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I checked Kong this morning and saw Sub 10 was out and nearly went into cardiac arrest from excitement. Thank you, Mateusz, for this Christmas gift.
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With no explanation or prologue, the entire interest in this game kind of hinges on your familiarity and expectations from previous incarnations. As is, it does have a lot of draw on it's own. At least catch us all up.
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The most meandering plot of any series ever. Let us now see what the grand revelation to all this is..... *sigh*. Sure. I guess that is something.
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Amazing how a game has managed to keep its high quality though out the series most games fail after 3 or 4 yet submachine has had more care than most keeping up with the high quality though out not having one or two really good games and then the rest just... fail good on the developer to make sure this did not happen
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Finally beat it! That was simply incredible, it's sad to see this series go after all this time but I'm glad there is closure to the story. Gonna have to play through it again to find all those secrets and figure out how to get the one at the bottom of the hole... I assume the area where the red lasers are is a location to use the secrets? It didn't occur to me to use them at that point. Anyways, 10/10
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I've been stuck with nothing but a long stick for 30 minutes. I could've used a light orb on a space ship, or in a temple looking area. I chose the temple area and I'm pretty sure I sequence-broke the game... or maybe I'm just missing one item that I shouldve seen at the very start of the game. /shrug
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I remember when I first played the basement, and then followed every single one of the others, year after year. It's crazy to believe it's been 10 years since the first one.
Submachine will always be the best point and click games for me. Huge congratulations, and thanks, to Mateusz.
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I've gotten to the point of having (I think) all portals open except for the one that requires the stabilizer or whatever it was and now I've got three plasma charges, a triple a battery, and a blockade removal tool. no idea what to do now...
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Thoroughly confounding and totally satisfying, a perfect completion to the series. Thank you for allowing us to travel along in your masterpiece, Mr. Skutnik. 10/10
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Finished, amazing game, every time i thought i had evereything the game was like "Nope, go collect the next set of items", still i had a lot of fun
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I love point and click games, but your teeny tiny format has stopped me from enjoying or even being interested in this series (older being even worse since you couldn't even zoom in). I mean really, do you really like games where the actual world is 1/4th the amount of your screen with most of the game being a black box around the edge?
It's 2015 man, don't punish us because we have a 1080p (basically standard res, fairly common for desktops) display! I'm honestly not sure how you expect people to comfortably play your game when they need to find tiny details to play it. The tall aspect of the view (heavily contrasting computers and better suited for a phone form factor) and padded inventory almost seem intentional to make it so you can't play the game by zooming in. Also pay for HD? *Flash games* already can use vector art that is infinitely scalable!
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Cool game and whatnot, but all I did so far was collecting tons of random useless gadgets from different random worlds through clickhunting and I'm totally confused now. Maybe I missed a 2 pixel size valve or orb somewhere because of the tiny screen (I know, $5 for HD...) but I don't really know what should I do now... o_O
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Did anyone get past the backpack and piston at all. I think the levers with the grid lines have something to do with it. If anyone can get me past here, it would be great...