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So if you die once, you go back to the first level with all of your items, exp, and money collect at the same character level but again you go back to level 1?
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a little too tough with no explanation of things for the most part. I shouldnt be surprised when I die. Very clever idea, good mix of styles, but definitely hard
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liked the game, but could you please explain why when you die you dont return to full health..... i just really dont understand that at all....
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tough game, but I quite liked it. only one thing I'm not sure of, though. if you use the magic scrolls on the final level, do they count as hits against the devil? I used a few, but I don't know if they counted or not.
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also, you should allow other keys to be used to rotate the map. maybe A and D, for those of us who happen to be right-handed.
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The game should really save your preferences for music/sfx volume. Also, what does the "fullscreen" button do? i'd love to play this in fullscreen but clicking the button does nothing.
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I really like this game, it's fun, challenging and has great potential for further development. It would be nice if you didn't have to refer to external sources for information - how about an ingame tutorial and achievement explanations? 4/5
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Could be a five if you didn't hate the player so much. Explain exp, explain gold. And how can you kill a dragon without getting breathed on? And why do I have to keep replaying the level with 3 health?
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u losers you dont rate it 1 coz you cant win but you should rate it on how the game was made im sorry the people who rate on how good it is
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you know i dont care what anybody says, this is a great game and concept. just find some way to make the game a bit more free or something like it. 4/5
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Good concept and all, but there's no reset or menu button... if you mess up you need to just die or reload the entire page, which is balls.
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After I realized that I could make things fall toward me in addition to make myslef fall towards them this game got a lot easier.
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Hard! I like this twist to things. Does seem to have some luck of the draw, but the replay is painless. I like the chess-like attacks with puzzle movements. AP seems like a bit of a waste..
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The concept and style of the game is pretty good and somewhat unique but i think the game drags on a far bit too long,
2/5
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if everyone hates this game so much how come it has such a good rating? i don't like it either so im gonna give a bad rating how bout you do the same duh
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Remember that you can drop things toward you, not just drop yourself toward them. I'd also like to know how many hits to kill the boss on medium as well.
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How the fuk are you suppose to kill the last boss with 11 health, and no other health items dropping?
fun game but you're getting 2/5 till you fix the bugs.