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"Super ultra hardly very little small part of performance very very slightly improved, that you will not notice it. Sorry, but the we have a powerful computer and we prefer spend our money on it than to learn programming."
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Man I have a top end computer i can run games of max graphics but i cant run some browser game w/o lag? Please improve before you release
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Like the idea. Hate the fact that my machine (which can do image processing in MATLAB with ease) can't run the game due to technical flaws with the coding.
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"little performance improved. Sorry, but the game requires a powerful computer." I can play the newest realeased game, but the strike force kitty lags. the definition of a powerfull computer is still a mistery.
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Tip: the game isn't actually laggy; it has a memory leak and so slows down with time. Refreshing the page fixes the problem (though you'll quickly grow to hate all the logos).
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Ok guys. To all of you complaining on the lag, here's a fix. When the game loads, right click, go to quality, and put it to low... Fixed it for me !!!
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If everyone complains about the lag then the developer should be wise enough to do something about it. A game that is practically unplayable by your entire audience serves no purpose. And Kongregate, why badge a game that so many people have problems playing?
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Skyrim, Dishonored, Payday, Far Cry, pfah, FPS and action garbage are for lightweights! You wanna see whether your PC is boss or not, see how long it takes to load per turn on Combat Missions by Big Time Software for an 8000-10000 point battle, that's the true test of a machine! (warning, it will take almost 20 minutes if you're a scrub, LOL)
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VirtuosoX - Well even if that works. In 2015, games should not have this amount of lag. Just look at Epic War 4 back in 2010. Even with that amount of units and stuff going on there is no lag whatsoever. Maybe back in the days with those "old" computers one could experience lag. But todays computers that can run Far Cry 4 and similar games this massive lag should not exist.
And to the developer. The game itself is great. But the massive lag ruins it. Remove the lag and this game is 4/5 stars well deserved. Maybe even 5/5.
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A tip for people, right click and untick loop and the performance improves a bit. If you get fed up you can always right click on the map and select forward and right click and select back and then you can go to any level on the map. Say thank you!
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Developers: learn how to properly manage memory. Flash doesn't do garbage collection until it's literally out of memory when trying to instantiate a new object, so you need to reuse your objects instead of using 'new' every time, because every object you make will be eating up memory and CPU cycles for pretty much the entire time the game is running.
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i hope deqaf studio does not mean you guys are forced to drink decaf ;) nice game, seems to have quite some sprites that do not properly get garbage collected though.
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The majority of the comments in the first instalment were about how laggy it was (despite the reassuring comments by the developer that "it's all been fixed"), yet they included a badge of the day for the game. I thought Kongregate made a rare accidental error doing that. But to have included a second instalment as badge of the day, which lags even more... I think they're just being ignorant. It's lead me to question whether they really even care about community feedback.
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2 HOURS AGO
little performance improved. Sorry, but the game requires a powerful computer.
what you meant to say was, sorry, but i don't care enough to fix this game.
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sorry to say, because I love this game, but on a 2010 Macbook OSX 10.6.8 every time I jump the game freezes for 1 second (even in low quality!) maing this unplyable :(((
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After half an hour flash went from consuming ~120MB to 400MB.
If the dev ever reads comments, you may want to check this out and it will probably help you fix your game
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fun game concept. But you've gotta address the performance leaks. It doesn't need a great computer to run. It runs great the first couple of runs. But then it gets worse and worse from there. That's a leak issue, not a comp performance issue.
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"little performance improved. Sorry, but the game requires a powerful computer."
Funiest thing, i've ever read... Got an i7-4790K, 16gb ram, nvidia geforce gtx-970 and used the flash plugin outside chrome - and got a lag after 5 minutes playing. your code is shit, not our computer... so please dont write something like this...
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How can kongregate even badge a game like this....
It is barely playable. Well at least it's not fun to play with all this lag.
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Computer that easily runs Far Cry 4 on "NVIDIA"settings (above ultra) is not able to handle this game without lags. I mean idea of this great is cool, but still it's broken.
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"Sorry but the game requires a powerful computer" LOL, sorry, the game requires new coders >.< 16 gigs of ram, i7, 8 cores, 64 bit windows, 780 GPU... Literally
top of the line stuff here. My computer blows the devs computers out of the water here. The game just has massive performance leaks.
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Though I put together one of these "powerful" computers you where talking about. 2900 dollars later I can run 5 areas before the game comes to a standstill. I guess I should of pumped out the extra 1k to quad crossfire my gfx cards :(
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>>2 hours ago
>>little performance improved. Sorry, but the game requires a powerful computer.
lol, what!?!?! perfect solution of lag problem!!! maybe the game requires a more powerful programmer!?
nice idea, but my rating only 1, until most of the problems (about which players talked in the previous version) are fixed.