Triterra Saga 0.2 (Alpha)

Triterra Saga 0.2 (Alpha)

by merlin4
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Triterra Saga 0.2 (Alpha)

Rating:
2.2
Released: March 20, 2010
Last updated: March 21, 2010
Developer: merlin4

Tags for Triterra Saga 0.2 (Alpha)

Description

I’m currently developing a Diablo style, single-player futuristic isomorphic rpg, in pure ActionScript 3. (I’m still trying to come up with a good name, lemme know if you think of one :) ) This is the second demo of the game in progress. Keep your eye out for more as the game develops.

This demo features:
- Non-Grid based movement and collision detection
- Mobs and AI
- HP
- Statistics
- Keyboard / Mouse movement and aiming
- Options

I’m looking for 2-3 other team members to help with:
- programming
- art
- animation
- storywriting
- sound effects
- music

If you’re interested in working on this, leave me a whisper with links to some of your past work, and specify what areas you you are interested in working on.

How to Play

(for more options, visit the options page)
WASD – Move
Space – Fire Weapon
Mouse – Aim and Fire Weapon
R – Reset Game
ESC – Goto Main Menu

Developer Updates

Mar 20, 2010 5:44pm

- Speed patch 2 released
- Control patch released
- Music patch released
- Map Editor, Inventory System, and Skill System are planned for future versions

Comments

0/1000
merlin4 avatar

merlin4

Mar. 21, 2010

3
0

patch for speed, controls, and music released

Eridanios avatar

Eridanios

Oct. 29, 2010

2
0

decent game, lots of potential...

time6102008 avatar

time6102008

Mar. 21, 2010

2
0

so far it's decent, needs to be slowed down a bit, and some kind of reason to continue playing, think i'll stay tuned in to this to see where it goes

Merdragon avatar

Merdragon

Mar. 21, 2010

2
0

look people its in the game name ALPHA this game is still in alpha testing learn to read stop complaneing about minor things that will probaly be fixed in beta its playable and thats all that matters right now keep working on it merlin4

merlin4 avatar

merlin4

Mar. 20, 2010

1
0

Speed patch released, map editor, inventory system, and skill system are planned for future versions