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Comments for Galaxy Siege

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Gigathorn

Apr. 17, 2013

Under rating threshold (show) the ship is too big compared to the screen. Why not a smaller ship in game with ship parts very smaller than when you're in the astroport ? like it is now, moving is useless, you can't escape from enemies or dodging bullets and your drone are already moving away to grab ore and stars.

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(6)

malkavs

Apr. 17, 2013

Under rating threshold (show) If this game gets a part 2 I would suggest higher level harvesters have options of what to grab. At the end of the game Id rather be grabbing repairs and fuel than stars or ore Ill never use.

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(4)

jonnovision1

Apr. 17, 2013

Under rating threshold (show) if you need less stars than ore for everything, logic would dictate ores are the more common resource...

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(1)

MikeMeiers

Apr. 17, 2013

Under rating threshold (show) fun factor in the moment equal 0....it is always the same...no really upgrades...the weapons are boring and the game speed too slow

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(6)

igotnousername

Apr. 17, 2013

Under rating threshold (show) ores are rarer than stars.... ugh

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(0)

frisch85

Apr. 17, 2013

Under rating threshold (show) It's quite boring, all i have to do is upgrade and watch my ship fly through space... i don't really have to control my ship.

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(5)

BombSlayer123

Apr. 17, 2013

Under rating threshold (show) moving is useless...

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(4)

ittlecas

Apr. 17, 2013

Under rating threshold (show) Formula for winning ship design: Stagger your weapons on different rows to avoid overkill/reloading problems as the excess shots just disappear when the target dies. Also, more weapons is not always best; you need to balance out shield with weapons. So if your not advancing and already armed to the teeth, you many need to remove a few weapons and add shields. At the end, remember that you can also remove a few modules that were previously necessary. I was only using 2 triple resource gathers and 2 triple tanks to beat the final boss.

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(6)

earoberts_wa

Apr. 17, 2013

Under rating threshold (show) some of these guys are crazy...LOVED the game! G.S. 2 in the works?

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(1)

solarcloud7

Apr. 16, 2013

Under rating threshold (show) bullets disappear when their target dies... Those are the worst missiles ever...

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(9)

Mega_Guard

Apr. 16, 2013

Under rating threshold (show) BEHOLD! My brick is your doom! XD

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(0)

davionboy

Apr. 16, 2013

Under rating threshold (show) there's a different between autopilot & game

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(0)

Gaamoon

Apr. 16, 2013

Under rating threshold (show) was really cool sure some things need to be changed like many others mentioned . The last portion of the last stage was challenging but managed to survive ^^ looking forward for an ( improved) Galaxy Siege II ^^ i love those upgrade games omg O_O!!

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(0)

redravengod

Apr. 16, 2013

Under rating threshold (show) You made a pretty decent game. Iron ore/energy ratio could use some tweeking. Also, noticed you have a speed variable but no way to change it from anything but a 1. If its of no consequence then I'd just leave it out. Besides, in a game like this, their is no need to move at all. The last half of the levels I'd hit the play button and go to facebook till I died or ran out of feul. Some suggestions, maybe add an option for 'focus' on your harvesters. ie settings for 'iron' 'energy' or 'auto' would be nice. Also, I'd make the ship smaller and work on that speed stat. Make it so you can dodge the bullets you know. Maybe zoom in to the spaceport then zoom out to a bigger space area. Maybe shrink everything and add in more enemies. Lastly, I'd make a perk skill. Maybe make your caption gain levels (everyone loves levels) and get perk points to spend on things like 'recycling' or 'pereception' which could play into shrinking things up and allowing for more mobility.

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(8)

dead_bob

Apr. 16, 2013

Under rating threshold (show) burning fuel doing nothing, lovely

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(1)

Rasstis

Apr. 16, 2013

Under rating threshold (show) I floated outside the universe. Magic!

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(3)

belthesar

Apr. 16, 2013

Under rating threshold (show) Game was fairly fun, but by the 2nd to last tier of levels, the game was essentially on auto-pilot. I started a level, made some food, and by the time I came back, I was twirling at the end of a galaxy.

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(1)

halofanatic333

Apr. 16, 2013

Under rating threshold (show) in all honesty its pretty boring. you dont really do anything.

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(-1)

jscorpio

Apr. 16, 2013

Under rating threshold (show) has anyone beat this?

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(-2)

knightace

Apr. 16, 2013

Under rating threshold (show) The problem with games like these is that I don't feel like I'm flying a ship, I feel like I'm flying a box of blocks and don't really care about the design. Quite literally just pack in a couple shields + every regenerator you can find, and you can win this game easily

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(0)

gamer52290

Apr. 16, 2013

Under rating threshold (show) Fuel is unnecessary, if you give it lift off in space, it'll continually travel because of no gravity

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(6)

solarcloud7

Apr. 16, 2013

Under rating threshold (show) game was cool until about 3rd level when i couldnt get enough ore.... Thanks for all the stars though.

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(0)

augi

Apr. 16, 2013

Under rating threshold (show) COOL GAME, i have fun all the time...the last stage must be do that put weapons on only one side(example left) and take ship to the most right! keep it alive

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(-2)

Thielen

Apr. 16, 2013

Under rating threshold (show) Putting all support on one side and all weapons on the other should help too. Just fly halfway out of bounds and you'r half the target.

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(2)

augi

Apr. 16, 2013

Under rating threshold (show) and for what is IRON??? :D the gear floating around :D

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(-2)

Yinan

Apr. 16, 2013

Under rating threshold (show) can't beat the last level of the last galaxy... no matter what i do, i die very early...

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(0)

Jedilizard

Apr. 16, 2013

Under rating threshold (show) If you are having trouble with the final mission, try putting all your weapons on one one side of your ship (left or right), and your shields and stuff on the other. You can then just have your weapons on screen and some of the enemies will fly right by you. Make sure your harvesters are on the weapon side so you can keep refueling.

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(3)

Caramail

Apr. 16, 2013

Under rating threshold (show) Want some cool tips for the harder levels ? First forget abour symetry, put all your weapons and gathering droids on one side and all your defensive sets on the other side. Then all you have to do is to clutch yourself to the wall. you'll encounter less ennemies and won't show your defensive sets as targets !

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(8)

Rafael64

Apr. 16, 2013

Under rating threshold (show) It would be nice If drones were able to collect certain type (resources/bonuses) only.

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(0)

Abercrom

Apr. 16, 2013

Under rating threshold (show) "Wow I designed the most powerful space ship of the galaxy!" "Nice! What does it look like, the millenium falcon, the Enterprise, the heart of gold, the death star!?" "Nah, just a rectangle..."

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(9)

paketash

Apr. 16, 2013

Under rating threshold (show) does the site module stack?

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(0)

horus666

Apr. 16, 2013

Under rating threshold (show) after defeating a boss, you are flying till you have no more fuel, though you already reached the border?

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(3)

Toxo1

Apr. 16, 2013

Under rating threshold (show) Too bad missiles don't have guidance systems that can re-target if their target goes down before they get there. They're so darn slow to move and fire.

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(4)

BattleBuddy

Apr. 16, 2013

Under rating threshold (show) Fun little game. Last level was a little tough but was able to manage it after moving some gear around. Well done.

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(1)

stepalene

Apr. 16, 2013

Under rating threshold (show) Hello , good game ! .. ant others have problems with save? "continue" ? i always lost and have to beginning all :( [sorry 4 my english]

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(0)

warpredator

Apr. 16, 2013

Under rating threshold (show) erm.... i'm flying off the chart....

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(1)

EricFleet

Apr. 16, 2013

Under rating threshold (show) I think you should be able to continue to play even after winning... some type of sandbox. It is really anticlimactic to have to start over and give up all of your upgrades.

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(3)

Endovior

Apr. 16, 2013

Under rating threshold (show) Not bad, but felt too passive. Once your ship gets beyond a certain size, you don't have anything to do in-game but watch; maneuvering is pointless when your drones cover the whole screen, and there's nothing else you can do. It'd be nice to have a player-controlled gun, or manually-activated powerups, or something. Just so long as it's not 'you get to gather all the resources'; good job avoiding that awful mechanic. The last level felt appropriately difficult; needed to think and tweak my build a bit to win.

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(2)

megas1991

Apr. 16, 2013

Under rating threshold (show) This is a good game :)

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(-1)

l2o3

Apr. 16, 2013

Under rating threshold (show) what kind of space is this? I mean, thrusters constantly burning and loss of all inertia when out of fuel? Really?

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(14)

vividnightmare

Apr. 16, 2013

Under rating threshold (show) Love the concept, a sequel would hopefully improve on this to awesomeness. Potential in a series I think. And is it just me or do the item drops eventually begin disappearing after you pick them up?

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(-2)

theRealBlood

Apr. 16, 2013

Under rating threshold (show) The last level was so easy since you hat to power up your ship to get there, that the bosses died allmost instantly

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(1)

ThorMcBalbo

Apr. 16, 2013

Under rating threshold (show) i really cannot make the last lvl...i've tried every possible combination, moving everything.. i reach the 90% at tops

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(0)

guy2222

Apr. 16, 2013

Under rating threshold (show) My need for symmetry makes this game more challenging than it should be...

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(269)

neo32x

Apr. 16, 2013

Under rating threshold (show) the green text at the top of the achievement screen is glitched, if author sees this it needs fixing.

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(0)

PestilentWarrior

Apr. 16, 2013

Under rating threshold (show) Too many times I will buy multiple items and one of them will just disapear, and I do not get my money back and cannot buy it again from the shop. Highly frustrating.

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(-1)

Xenomorphh

Apr. 16, 2013

Under rating threshold (show) As random as the game can be, things might get completely screwed up at the end. 2nd run, going to the last boss, i had a gazillion resources to spend, only 5 repair modules, 5 triple shields, and 8 collectors, 4 being the original small claws. Half on my cannons were still dual. Not because i didnt buy stuff when i could, it just didnt spawn. So i had no chance. Cargo hold would be full really quick and couldnt pick up repairs, couldnt repair enough, even sticking to the side to avoid some enemies, would get killed quick. First run i had 12 repair modules, way more dual collectors then i could carry, and an abundance of triple cannons and triple missiles.

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(0)

TickRaw

Apr. 16, 2013

Under rating threshold (show) I agree with the people saying that the last level is impossible. Throughout the whole game I have been offered a total of 4 healers. While other items seems to re-stock, healers have never. I have never come across more. So how am I supposed to get 6-8 healers?

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(2)

Otkrove

Apr. 16, 2013

Under rating threshold (show) Such a great concept, but such a poor execution :(

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(4)

kyborek

Apr. 16, 2013

Under rating threshold (show) Last level is possible, you just need to tune your tactics. After winning i cant review my ship but i had this: 8 radars (for a total of 3x damage), 5 shields (best type), around 6 to 8 healers, 2 best collectors, 2 best fuels and everything else was heavy gun! Do not use rockets for last level, they are too slow and tend to loose their target.

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(6)

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