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Wow! This is a unique puzzle game. I really enjoy the extra dimension of mechanics that's added to ... uh ... (what do you call these kinda games?) In the sense that matching & eliminating blocks is a way to score, but not to win. You have to find a way to navigate this puzzle dungeon by manipulating the blocks to move the knight to the goals (or vice versa). While it's not timed, monsters add an element of urgency when they are adjacent to you. The Bioshock reference is cute. Graphics are meh, but 4/5
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"I love this game. I think it would make an awesome DS game, especially with more spells and maybe some more upgrade options. Great job!"
i agree
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A very good game, needs some updates though. One time I had no food and had 1 health and four more levels to go. So setups are too hard and groups of three or more of the same block are hard to come by so, if you fix that i would love this game a whole lot more.
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Yeah, finaly finished it :D
And i don't think, that the boss fight is too hard. But there should be an option, to get items before it, because if you have the wrong ones, it could be realy hard.
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I love this game. I think it would make an awesome DS game, especially with more spells and maybe some more upgrade options. Great job!
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And stop calling this a game of luck, bullshit, you are 'unluck' just because you don't calculate enough. you learn probability for nothing huh!? don't you call blackjack lucky money game too? actually, it really is but ur head counts.
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I agree a better tutorial should be made, and more details about the way each monster is gonna hit. those brief descriptions of monsters are not sufficient. Then a lot of glitches should be fixed. I got TWO Elixir in my inventory, but i had to go out so i quit; when i got back on, i lost those two :((:((=((
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1/5 until a better tutorial is made, video tutorials are not cool :\. Plus the music in the background makes it very hard to hear clearly...
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wow, nice game ;) loved the rpg element and after watching the tutorial (instead of whining about it) i found it alot easier to get by on.
Also, the chicken idea was cute. ^^
Hint to new people: get the purple armor asap cuz it stops the hp loss per turn when u run out of AP
Hardest part was probably killing the boss, but hey, its the boss ;0
Also nice touch on letting your character move blocks when you have no moves. i made especial use of this on later levels.
in all its GREAT! Faved it and only complaint is that the achievments aren't listed in game so i don't know how i got half....then again i know newgrounds has that info... ;)
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First off, good game. I like the gameplay. As for the story, I never really want one. It could be some random puzzle game, and I'd be fine. Second, the artwork is quite good, as do I like the fact that there are in game achievements, which has always drawn me to play more. Third, after you die, it's too hard to continue. Like you use up your last potion and than you die, and you try to beat the level, but it's just to hard to. After a couple of tries, you eventually just have to realize you can't get it. Forth, I like the shop concept of it, but I wish you could go a little more frequently. Fifth and last, the strange way that the monsters attack you is annoying. I think that when I break blocks, I should fall down near the monster, and it should give me a turn to shift before it attacks me. Granted that makes it much easier, and the ranged attacks are annoying as well, but it's just something I like. 4/5 for this game, keep up the good work, just a little too challenging for my taste.
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Mindless puzzle game. I likey!
Chicken "Don't mess with this beast or it will destroy you utterly!" XD lost my mind for a minute laughing at that.
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This game sucks!! and Yes I finished it AND have screenshots. 1/5 There are so many bugs in it. Good concept Terrible execution. Shop glitches, health is messed up. F . Terrible.
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on the last friggen lvl, with 15 health left. and OF COURSE, he always hits me for 17... no items... no help...
ugh... good game though =P
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1st: tutorial works 2nd: you can click the enemies to see what you do.. 3rd your right.... but still the first 2 of your 3 points are wrong so I give it a 5/5 to compensate your incompetence
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A couple things made this game go from a 4/5 to a 1/5 in my book.
1st, the little tutorial thing doesn't work, so you don't know how to play till you play a bunch of times [and lose].
2nd, if you have monsters that can attack when they are not close range, LABEL THEM. It sucks when you are drilling only to have a dragon burn you to death.
3rd, after a while, it goes from skill to luck because you have to either hope you get a block setup that gets you where you need to be or no blocks so you can move some around to what you want.
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This one is an awesome game, one of the best browser games ever to be created.
Unlike the repetated shooters, random logic click games this one has style. It's like a classic despite how new it is. The music fits perfectly. I don't know why people bitch about difficulty so much, I usually suck at games compared to other commenters but I got trough this pretty fast, it's just fine.
Perfect game there isn't much room for improvement other than the usual things that I prefer in any kind of game, different characters, more items, etc. but thats whishful thinking.