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The game does not need a powerful computer to play. Every computer will struggle eventually because the game has a memory leak. That's why as you continue to play, the lag continues to get worse. Memory is not being cleared out and continues to build over time. A more powerful computer simply delays the effect, still probably only slightly.
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I don't enjoy the training, it goes way too fast at low levels, and WAAAAYY to slow at high levels. Ended up taping my mousebutton down.... Perhaps a system were you can level up by clicking a + button to gain in one level increments? Just grey it out if that cat doesn't have enough fish to gain a full level.
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If this game is going to lag so badly, at least give it a speed up(x2/x5) button for getting the costumes on the ground level without refreshing. That or fix your terrible memory leak and start reusing variables
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The lag on this game is unbelievably terrible. It has taken me forever to even get through each level let alone to complete these achievements
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would be funny if the performance would be good. i mean i can play almost every game with ultra settings on my computer... Strikeforce Kitty 2 starts to lag ...
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I can run Metro 2033 on ULTRA-Settings at 2560x1080 without any lag. Crysis on ultra? No problemo! This game? screen-scrolling stutters at a resolution of 765x540
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My propositions of improvements:
1) there should be some bonuses for defeting boses, for example +1 to all stats
2) change training system please. Now it's very irritating. there's to much clicking. Maybe something like "train for all fishes" or train chosen statistic by one point if avaible
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On a conceptual level this is a fun game. As so many stated though, that lag is a killer. I don't have enough patience to even get to the easy badge on this one. And I pretty much get *every* easy badge.
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It's a shame this game relies on you refreshing your game every 5 minutes or so, this game would of had a better rating if it wasn't for the awful lag involved in the game, so i'm going to have to give your game a 1 rating, because it seemed like this game felt a bit rushed through the programming phase.
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some word of advice, dont make a required tutorial, it pisses me off when I know what to do and it forces me to take more time to "learn" the controls. You should be able to opt out before wasting time.
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Anyone have a government super computer I can borrow to get rid of the lag? Is this a top end 3D game that I just can't see because I don't have a supercomputer brought back from the year 2289?? lol
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Typo in the description, "Sorry, but the game requires a powerful computer" was clearly meant to say "Sorry, but we don't know how to fix memory leaks".
Looks like the game is in dire need of a texture manager class for garbage collection.
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I'm glad to see you have fixed the biggest issue that everyone had with your sequel. I love lag. My hats off to you 1/5.
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"little performance improved. Sorry, but the game requires a powerful computer." Seriously how many times will we get this update? JUST GET RID OF MEMORY LEAKS.
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it is clearly a memory leak issue, this should not be a problem for a developer that has created 39+ games already ... or any self respecting programmer
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hah, found a fix with the lag, you just put low quality and every time it lags a little longer you just refresh the page
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Mecha Foxzilla needs a LOT of fine tuning. His attacks hit my cats when they visibly miss, and miss when they visibly hit, making his opening volley of missiles downright devestating no matter what I've got equiped.
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Oh sorry, but this game just went from a 4 star rating to a 1 star, after the new update, i only tried second boss one time, and already i wasnt able to perform jumps because of random lags of 0.5 - 2seconds... much worse than before.
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1 HOUR AGO
little performance improved. Sorry, but the game requires a powerful computer.....
now is finally playable
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Alright guys, this developer is doing the lag issue on purpose to force people to refresh the page and get 100x times more gameplays, lets report this guy to Kongregate for his dirty plays. Just send an email to support@kongregate.com and report him. I already did
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I know that you will not release any patch but what about, instead of improving the lag problem, do something to make the kitten go even slower? I don't know if hate you more or kong for keep giving badges at your broken games
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So, is the "see traps" ability supposed to actually help? Because 9 times out of 10 the warning pops up too late for me to do anything about it, and I just end up having to memorize where the traps are. How about making the exclamation points just always be there?
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pretty sure the near half million plays actually represents 1,000 players who have to refresh ~500 times to complete the game.
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For gods sake use object pools for characters, use object pools for projectiles and FX. Render all the vector graphics possible as bitmap before displaying to the client. Make sure all your objects are being disposed of. Make sure you are passing objects only by reference unless necessary, and that those references are being removed when the object is no longer needed.