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That was epic as f*ck. Perfect ending to the cycle, full of nostalgia and by far the more complex and amazing episode. It's been 10 years... what an achievement. Thank you so mush for the Submachine games and for the sense of wonder they brought us.
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Wow! What a game. Took me hours and hours, normally I kinda play your games really fast, but this was fantastic and took me a long time to complete it. Wish this wasn't the last submachine game, to bad for me (and or us). Thank you mateuszSkutnik
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Wow. Thanks for this series, it truly is a work of art. The depth of the world you created is just amazing. I have anticipated each part and loved each one.
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OMG OMG OMG that was the most fun 18 hours of the year!!!!! PS: the only bug I got was that I clicked on the huge light balb of the lighthouse and it took me to the storage area and when i clicked the portal on the pillar it wouldn't take me to the 1st area (000), only to others and from there I could use the portals to go back to the 1st area.
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Thank you, Mateusz. Thank you for an amazing, decade long journey full of mystery and wonder. It's a bit sad seeing perhaps the best (and one of my first played) flash point and click series come to an end. But you pulled it off in an amazing way, tying up all the loose ends and giving a delightful treat the entire way. You and your works truly are a gift to the world and I hope you find happiness and pleasure in anything you move onto from here.
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heres the start:go right till yu reach a ladder climb it
get th glowing ball thingy
go down thn right till yu come to a wall n a c on a pillar
use th thingy on the c, click thingy then go right, up, left
pull 3rd lever
thts it yur on yur own frm here have fun :)
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Bug: after getting tile B and used the dimension crack again, I can't go anywhere. Reloded the page but that doesn't make any difference :(
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Finalle??? Oh nooooooo!! :( What a great series!! I will try and do as long as I can to finish this episode. I'm gonna live those seconds of playing fully and with gratefulness. Thank you Mateus for great moments of puzzles solving and excitement.
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Ooh, a new thingy! This looks like it fits in that gizmo back in... wait where was it?
*20 minutes of wandering ensues*
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Although I had to start over and use hints to help along the way, I really can't believe that I finally got out of the machine and that there will never be another part to this crazy, cool story. I really hope Mateusz Skutnik creates a whole other story and worlds to get lost in!
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Well I jut found a horrible bug. In the "dimension" you get to by only pushing the middle button when teleporting, I picked up the brown right-angle crank thing underground and it got stuck on my mouse. I cannot click anything else or get rid of it. It's a shame, I got so far too.
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Dang. I remember stumbling across the first one way back in 2005 or 2006 on some aggregate site, then Googling it to figure out what was going on, and stumbling across a discussion thread on JiG (that was how I first encountered that site as well, by the way). I can't remember if I played the first sequel right away or if I had to wait for that too, but I've been waiting eagerly ever since. It's been an epic ride getting here. Thanks.
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The wait was long but worth it. Such a good thing to visit all the Submachine settings in one game. And the ending was to say the least....unexpected. Thanks for this awesome journey !! 10 wonderful years to wander in a complex and well-designed world.
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the nosalgia was so good when i found the original submachine level with the fuses and I could remember finding them and putting them there to begin with. Fantastic game but the ending confused me with his hand
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This game is an artwork! You built up a beautiful world with intriguing story,characters and music, that sets up mood so perfectly! I (so happy that the sunshine_bunnygirl_17 was found, her notes was perfect representation of what I was thinking so I felt close to her XD). The message at the end was so touching ^^. I wish that you will get enough support from Patreon to continue develop projects like these, you got skills and awesome sense of style. Thank you for your work, you gave us a journey!
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Final submachine? BOOO... lol But thx for the awesomeness. Should be the initial inductee into a flash game hall of fame
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All these years I never understood the concept of the Submachine, until now.
Thank you for this meaningful experience.
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If you are looking for Point and Click games with really good stories-after finishing Submachine 10; I recommend the Fog Fall (post-apocalyse), Covert Front (spying),Tainted Olive (fantasy), Hood and Alice Is Dead, and Kingdom of Liars—these are all Point and Click game series—besides most of the other games by Pastel Games, “Hyptosis” and “scriptwelder”. If you don’t mind pixelated graphics and a bit of horror, The Last Room, Don’t Escape and Deep Sleep series are all good.
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What choripan said, I also played Submachine from the first, turning many friends on to it as well. It's an amazing series, and the epitome of the awesome possiblity of small, online, third party games. Thank you for years of thoughts, wonder, and frustration!
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This series is one of the best point and click games I've ever played. The only other series I liked almost as much was called Tipping Point.
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thank you Mateusz for 10 years of awesome games! This one took me a while to figure out but man what a great end. Hope your new projects make you rich and famous lol
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Fantastic! One of the reasons I log in on Kongregate! It saddens me to see this is the last one, but all good things in life end eventually! Thanks for giving us such a great atmosphere, and looking forward to playing your next series!
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Some Spoilers ahead, so don't read this if you haven't finished: This was an epic final to an epic point & click series :3 Good job Mateusz, though I was a bit disappointed with secrets :( They were generally too easy to find compared to the previous 3 games and I had wanted to learn a bit more about the outside of the subnet from these secrets. And I didn't quite understand how the outside of lighthouse was not a part of subnet. Wasn't it a part of the core and hadn't Mur's team buried it to prevent him from destroying the layer 3? And I'm also happy that Sunshine_bunnygirl_17 is not dead :D See you on your next games :)
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my only complaints are 1. my mom keeps making me go do stuff, so i cant play continuously, and 2.it takes so long to load
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Note: Remeber to use the second light sphere you got in that same area! If you use it somewhere else, you'll get stuck! (Took me hours to realised this, so don't do it.)
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Duuuude!! The best point & click game ever! I remember the first one, and now ten years later, the end of the saga. Congrats!
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I beat it but still had my secrets. I couldn't get back so I had to beat it again. :P Great end to an awesome series! Hey Kong.. how about a Badge series for all the sub machines, with a bonus to get them all?
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Azgara, there is a major bug with the consuming of too many objects when selected from a stack. If you are looking for a 6th vector or the like then you are affected by the bug. Look here [http://http://submachine.wikia.com/wiki/Items_and_objects] to see the number counts for each object to see if you are affected. The only ones it has wrong is there are 3 portal stabilizers and 14 notes (instead of 1 and 11).
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Man i'm stuck for hours. I think i've memorized every single place and still i'm stuck. I've tried everything everywhere (well i guess not) but i still can't progress. Is it possible to get stuck by a wrong sequence of usage of "consumable" items? I'm writing this in this way so as not to spoil anything
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Mateusz, did you think about making a book or comics or animation in Submachine universe? E/g prequel about Murtough. I think this universe has even potential for a film - at least a fan-made on Kickstarter base
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Submachine and Daymare Town are hands down the best Point and Click games ever. Every year, when a submachine came out, I played again every game and every time I was totally entertained. The story behind submachine is so intense that you need many gameplays to really appreciate it. I love how the art keep improving game after game, and... well, I love everything of these games. Thank you, from the bottom of my hearth :)
And now let's play Submachine 10! :)
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Now cometh Mateusz, Lord of Mazes, and with him his minions of Confusion and Despair. And to the world he doth bestow one last trial, beckoning heroes of great intellect and persistence to brave its corridors. To the courageous soul who dares challenge this labyrinth: thou art a fool. Ye shall be cursed to wander over a dozen overwhelming worlds, each containing puzzles of ever-mounting insidiousness. And as victory is forever kept from thy grasp, thou shalt know only the bitter tears of defeat.
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It took 10 years for many of us to escape the submachine. Though I didn't especially expect the next episode, it always was a great pleasure to find out there was a new issue. asking myself where is Mateusz is going to take us this time ? I played many of Mateusz's games but this really is his masterpiece. It's a bit sad that it comes to an end but we know that Mateusz Skutnik will never stop creating wonderful games ! Right ?
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This game game serious has always shocked me of how someone could come up with something so interesting, and is a work of art. Congratulations on making such a good game serious, this is by far the best puzzle game I've ever played, great job Mateuszskutnik!
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I just wish that when the Bagde comes (Hard, of course), those who managed to finish the game receive it without needing to play all over again.