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Here's all the pro-tips in list form:
Protip #01: People die if they are killed.
Protip #02: Replenish lifespan at the Soulshrine!
Protip #03: Your HP recovers when upgrading armor.
Protip #04: If only you can Insta-kill those Dragons...
Protip #05: Press M to mute music.
Protip #06: Press S to mute sound.
Protip #07: Enemies level up each day.
Protip #08: Purchase Gold Voucher for quick wealth.
Protip #09: Press P to pause the game.
Protip #10: Use elixir to replenish your HP!
Protip #11: Dragon appears starting from Day 8.
Protip #12: Higher level, higher score
Protip #13: Need more damage? Purchase Divine Edge!
Protip #14: Believe in protips!
Protip #15: Support the developers!
Protip #16: This game doesn't suck!
Protip #17: Keep losing? Try again.
Protip #18: Perhaps you CAN win the game. Perhaps not.
Protip #19: Keep running!
Protip #20: Play STING's games. They're good.
Protip #21: Upgrade weapon to increase damage
Protip #22: There are 22 Protips in total.
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Well, I saved up a divine edge to kill one dragon, but that didn't help me with the one that came two spaces later...
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Don't give bonuses for leveling. I like a challenge that can't be defeated by grinding. Or at least offer a hardcore mode which doesn't benifit from levels. Also please make the event foresight longer so we can make better more interesting decisions. And add a button to skip ahead to the next event for those times when we are broke and find three shops in a row.
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Wow I love the main character
Cool and pretty
Beautiful eyes
I won't let you got killed anymore
Your Puppet Master , Your Guardian
Dinorexist
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4/5 but 5/5 when :
1. longer action timeline ( 4 upcoming events are too less to calculate )
2. describe the upcoming monsters with different icons ( and warn for a dragon please)
3. dont let me replace the bought things ( like replacing voucher for elexir )
4. maybe u expand the game and let there be more shops, maybe a special one, where you can buy some special weapons, potions...
5. would be cool, if the character has some upgrade bars, like health, stamina, lifespan, strength ... you get points for, after levelling up.. and can choose for your own
6. after reaching max armor, you cant use the armor upgrade as an elexir for full health anymore :( mostly i got over 5000 gold, max armor and no pharmacy some rounds :(
7. it should be possible to beat a dragon without the death edge... i was level 19, the second dragon came, i had max armor, max strength, one elexir ... and died ...
Great and innovative game. Would be awesome if you do the game even more powerful. Keep on :)
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The only aspect of the game I enjoyed is the music. Levelling up gives nothing except higher score, which nerds need so desperately for their self-esteem. 2/5
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I keep wanting to see this game redone with a character system like Elona Shooter. Perks, badges that add benefits as you unlock them, maybe even character types and weapons. Maybe not. There's a lot of fun in it's simplicity, but the style would suit something with more character building so well. Anyway, that's what I'd love to see in a new game.
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I liked it the first play through, but it doesnt really give much incentive for replay value. I like the ideas some people had of giving more starting cash the next time. Having your character persistently level up and keep the level would be nice too.
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WOW! Thanks so much for the new update. I loved my last run. I purchased my first Voucher ticket, I discovered new armors and new weapons, and I made it all the way to Day 13. Fantastic! Keep it up :)
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I love the game and all, but it needs a sense of .. of.. progression via continuation. The score isn't something I give a damn about, and it's the only thing I get upgraded by consecutive plays. I wish I could get a bit more gold or a higher ranking item tossed my way.
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sorry, but this game is horrible. The randomness it too random. Soul shrines appearing too early, just to jack up the price later. Monsters getting two strikes right before you kill it so you have to spend gold on armor sooner. Plus no divine edges before you meed the dragon. It's like you *have* to play several times to win, just for luck and not skill. 1/5 only because you can't go lower
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Sorry but really, it would be nice to have a shop where you could stop like chairmansteve thinks where one could stop the scrolling for a moment and customize some things. I would like this game ALOT more if I felt like my efforts were building into something as well. Other than that, cool main char, nice style, and maybe 2 inventory slots!?!?!?
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It's like... A halfway idle game. I love it. Brilliant, wish it had more... Features, I guess. It's so linear, and I wish the levelling and achievements had some bearing on gameplay at all.
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Theres quite some luck element here, one good thing is if you see same upgrade in a row, the price wont change even if you used the first one, so make use of that to save money ; )
And when you see gold coupon use the elixir away and prepare for gaining a lump sum of monee!!
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Too much luck. Would be better if during battles there was a slider bar and you had to click at a certain time and the more accurate you are the more damage you do and if perfect you get a critical strike or something. Right now, this is like 95% of luck game.
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there should be a healer shop, because once you get full armor youre screwed when you start facing the dragons after wave after wave of useless weapon and armor shops with only 1 elixer for 5-6 fights.
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absolutely amazing game. Would like to be able to stack potions(or a small number). I pass Grims shop tons of times and will sometimes pass up on potions just waiting for the dragon and end up dying because of it because I get Divine Edge and not a potion. There are alot of great things that allow for good,quick thinking strategy but stuff like that kind of make it fall apart. I absolutely love this game though, one of the best I've played and hope to see more.
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i believe the dragons add a much needed challenge, however, i just encountered 2 dragons without a second divine edge between them. seeing how the damage boost is the only way to kill the dragons, you should consider recoding the game so there is a minimum number of spaces between dragons and at least on divine edge in those spaces. BTW great game
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Even updated its still a luck based game, now b4 i get downvoted like shit. I love some luck involved in games but when its 5-10% luck but this is 80% luck, i know some people love that much luck involved but i dont. Good concept but too much luck involved 3/5.
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why is there a dragon right after a dragon with no sword potion between? There should always be a sword potion at some point between dragons!!!!!!
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i'd think good solution is increase vision with lvl....like each 5 lvls allows you to see 1 additional enounter witch allows you to calculate better without any huge impact in gameplay
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i have a feeling that u only see grim's shop once before encountering a dragon, so everytime i pass grim's store without enough money, im like: 1m 5cr3w3d, 1m 5cr3w3d, (im screwed in leet)
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Dragons can't be killed without Divine Edge. This makes this game suck to an absurd extent. Nice concept though, tweak it and we'll have one of the best games ever in Kongregate.
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one thing that would be nice to see that I havent seen mentioned yet is when you get a new weopon or armour it changes the appearence of your character, it would add a sense of realism, but because this game is so new and experimental I'm not to upset about it, seeing as how I'm still playing it lol ^_^
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damn, i could post as many comments on how the gameplay is bad cuz the battle's auto, and im still addicted, where can i get mp3 download of music?????
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great game, cool style, just a few things i would change: 1-when you die, any money over 300 would be added to your starting point. 2-you can buy upgrades(slower lifespan, extra money) in a 'shop mode' 3-maybe have a warning when a dragon will appear? really good game btw!
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Addictive! It would be better if it can be based even more on tactic than luck. Hopefully the full version could have story line, character class & build like RPG and skills to learn for battle (even better with some beautiful battle skill effect rather than just strike), then I would certainly buy it for my Andriod.
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Awesome game! I believe the katana is evil though, as soon as i got it, nothing but 666 every hit. Coincidence? I THINK NOT!... Only thing i hate is not knowing when dragon is going to go,"Hey im gonna kill you now!"
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When is the last day (does it end cause I maxed out my stuff at day 18). That means I can only go pot to heal now (NOOOOOO).
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at first I liked the game but didn't think much of it but now I'm really enjoying it. so far there have been a lot of good comments posted so I won't repeat them over to say the dragon is a bad idea. it's just an instant lose. in a game like this where it's designed to end there's no need for a dragon.