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And then I thought Mateusz couldn't do anything more than just let me outta the Submachine until... Woah! Hey, guys? I always wanted to see them ;D Thanks, Mateusz, you're the best as always! Keep on doing your stuff, it's heaven sent down to us.
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I have stuck with this from the beginning and now its over... This is like the best point and click game series I have ever played and I know I stand for most of us here to say that, and I don't think it will ever be replaced. stay out there Mateusz, and continue with these games man, and I mean keep making the off ones like 32 chambers because I will always be with you man. ( and please hurry up making them, I check you homepage every day because it my homepage! I've played all of them, but this series was my favorite!)
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A really amazing game. My husband and I loved playing this game together. Unfortunately we were so tied up by the amazing story that we forgot to enter the secrets in the secret chamber. Is there a possibility to re-enter the submachine without playing the game again?
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Great games. Looking forward to the end, sadly after putting the two plasma coils in their spots the screen does not turn on. Did i completely miss something? I've checked several walkthroughs. Maybe its just a bug.
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Completing this last episode for the first time took me... long enough :D - Thanks for a great atmospheric puzzle series!
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Phew, finally finished it. This series really felt epic, and I say that as someone who's read an epic (The Song of Roland). Although I think I had to use a walkthrough at some point for every game, the atmosphere, gameplay, and narrative kept me going. Great job Mateuszkutnik.
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By far the best of the lot. Very, very much well worth the time spent exploring and playing this humongous map!! I've been following since this started...almost a third of my lifetime..! And well, I got better at playing these games. Went back to play from the beginning (recommended if you have the time!! I still needed the walkthrough, heh) and it makes much more sense than it did. Also, recognising those well-worn places from before makes it that much more interesting and immersive. I was almost loath to leave it, but I enjoyed the ending very much.
A real masterpiece of the point and click world! Thank you. What a work of art.
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Is there a way to get back into the submachine after seeing the ending scene? I didn't get a chance to use my secrets
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Recommendation: Play the game only if you have time. If you have five minutes or maybe one hour leave it for another moment.
(Writing this in my first hour hehehe)
I want more submachine! ^^
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There's something special about this series. Could it be the atmospheric ambient? Could it be the detailed and intelligent level design? Or could it possibly be the magic done by Mateusz himself.
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Epic.. Only wished there would not have been so much walking involved and trying to fit pieces. More challenging puzzles instead of fitting of pieces is welcome, but the artwork is simply overwhelmingly brilliant, congratulations!
If there would be more connection between the piece fitting and the actual storyline, this would be 5 stars.
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after hours on an old game site i used to play on, the games would get creepier and creepier, eventually leading to one of these games. being 7, i never finished one
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Thank you Mateusz! Even though I'm finding this two months late, still a great Christmas gift! You are hands down my favorite creator, and the Submachine series is the best series ever....maybe rivalled only by the Covert Front series (speaking of which...isn't that the chair from Covert Front...4?!). Submachine 10 is your Magnum Opus. Again, thank you Mateusz!
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Thanks for all those games. I spent the last days playing all 10 submachine parts and loved most of them. Thelast one was pretty confusing due to the large map though.
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Be advised, some of your items may disappear. Happened to me with third ladder step and fourth core in storage area. I think that this happens when you try to use items too fast. Game breaking, had to restart twice.
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Submachine will always be the best point and click games for me. Huge congratulations, and thanks, to Mateusz.( AWESOME!!!!)
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Remember a guy named David that sent you that message of Facebook. It's been a while. Still see you're making the wonderful games. Keep creating what you love, the originality of your work astounds me and keeps me waiting for more.
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I really love this game, but I have to complain about one thing. HOW was I supposed to know I could go down there! Or click that one spot! It might just mean that I'm bad at these, but I kept not seeing what I was supposed to do. I still like the game, but it's not getting five stars.
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A great final entry to a great series. I loved revisiting all the locations. The only problem is that the series has run so long that I've forgotten some of the story, though I do remember something about a Karma Hand, so that did make sense. I like the "metroidvania" aspect, especially once I can finally fix all the broken stuff. That made me feel like I'd unlocked a power. The only problem is that it felt a little long. I was ready for the end.
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While it sounds obvious, it really makes this game easier to play [I was able to complete it without hints] & more enjoyable if you had played the previous parts. Again, only then you'll fully appreciate the significance of the ending (which I found surprisingly satisfying! hats off, Mr. Skutnik!).
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I don't understand the enthusiasm about this game. The design is great, but the game window is very small and all you do is trying to visit all the places collecting what you find and clicking to see if objects fit there or there with almost no clue...
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Ohh... this was so long, and fulfilling. Every detail needed attention. I beat the first one at another workplace and it is only fitting I finished at work. This was a glorious finish. Thanks for the ride Mateusz, it was a memorable one. ;)
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Wow. I've just gone back and played the series. Just wow. There is a lot of time, effort and love put into this thing. Cheers. I wish I could give you more than 5 stars.
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Another great game. I like seeing the environments from the other games. I really helps keep this a connected whole when there is so long between them. Splitting it up into different zones works well. Not only does it fit with the story that parts are scattered across the sublayers, but it keeps me from feeling stuck because I know I'll find something in the next area. The only down side is that it makes it easy to forget about certain things or at least where they are.
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This was beautiful. I cannot believe that I have been playing these games for ten years. I don't know if I can say that for any other game. Thank you for the incredible memories.