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This is quite possibly one of the most interesting games I have played in a while...
Very interesting concept. Almost childish in it's design, yet has very very adult overtones. I entered amused. And left disturbed. Lovely feeling really. More games should be like this.
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FIRST OPPONENT: This is his and your first time playing. You both are scared shitless. SECOUND OPPONENT: Has played it before and is blind in 1 eye. THIRD OPPONENT: Has played lots of times and turned insane. Pretty hard. FINAL OPPONENT: I have no idea, this guy seems to be a ghost/illusion of some sort. Hes tough and kinda has smart AI. TIPS: The 4th bullet seems to be the most common time the bullet will fire.
And you might wanna shoot your opponent first to see.
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this game a was great. i loved the artwork and how the "faces" become bore more corrupted as does the player. Excellent ending 5/5
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Gosh this game was scary. Good job; I kept looking away every time I pulled the trigger. This is what a Russian Roulette should feel like. I just wish we didn't have to restart every time we lose because I wanted to see the ending. If there was one.
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I like the game, although I find it a little predictable. With the message you're trying to get across wouldn't it be work to be a little more random?
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loved the way the rules were set up in this game, dont ever change the basic gameplay! myabe make it more serious next time around.
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Interesting comment you make on violence in video games there Mazerath. I used to play GTA2 when I was 10 years old and I just had a laugh with my friends, I didn't find it more disturbing than playing Super Mario... now I'm 23 and I find russian roulette with oranges rather scary. So if it was your goal, you were pretty successful at it ;)
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"they keep rolling up" ok... "and i turn them into pulp." ouch. "they keep rolling up..." *sees the ghost face* NOT THIS TIME SCREAMER!
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Interesting little game. Well achieved, in my opinion. Fairly simple though, adding a few more creepy opponents would be great :)
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I wish there was a way to continue. The faces are part of what I like about the game. I want to see them all, but I don't want to have to keep starting over.
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This has to be the first game where oranges scared me. The second through fourth oranges where just more and more psychotic looking.
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wat. i shot the gun more than like 10 times and it didn't go off. bug or just some kind of mechanic to scare the shit outta people?
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Reporting a bug: CPU counts the number of shots, but if it gets the inevitable choice of shooting itself the 6th spot, the game doesn't advance and flickers. For the rest: ok game, is there a story tied to it if you survive X times? if yes, I'd like to have checkpoints.
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Man... played it a few times. Y'know the graphics are interesting, the idea is pretty intense - all in all a good piece of work technically. But I found even in a video game, the idea of russian roulette - specially with some other poor SOB dragooned in too - was just too much for me. Felt creepy fast, so... yeah. Umm - well done I 'spose, but subject matter just isn't a good thing for me. Known too many people to walk down that road I guess?
I respect your opinion on this. In a world full of gun video-games, with almost no causality, empathy, or fear, I figured this was the only way I could possibly instill that. I wanted it to be scary. I made it as ridiculous as possible otherwise -- oranges, a blue and pink toy gun, puns -- but even with those things I think it's very tense and disturbing, which was the effect I wanted, as opposed to feeling empowered as you blast through endless waves of whatever.