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Also wanted wanted to say that I love the idea of the game, I agree with the rest about the weapon and pick replacement. But I think I will enjoy the final product as the kinks are sorted out. (Future 5/5)
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Also, the Achievements are not showing what has been done properly, I think it is supposed to be completely colored in if achieved but the achievements for total achievements are acting in reverse of the other achievements.
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@ capkloud looking in your profile ,your life consists only of giving bad rating. Get a life bro. Or If you are so "wise" guy, create one ...
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changing areas dosent work and the upgrade system is retarded. seeing as i can go from a weapon with 177000 attack to one with 52 attack in a single attempt, this game is a 1/5, and its ONLY getting suck a high rating because kong dosent allow 0/5
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yea its seen as a major flaw to still take the weaker item regardless i mean you would have to be a pretty big idiot to do that in reality but then make the price for trying again go up? thats kinda insane when i managed to get anywhere from 70-11000 sword damage your just asking to get stuck with a crap item and no money to make something even close to as good :( very very flawed system for a game i had high hopes for
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Please, only make it change the weapon if it have a higher damage.... its annoying to go back to a low dps, just for wanting a better weapon...
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This could be a good idle game, but as it stands right now its the kind of idle game that gives idle games a bad name.
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pickaxe and sword damage should not decrease when you try to "upgrade" it.. let the crafting of the new weapon fail to keep the old one instead of changing it to a worse one..
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i can't see an increase of dmg when i spent sp on strenght,plus as said by others,is very frustrating spend money to increase dmg and craft craps.maybe you can put a skill that increase the percentage of crafting something better.last suggestion:dots or commas for big numbers!!!!thx
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myb have it so u buy a weapon then upgreades are random so u always have a base level damage that will not go down on a fail weapon buy
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This game have some potential (love the idea about hidden stuff), but in a current state - it is too bad: issue with prices, reborn bug, and lack of explanations on the gui.
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alot of the achievements are not working, game seems to peater out once u hit 3rd/4th lvl down. you need to think of a better weapon/pick upgrade system, currently its to difficult and time consuming to get something decent, and once u do get a good thing you dont want to change it knowing its going to cost u millions to get something the exact same again.
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1. Put a warning to reborn. 2. Clicking reborn gives you like 120 billion money and resets game :D nice thing to do at start
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Increasing costs for the weapon/pickaxe must be disabled... I had a 20k weapon, upgraded the building for the multiplier 10 times and now I am stuck with a 200dps weapon and after 20 upgrades still 200, not one update over 300 but the price is so high I can't upgrade atm and have to wait long for each upgrade
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Raising Hero Stats does not seem to work. It did not raise any stats, as also all achievements won't update the stats.
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Having a pickaxe with 40000 damage, clicking upgrade -> 10 damage. Very annoying. Clicking "Reborn" gives 12312312313 gold. WTF? Have you ever tested this game before publishing?
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having the weapons potentially be worse than what you already have is just a dumb idea, just make it ignore weapons/picks with lower damage and you'd have the start of a decent game, until then this just isn't worth playing. spending several million to get a weapon with more than 100 damage because the game deletes the weapon you have when you get a new one is just a waste of time. I'd like to give it 4/5 or 5/5 but this is just too big of an issue to ignore.
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Mein Idea is veeeery nice but it highly lacks in information. Biggest example is the multiplier thingy for the weapon and pickaxe... it's now very expensive but I still roll 10dps pickaxes... is this intendet? a higher multiplier should raise the minimum value too, or not ?
Keep at upgrading it! It could be a very good time spender
Basically weapons and pickaxe have 3 factors affecting a dmg : "Name" you can see what is better in game (move your mouse on the name of pickaxe/weapon),Multiplayer,and Number (+1+2...etc).Some of them are generated random....,so if you're not lucky it get low numbers and weapon can be worst...but yeah I'lll change something here :)