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All the animations are just ridiculously slow. Dev, please listen to the comments this time. The game is slow and tedious. The concept is great, but I just can't be bothered to sit through it.
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Ohoh, really? Do you really like being a smartass to people commenting on your game? There's a HUGE memory leak that usually happens when the game is kept off-focus for some minutes. Stop ignoring it and try to do something. You can't because you're too lazy? Then don't be rude to people and apologize, instead of assaulting them for nonsense.
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the dev said in summer 2015: ' I know it’s taken awhile, but we’re working really hard on a fix for all the game slowdowns. We found a lot of problems, like you mentioned, in our game engine'
stop lying, you incompetent liar. rate 1, move on. fix your shit - for the billionthed time.
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Played for about 2 hours. No problems with lag. However, not a very good game unlike the others. Injuries are annoying and training is just too long. I felt I had zero control on my cats and the game unlike the other game of the serie.
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this game has lag after 5-6 matches on row need refresh and its cool .Hopefully, it has autosave after training but this lag is annoying
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As I played this game to just check it, to some defence for devs, not encounter any memory leak like in previous game. Game runs smoothly. Nonetheless I find this game boring. I think I just don't like training type games :/
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And the award for the most narcissistic and pathetically annoying kong dev goes to....drum roll please! MARTINIROSSO! Congratulations on ticking off your players by calling them all liars because you are too incompetent to fix a memory leak.
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Its really pathetic to see the Dev of this game saying that there is no memory leak
Just like he said on the other games
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Played for 30 min, Memory leak hit hard and fast after a bone-break animation. Was unplayable laggy. Refreshed and all was well.
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I think people say that there is a "memory leak" in this game because 1 person said that there is, and others just copy. It works perfectly fine for me!
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When i started playing it was fine, no lag, i tought the memory leak was happening only to the others, after a long time playing it started to get slow, i had to press F5 because it was unplayable.
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OK. The "memory Leak" happens at random it appears, I just experienced it in the Training section. so my theory earlier that the "leak" happens in the fighting section seems to be false. the "leak" appears to be some kind of overflow. I'll investigate further
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Pls tell me more about your old PC that is immune to memory leaks, Mr. Dev. Maybe I could Run Just Cause 3 there without any lag. Heck it might even make the PC port of Arkham Knight work properly.
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This game, like all other strikeforce kitty games, lags like hell. Haven't you figured out how to fix this yet?
Also, why are these responses from the dev so rude and disrespectful!? We aren't ALL saying it has a memory leak because we're all stupid and you're a genius. You're an arrogant dev that doesn't know how to program that well, and we all notice it. It's that simple.
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i really want to enjoy this game and others too, id love it to get badges but alas mmory leak is still a huge problem, that time after time hasnt been fixed
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Martinirosso, I know this might sound like a crazy idea, but if everybody says that your game has an issue, MAYBE you should consider it might be correct and stop insulting your players by saying they are "writing nonsense" that is so incredibly childish! Grow up and learn to take criticism, once you do that, maybe you will find it easier to work WITH your players to solve issues, instead of working AGAINST them!
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quite troubling to see a developer in denial of a problem. Great that they are suggesting fixes, but another problem is that the developer does not have a problem on their "old pc". that's two pc's of a grand total now 10k pc's trying to run the game. I too have memory leaks playing this game, in chrome, with 4 addons that havent acted up with any other game i've played. I've tried disabling these addons, but no dice still the same thing, there appears to be something wrong in the combat section. that section "leaks/consumes" the most memory without giving it back
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at the moment, I'm a 1 312 584 K memory used with only flash player plugin and it never stop increasing. just by watching the kitty moving in training (slowly and slowly)
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after 5 min the game start to SLOW. so if it's not memory leak and it happen to a lot of user (in most of your game and only them) what is it ?
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I hoped that this game wouldn't have the insane memory leak(that the developer acknowledges is there) as all the other games. I want to give this game more, but a game that is annoying to play gets an automatic 1/5 from me. FIX THE MEMORY LEAK BEFORE MAKING NEW GAMES!!!
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@Bangirrr I don't know exactly what causes it but basically the program doesn't give back memory it isn't using, thus eating up more and more causing it to slow down.
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and that game don't save for me. I don't like the memory leak but as kongregate always give badge to kitty game, we will have to finish it anyway -_-#. as some other posted, i really start to wonder if the memory leak isn't on purpose, to have more log count. if it's the case, kongregate should REALLY start to check ... if you can't understand how to program after so many game, it's really suspicious.
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The memory leak is there because it makes you refresh the page to continue playing, getting them more views and ad money. So it's probably not going to go away anytime soon, not with kongregate endorsing it with badges.
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Ahhhh Memory Leak my old friend. There you are. 1/5 until leak fixed. Which is previous games are anything to go by, you will not fix.
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It's a fun game, it does kinda stink to have to refresh when it lags. I wonder if it lagged on Armor games website... Either way love the costumes (it would probably take a real long time to get them all). I had a Mortal Combat theme goin' and got pretty far, the yellow robot's (Cyrax?) bubble thing helped a ton. Fix the lag/memory leak and you got yourself a great game!
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After Strikeforce Kitty 1 & 2 (uncompleted), the only reason I come to this page is just to see whether they are going to fix the memory leak this time ... 0.o
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Do you guys just not CARE about the memory leaks in your games? Because I can't think of any other reason why you haven't bothered to address your shortcomings.
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Why do you even put a confirmation button when there's an incomming battle if pressing No wont make any difference.. I's like "Are you ready for the next battle" - "No, my kitties are at 25% health" - "Too bad, press "yes" for the next battle"
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@wicked6, no you don't avoid the leak, but since low uses less memory, it just takes longer for the leak to affect you.
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running into an issue where if I putt a second cat on a training station the first will sometimes disappear till I refresh