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awsome game, u know...its not just luck based but fast thinking too, i got the hard badge in 14 or 15 times, ya need to catch the correct powerup, if ya get agility and speed and druggy...u scrwed, but if ya have the luck of getting only bubles+bubblegravity,=BINGO ya will have an awsome score
luffed the noir powerup
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Twenty tries netted me the badge, and I'm somewhat ok with that. All-bubble + bubble gravity... and then two repel-mines once the all-bubble ran out, heh.
TY RNG~
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This is the FIRST game on here I have given a 1, and I feel strongly about that. Any game that requires a ton of luck to get the achievement is ridiculous! The fact that I'm not a doped up loser probably plays a role as well.
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so i got on kongregate, played this game, and got the over 2000 points on my first try. i just thought all the people who can't get the badge would like the know, you're welcome.
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F#*$!!! i got bit-over 2k points and totally forgot to click to submit as i clicked "play again" instead!!! DX
will this be counted to get that hard-badge? ;-;
P.S.: It's not a big fat lie.
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How the heck are people getting like a billion points... seems there must be some kind of exploit in the system for people to get such high scores.
As it is my high score seems glitchy, because i got a weird item combo (invincibility + speed + bubble magnet)
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CRAP stupid speed up bubble i waz at a steady pace until i ran it into it
btw repel mines+attract bubbles+ WIN (i think)
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As been said before, too much luck. However, I got 3300 points in a single game because of this actual luck. By the way, the agility music is nice.
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I was going to write some amazing comment, but emfinn really summed it up. I really enjoyed the game, until the hundredth time that I died cause I got unlucky... Sorry for whining =/
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@Verarticus It's supposed to be random dude, this games replay ability would be so much lower than it is if it was the same track every single time. You can tell what the power ups are, thats what the instructions menu is for, click "power up library". And figuring it out should be a surprise and make you say, oh wow thats so cool! The unexpected is better than the expected. And for your 3rd hate on this game, the only power up I found to not work right was the bubbles only power up, I'd get a mine randomly sometimes, just a single mine so yeah I hear you there, but that's only one little thing. Imo I'd have all the mines erased off board once that power up has been picked up. I didn't find an issue with the timers, and I can't say I was paying great attention to it so I can't really say anything about it, though it seemed fine to me, maybe it's because you lag?
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There should be a 5th nadge type called luck worth 777 points, and this games "hard" badge would be the first luck badge :P
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@rotag I gave it a 5 star rating back in the day with a high score of 1000. It's super hard but it's a great game, the music in it was really cool imo. And the power ups were great, it was just challenging.
To add to this, it's pretty sad that I played this for almost an hour before I went to work. I just got back and decided to give it some more goes and got it my 3rd try at 2,500 points. I got stupid lucky. It's all about the "no mines" power up. I got it twice in a row so I didn't see mines for awhile. The only thing that sucks about it is that there still is a chance for mines to show up while that power up is active... I don't get that...
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Playing, almost got 1932 points, then I almost get hit by a mine but I have rap around, try to go threw it and it ends right before I finish and i get pushed into a mine. . .
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I don't get what matters more to this stupid bubble; Power, or Survival? He thinks both, but we all know that's not possible.
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A luck-based game that requires high precision movements but provides floaty controls. You need power-ups to survive with a large bubble, yet the game can hand out power-downs instead. The whole package is a big "F you!" to the player. Whoever is in charge of badge-of-the-day: stop pouring crack on your breakfast cereal.
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It's like a good game...only it sucks.
1.Randomness for gameplay
2.can't tell what the powerups early on are
3.some of ther powerups and timers don't always work right
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99% luck, 1% Skill, 100% Concentrated power of will, 0% Pleasure, 100% Pain, and 0% reason to remember the name because hackers fill the high-scores!
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Good powerups:
Bubble Gravity - drags bubbles towards you, especially good with Repel Mines or Bubbles Only.
Bubbles Only - no mines on screen, especially good with Bubble Gravity.
Invincibility - what it says on the tin.
Repel Mines - repels mines away from you, especially good with Bubble Gravity.
Minesweeper - bullets, more as you get bigger
Wraparound - I used this to hide in the side of the screen a few times.
Bad "powerups":
Agility - makes it so even the slightest tap of a key sends you halfway across the screen.
Bullet Time - you're too slow, even after it supposedly ends.
Druggy - EPILEPSY WARNING!!!! Constantly changing bright flashing colours.
Noir - changes everything to black and white, can throw you off.
Speed - impossible to dodge in time with this.
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The worse situation you can get into is when you're a fairly large bubble cornered on all sides by mines with no powerups in sight.
Also I don't consider half these powerups helpful! Why would I want speed just so I could be speedily rammed right into a mine?