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...yeahh, not playing this. don't feel like dealing with memory issues that you apparently didn't feel needed fixing from the first game that I'm sure HALF the comments were about.
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So happy to see a new chapter of this game! :3
Fitness room is a very nice idea, and so I like the way you decided to organize the dressing room. Now you can wear a complete costume in a easier way, already knowing the bonuses you can get.
Just a note... The drop of the boxes is ignored by the level... I mean: if you get an equip totally new from a box, once in the level you can get it, you'll drop it again... :/
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Sturdy outfit doesn't seem to be working propertly. When you put the 2 pieces "rock breaking skill" does not activates.
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i know this might trigger copyright but i would like to see the names of the movies/tv shows the outfits are referencing.
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I feel that this game just adds more annoying things on top of the first game, without addressing some of the worst problems from that game. That said, it's still somewhat addictive. Fighting eventually kills it for me, though. I hate watching everyone "arrange" themselves on the battlefield when I'm playing a RPG, why would I want to deal with it in a action/running game? When you're in an actual fight, do you jump halfway across the room so you can pose after every attack?
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This f*cking game man! But I'm here to provide feedback, fights take way too long to start, game involves too much grinding for fishes and HOLY F*CKING LONG to spend em, please change the training method and reduce the grinding. I gave up killing the last boss and I had 42k fishes for every cat but it would take 2 long to spend it.
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Why must the game stop for a long time whenever I touch an enemy fox? I have no control over how the fight is executed, there's no reason to wait for me to get ready.
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Found a glitch, if you right click and click "Forward" a bunch of times you can go to any level even if it wasn't unlocked yet.
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How have you not learned anything from the last game? Your last game was full of comments about the lag and this game is the exact same.
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How many years have these awful flash games been around now? And there's still stupidly loud music to start off so many. Blows my mind and my speakers.
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This author hasn't learned anything from his first game. The games are still slow, the controls are still counterintuitive, and the grinding you have to do is ridiculous. Even more so in this game than the last. This could be a fun game, but I couldn't even get past the first level before it was frustratingly laggy and annoying.
The only thing he added was replay value where it wasn't needed. Focus first on making a game playable instead of adding more flair.
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MARTINIRosso games are always awesome until the memory leaks make it slow as molasses. It makes them unplayable at the end.
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Good game but the dev needs to listen to everyone complaining about the slow speed. And no, it can't be solved by upgrading speed.
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So, I've found a rather aggravating bug. For the ring artifact (turns Bride into Uma) none of the stat boosts that it says result actually apply. My kitten still has Bride stats in combat, even though the dressing room screen says he has Uma stats. (This essentially results in 8 lower power, 14 lower energy, and 12 lower speed than what he should have.) I haven't checked any of the other artifact combos, but this needs to get fixed.
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This game adds to the first one in that you can replay levels to get 100% on each level. There's that nice accomplishment factor. You can lower the quality by right-clicking and selecting quality, but this still does little for the lag factor. It still suffers from the same lag that plagued the first game. I have a feeling that it's a garbage collection issue with regards to game resources. Once resources are used, they are not being properly destroyed or recycled. Otherwise, it's a decent enough game, but only getting 3/5 stars until the lag issues that the developer ignored the first time around get fixed.
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i like this game a lot, liked the first one as well! but it is very disappointing how the memory lag problem is excactly the same! even at low quality you have to refresh the page every 30 minutes before it gets unplayable. you could have learned from the first part as well, that there should be an option to unequip these clothes which are spread over several cats!
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This game takes an age to do battle. Strike force kittys 1 was much better in that aspect. Also why release this game when the first one was unplayable because of lag. Why not fix the first one before making a second game.
Not surprising to me is the fact that this game is laggy as hell. Great
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Being able to sort your clothes and weapons by damage health or speed would be good.
I don't say that sorting the costumes after the levels where they happen to come from is a bad idea but it won't help you much either.