dev is responding. 1/5 :(
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Things you, the dev, need to do: 1: Become a better programmer. 2: Ditch that annoying 'exercise' interface for stat improvement. 3: Implement a 'speed up' button for when we have to go back and forth on a level. 4: Add some reward for defeating a fox we have all the items from. 5: Go through and check to see that the outfits display their stats correctly, (Foundress claims to be melee but is ranged). 6: Become a better programmer.
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Extremely fun game, loved the first, but like everyone has said, dat lag/memory leak. Dangerous adventures had the same problems man.
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the game is so slow and laggy. need to fix the lag issues. other than that problem the game is good. hope the problem shall be solved :)
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"Sorry, but the game requires a powerful computer." ...Or you could fix your memory leaks ? The game run just fine, it's just getting slower and slower the longer you play, which is an obvious sign of memory leak. Come on guys, the first game had the same problem... I can understand once, but twice ?
It's a shame, because aside from this problem, the game is really enjoyable.
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On the bright side, the memory leak issue went away one of the times I tried to play this; it crashed my flash player instead of leaking.