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very fun game, however the final level feels to hard, and i think it might be because either its set too hard and needs either a particular layout to beat it, which in my opinion is wrong for this kind of game, or 2, the shop refreshes to little, because the final level is essentially mass customization.
and some thing i would like to see, however might make it too complex, is prioritization of weapons, and gathering units so that you can choose what you want them to pick more of
but overall very well made and very fun, 4 of 5 stars
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how is it possible to win last level? whatever i do its useless... more defense makes almost no difference and more weapons means that more bullets will disappear after all of weapons shoot on one target
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game fun and all but the mobs still staying on your screen after you pass them is a killer, i ad 4 more big shields and only last another 5 sec
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I enjoyed this. If you tank up on Missiles, you actually can't get through the last galaxy, because you keep over killing small targets. That's why you need a mix of guns and missiles.
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I like this game alot but there is 1 thing what could be better.
Like the turrets you only see the lazers,rockets going the way and shooting at the aliens but the turrets itself dosnt move.
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Anyone fly beyond the final boss thinking there is a secret boss? Well I tried and I got the boss meter that was empty and stopped moving I was about halfway to the menu button
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There needs to be a way to select for your ship to pick up ore or stars. Like it has been said before, most people have too much stars but no ore. I understand its a limiting factor, but still. I wish there was a way for a player to regulate it.
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LOL to beat the final level, all weapons on one side of ship (4 columns). Scroll non-weapon side of ship off the screen. You need 3 fuel tanks, everything else damage amps and shields.
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At a certain point, about halfway through the game or earlier, it becomes an idle game... my ship is so big I don't need to steer, because I take up the whole screen!
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I'm the Borg! Building a giant cube, assimilating everything I find, blowing up innocent people to steal their resources...
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I dont under stand the point of stars, besides blocking your harvesters from mining minerals... at no point in the game was i not bottle necked by ore
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this game is fun and all but eventually it just becomes a sim where you do nothing and watch. also really annoying that the enemys just turn and attack you from the bottom, ore collecting is also a hassle so other than that i say a 3/5 game.
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SOOO FUN GAMEEE, but I think you should create a "ship plan" where in if players follow that "ship plan" their ship get a bonus attribute, It's because BOX SHIP OP
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I'm a sucker for anything tagged "Space" and "Upgrades" but this is too non-interactive to be much fun. Besides drifting a bit to the left and right, and arranging gathering modules, there aren't many interesting choices to make.
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The main downside is that your only real task is to collect resources (and you don't even have direct control of that), since there's no meaningful way to influence the attack or defense while you're flying. You can wiggle the ship a little to bring different weapons slightly closer, but you generally ignore all the enemies while your ship flies itself.
It's pretty good overall, but I'd like there to be a lot more do for attack, defense, or at least something else involved in the control of the ship as it flies itself through waves of enemies.
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Congratulations! You've built the largest ship in the history of the universe! Wait what? That was the goal of the game? So I just invaded another galaxy and killed countless people and aliens to build the best ship ever? Wow I feel like shit.
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somehow i cannot switch to another galaxy any more.. and i cant beat the boss on the level that i am on.. there is too little ore to buy more shields
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Pretty poor. There is no real input needed by the user other than to "build" the ship. But even there the choices don't really amount to much. Actually playing (aka waiting for more resources) is boring as there is nothing to do! You can move a tiny bit, slowly, but firing is automatic.
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Fun game to play, kinda reminds me of the captain forever concept. It could use some polishing. Like others mentioned, the star and ore ratio is off. Maybe just remove stars or make them build something else like a visible shield. Fuel shouldn't burn during boss fights. Also, might want to add the option to not use thrust and just coast to grab items. Galaxies should end after final boss rather than drift until you manually end or run out of fuel. Cant wait to see the second installment!