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outSTANDING. It's true that the difficulty is not in the manual dexterity, but trying to keep a mental map of the level is itself an interesting challenge—and the overall premise, story, and design are great.
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P.S. The level design was pretty creative, I was happily surprised at the distinctive flavor of all three levels. Great design, poor gameplay. 3/5
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As for the gameplay, it is fun at first, but it quickly grows repetitive and boring. It had very little variation or originality; you can't attack, you simply run through the levels and avoid the stupid, simplistic enemies. I thought that the twistings of the levels were a clever game mechanic, but it is the only thing that is interesting and the novelty quickly fades. Even the platforming in this game rarely scaled above the difficulty of Elmo in Grouchland... there was simply no challenge, it was an item hunt. I found that getting this badge was more of a chore than actual enjoyment. On the other hand, I found the overriding story of the game to be very endearing; the dialogue actually made me laugh! That was the only good thing about this game, however.
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the game sux, i havent even played it, but i cant earn my badge, because it will not load....ive even installed the latest flash player. so forget this game!!!
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Wow, the music is pretty awesome. The game itself is just a giant collectathon. Which I have no problem with I guess.
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If you complete the game, then go back to an earlier level (for example, level 2) and then quit, when you come back, you can no longer go back the levels later than the one you quit on (in this case, level 3). Sucks, because I've had to beat level 2, like, 4 times, now, looking for all the pills in level 3 and some of the trophies I've missed.
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When spinning the world, realize how easy it is to get lost so put in more landmarks. Also, use the spinning gimmick sparingly. The music is a bit repetitive, 1st level music is insane. Interesting concept, but not enough to carry it for the full game.
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thanks xmetalx2k!!
That 630 includes the secret and if you get the last secret your final score will be 2020
PILLS(with secrets):
110, 630, 1270, 2020
now if i could do the bolts i would be done
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Point totals needed for 3rd level before entering each door: 110, 630, 1270, 1770
Hope that helps because it took me many tries to get those pills!
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someone write a walkthrough for the bolts and pills because im lazy. or at least tell me how many are in each section before the door lol
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dude, sick game. I loved the whole concept of the world moving around you. its almost like Mario Galaxy, except you made it oyur own. Great creativity man. oh thanks for the arrows or i would have no clue where im going lol
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Ok, so Im stubborn and got all the stuff eventually, its not as hard as it looks. I was awarded the badge, the chat even announced it. But then it disappeared. My trophy room is full but no badge. Some kind of psychadelic joke? =P
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Nice idea but Im giving up already since it forces you to re-play the levels over and over again to find out the right way to get all the items. Go through the wrong door or even go to a place where the screen turns and won't turn back, and your screwed on some bolts/candy/pills and have to restart the level, hoping you remember where to not go next time. The rotation will get on your nerves but im thinking thats the point. =P
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Reminds me of a level in psychonauts where gravity switched direction a lot. Over all a pretty fun game but can get irritating at times.
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very intruging.
needs more specific lvl selection, i want to jump to the boss "fights" sometimes without slugging through the lvl
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simple game got to the third lvl got all the candy nuts now i just got to get the pills. Ill need some after this game.………. LeotFreshy Aiming To Play, Rate, Comment Every Game And Get Every Badge.
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Beautiful game, the cutscenes are done exceptionally well, and the gameplay is very unique for a platformer, something I've never seen before. Very nice job!
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Whacked game... kinda liked it though... dark 3rd level, reminded me a bit of Donnie Darko... nicely done. Controls for changing level orientations take a bit of getting used to, but alright otherwise.
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good game all i can sugesst is that instead of warping to the next room when touching the door you have to hit sppacebar or something. i had to try multiple times to get all the bolts because i went into the door by accident. other then that this sint a bad game. 3/5
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Just finished it (thanks to the new achievement) and I just gotta say this: wow, what an incredible plot you've created!
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Controls were a little glitchy, game was a little short.
Reminded me of that one level in Super Paper Mario for Wii.
Cogs/Pills/Candy doesn't really seem to have a purpose...
Overall, average game.
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The Bunny is a reference of Donnie Darko, Clockwork Orange and The Nes self-explicative hahahah
The totem i don't know
And these are all the items i got til now
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One of the most original concepts I've seen in quite some time. Despite the author's caveats, I thought the rather eerie music added a nice effect.
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You should make it so that you can kill your enemies by jumping on them. I tried to jump on them and when I saw that whenever you touch them you get hurt, I thought 'thats a bad idea.' Overall, good game.