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this is in the adventure&rpg section.....i thought i would be upgradeing a submachine gun......but instead im stuck in the matrix
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We ned to get this onto consoles. It'd be 3d and you walk around to different rooms and sarch endlessly for the crucial itm you need it would be awesome
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I don't think level six is bugged. There are some symbols that are very very similar so make sure that you are choosing the correct one
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I can't solve the level with the letters!!! i've tried every combination os A-B A-C and etc, and nothing happens
Help please
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I can't solve the level 6 (with the letters) ! I tried to write the room number with the association A-1, B-2, C-3, etc... but nothing happens (and the walktrough didn't say to do otherwise) ! Does someone have a solution ? :'(
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I only just found this series and have made my way through first, second, and prequel, but this is absolutely amazing!
Of course, seeing if there was a limit to the rooms was a little stupid. I got to (-250, 1) before realizing there was a point to things. Whoops. Absolutely bloody brilliant, though; a real delight!
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Okay, so a quick little answer for 4. I found that some of the answers are a bit convoluted, so I can dumb it down a bit. Each number has a unique position, take note of it's position. If it's a 2 in the upper right, enter a 2 in the upper right position on every keypad. Do the same for the rest, a 6 for the lower left for example or an 8 in the lower right. I felt incredibly stupid when I figured it out.
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"There is no Spoon" Hmm
Why am I suddenly reminded of a similar electronic world?
There may not be a spoon but I bet there's a RED PILL
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First thing I did (after grabbing the coordinate thing): climbed up about 80 rooms.....then I realised it was an endless coordinate field...
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this is a very elegant game. i love it. I remember when i was younger it creeped the hell out of me though. I had to go away and calm down after getting a new password.
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Okay, so a quick little answer for 4. I found that some of the answers are a bit convoluted, so I can dumb it down a bit.
Each number has a unique position, take note of it's position. If it's a 2 in the upper right, enter a 2 in the upper right position on every keypad. Do the same for the rest, a 6 for the lower left for example or an 8 in the lower right.
I felt incredibly stupid when I figured it out.
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Walkthrough for the first five levels for those who can't figure it out - Level 01: Pick up Room Tracker, exit via central machine. Level 02: Find map at 0 - 1, It will be here for every level and marks the location of puzzle machines. Locate machinery sorrounding the Core machine and click each one to make it sideways. Exit via Core. Level 03: Go to any one of the Puzzle machines and click it once - go to the coordinates it specifies (If it says 23, go to 2,3 and so on) and repeat 6 times. Level 04: There are four number pads, each one has a fixed digit, Make all digits match on all four pads, the controls should be easy to figure out. Level 05: Find all machines, each one has dots mentioning what machine it is in a sequence. Click the first, then the second, and so on till all six are clicked. I will post more as I find out more.
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Walktrough part 1:First 4 levels
Level 0:Just pick up the GPS
Level 1:Use the map in 1,0(where it will always be a map) and click on all the mechanisms found around the core
Level 2:Take a random machine and use the numbers there(For example it says 12,you go 1,2,do this 6 times,then return to the core)
Level 3: Use the map,below the core is a mechanism,it will activate the eggs,the top left button adds first number 1 and the bottomleft takes away 1 from the first number,the same with the other only that they influence the second number,then after you inputted a correct coordinate,go to the respective ,egg' and click the two buttons,there are 3 eggs
Rate 100+and I'll write part 2
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level 4 [four numbers on a pad with 6 buttons]: as YoshiBoy13 said, top button adds numbers, bottom number takes away numbers. one digit on each number pad is fixed, make all number pads match.