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Thank god for luck... I hit 1100, then got 3 bubble only power-ups in a row. They say a little bit of luck is involved, but its more pure luck after you reach 800-1000
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OMG 1800 AND INVINCIBILITY BUT I ACCIDENTALLY GOT SPEED. "Need a little bit of luck"? More like "Need as little unluck as possible".
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Score 1938 points. Fitting goal, since 1938 was during the Great Depression, and this is truly a depressing badge to get.
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Yeah, the only reason this was worth getting the hard achievement was because it only takes about a minute. But when I submitted my 2002 score nothing happened. So... not sure I want to go through the random attempts to get it again.
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played it for an hour and a half, got close a few times, then walked away for two hours, come back and on my second try i get tons of invincibility and repel mines to sink the achievement and plus some
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also the maker of this game should be tied up, light his/her feet, and chop into little picecs, this game is bad it fails miserably.
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I don't like repeating what most have said, but the "little" bit of luck is actually "too much" luck.
Also, why doesn't this game have a warning for seizures ? Heck, good thing I am not someone who can get seizures because this game would have sent me to the hospital already.
More decency game makers.
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For all you guys saying the Hard badge is just luck, I got the badge because I picked up two all bubble power-ups in a row and then got bubble gravity. That's definitely skill, not luck.
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A hint to whoever comes up with achievements:
If you feel the need to add "no whining" to the description, it probably shouldn't be an achievement because it's probably not a thing that is really possible.
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easy 5 point badge, very hard 30 point badge. I'm gonna be happy with my five points and leave that hard badge to the big boys
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There are a lot of things I like about it. Power-ups are fun and creative, the music is great, and the shifts in music are a clever way to signal you about what power-ups are active.
That said, luck does play too large a role in the game. When you're a third of the screen's width, there is literally nothing to do but cross your fingers. Part of what makes games fun is their direct correlation between effort and reward. A game where you can't affect the outcome isn't fun. It's frustrating. There's no reason to invest time in something that can randomly screw you over at any moment.
Tetris involves some luck. But you can still take that luck and influence the outcome. Poker's the same way. You can't control the cards you're dealt, but you CAN make decisions about your hand. Luck is involved, but you can still take action.
That's part of what makes a game fun. The odds can be bad, but they should never insurmountable, and when you put in time and effort, that should be rewarded.
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Foolproof method to get hard badge: Avoid all bubbles and powerups except minesweeper and invincible. Destroy the mines by ramming into them if you have invincible, or shooting them if you have minesweeper. By avoiding bubbles, you prevent your size from increasing so you can just evade and wait for good powerups. At the same time, destroying mines gives you good points and does not increase your size.
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I think I must have been very lucky with the powerups (quite a few repels and invincibilities), I got over 3,000 on my second go!
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I understand having the mines already deployed when getting the "all bubbles" powerup, but what use is it when there are mines being deployed while it is still on? Am I the only one having that problem?
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Bubble 2 in 30 seconds.
/Oh look powerups. /Yeah!!! 200 points! /I'm on a roll!!! *Moves bubble towards a power up and receives agility. Rebounds off the wall on to a mine.
:(