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Great game got all secrets and finally got a little more of a grip on the story love how you find the same note that you find at the end in the lighthouse definitely the best of the series so far of course like all other submachine games 5/5 great story love how you find out that Murtaugh has been destroying the dimension.
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The glowing box went into a box-shaped hole, Sarth. You probably saw it and didn't think to put the box there, like I did, and solved the symbol puzzle with just 4 clues. For everyone else, there's a fantastic walkthrough over at the Casual Gaming site, jayisgames. Well-organised to allow you to find just the clue you're looking for without having to ruin all the puzzles for yourself. Just search for Submachine there, and walkthrough/review articles for all the Submachine games will come up. (I'd just give the URL, but I think that would break a rule.)
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Huh. After all that time, I feel - without. =/ This was the first of the game that I have played, however if they all are anti-climatic like this one, I don't really feel the need to play anymore.
Granted, you did an excellent job with the graphics, the scripting and mechanics is superb, and the challenges were extremely well done. Phenomenal.
But -- with no real need or reason to continue, what would possess one to start from the beginning?
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where do you use the tokens? i found all 5 and used the lightbulb on that bottom area at the end, but idk what to do with the tokens.
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Truly amazing art and gameplay. And the story in this game is verry interesing. Wonder what will show us Submachine 8. Although this games the start is scary like a monster will come and eat you xD
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To Mateusz's reply to: >>Nice if the pointer would change to a arrow when clicking the area changes the screen. . .
I agree that the arrow doesn't work, but perhaps a little icon in the top corner to indicate that the action to be performed is moving? Like little legs maybe? I did find I was quite often 'accidentally' moving scenes while searching for secret items. Just a thought. Aside from that, this is definately the most beautiful game on the internet.
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So, was/is this Murtaugh a bad guy afterall? This is getting very interesting... I hope we get even some answers in part 8.
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http://jayisgames.com/archives/2010/12/submachine_7_the_core.php#walkthrough
a word version of walkthrough just in case the video dusnt work
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>>Nice if the pointer would change to a arrow when clicking the area changes the screen.
.
.
been there, done that. didn't actually work that well. the only game it worked well was dayamre town 4. other than that - just annoying. :/
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this game is great, we all love your series.btw another one such as chapter 0 would be nice, all aztec looking yet still a submachine related puzzle :3
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It is here!!!!!!!!!!!!!!!!!!!!!!!! Oh yes! another puzzler from the number1 online point and click series! Instant 5/5 even though I haven't played it because all submachine games are 5 stars!
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Personally if there was a walkthrough for it, i'd prefer a written one with hints instead of a direct run through everything.
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I just woke up this morning...
I open kongregate and a unexpected surprise hit me like a heart attack.
It is submachine 7!
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This game is amazing just like all of the other Submachines, and, for that matter, Daymare Town and Covert Front. The only thing that I didn't like was the length. It could be a bit longer (it seemed to end pretty abruptly). Other than that, 5/5 great game.
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I have waited and waited, and now it is here Submachine 7. I didn't realize it was out until I looked on the home page. :P
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If you are missing a sheet that would tell you where to put the circle keystone it is under the gong in a pot.... a very irritating place to hide it.
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This is the best game...amazing christmas gift, and I was waiting. When it came out I was in class and I freaked out. I got in trouble but who cares? This game is awesome!
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I loved it. It's as simple as that. Though, I do have a question. MateuszSkutnik, I know you're likely not the type to give out info on Submachine's story, but will we ever meet Murtaugh or Elizabeth - or anyone, for that matter - in person? I was always wondering why we haven't seen any sentient life in the games you've done so far. I mean, we're bogged from head to toe with evidence of their existence, but it always seems that everyone around leaves as soon as we get there (according to the documents, it seems).
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By the way, does anyone know where to find the tokens? I've found only 2 so far: one in a pot without plants to the right of the portal to the garden, and one on a ledge in the room reached via spiral staircase.
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Small bug: if you complete the path that connects the two left-side portals (of the set of four portals in the garden), you turn off one of the two portals, walk through the portal that's still on, and take the path all the way around to the other portal (which should be off), it will still be on, and you can use it to return back to the place with four portals, although it will turn back off when you walk through it. I think it goes without saying that you missed out on a clever secret by creating an area that was only possible to reach by walking through a deactivated portal.