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Desperately needs an autobuy for upgrades, and an autoassign for builders. This game could be so good, but right now, it's really not.
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This game is an afterthought lacking content.
Progression is slowed to the point that whatever effort you put into this idle game is still worthless. Do not even think about wasting money on this.
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Once you prestige to a certain point and energy goes so fast that it should be quick getting through the first 40 levels, but even at 00:00 it still takes about 2-2.5 seconds for the bar to physically fill. So its no 0 seconds, its 2 seconds. Fix that, because I should have to wait 2 seconds for something that is supposed to be 0 amount of time.
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Making people wait to level 50 to be able to defend themselves is dumb.
You make things soar in costs to the point that miner activity is likely now worthless vs expeditions. You don't even get to see any action while the bad guys are attacking you.
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It's not really clear (to me) what happens on expeditions, obviously you earn points. Now enemies have appeared (??) and something happens that makes me not win the "fabulous" amounts of the 2 previous expeditions, in fact I must wait to reach level 50 to produce "damage"... there are only 19 more levels, how long can it take me? 2 more months? at Christmas I will tell you what the "damage" is about and maybe I will win those "fabulous" amounts again.... thks (regards from Argentina)
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I have to agree with a few of the other comments on here. I won't talk about the prices of things, that's not my main gripe honestly. My main complaints are the inability to auto-assign builders so I have to constantly be watching when I restart and also the fact that building via cube has a hard cap. Doesn't matter how fast my "building" is, my miners always take 5 seconds to build and my builders always take 7. This artificially gates the speed with which I can use resets once I get to high levels and makes me take way too long for the startup of each run, meaning I am less likely to be willing to wait around and keep playing.
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"(Avg: 3.70) 304,162 plays" lol For anyone that doesn't know this is what vote bots looks like. What it should realistically have said is "(Avg: 1.70) 30,162 plays". Happy whale hunting mmx95 and bezmie!
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I read some critical remarks here that may have a point, but I actually like the game.
An auto assign option for free builders would be great.
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still want to know why when I do the expeditions I don't get the eyeglass talent points while I got the metal and area points.
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The game tells you about the click and hold, I remember reading it in-game, perhaps it is easy to miss. The exploration is supposed to progress very slowly at that point, it speed ups around lvl 70+ and more around 80+. You have a point about the contructing bots, for some reason their time is capped at 7 seconds per, and the clicking is certainly poorly done, worthless after 1st/2nd prestige.
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the documentation is so poor, with a rather decent delay after a clicknhold that nobody would find out you can click and hold except by accident or being told. and i've been stuck on waiting for weapons for two days now, everything is hardly advancing. still, my largest gripe is that i have to click like 50 times to get to level 1 every stupid reset, i also have to waste 5+ minutes crafting construction bots manually, because there's no way to upgrade automation. the clicker upgrades are literally worthless-i haven't seen any since the level 1 set, and those lasted me until i played like 30 minutes before being nigh worthless. trust me, i have a lot more gripes than the initial set i put down.
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jcheung, you can hold down the mouse to buy all of one upgrade and if you get to combat without weapons, guess what, you dont have to beat it yet, obviously... Its ok if you dont like the game but the reasons you gave are fkin stupid.
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the longer i play this game, the lower my rating gets. force me to click every reset? seriously? let me automate that shit. i can only buy one upgrade at a time? come on, you have 10x, 100x, etc for builder assignment. then i get to combat encounters and.... i don't have weapons? really?
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4 areas cleared and enemy appears. Good to be defenceless. Bypassing it by just send enough explorers need few days of resets with 4 points, boost production, than jump above that level. Weapon is in need!
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When you have a stat that you can't upgrade until well after you need it, there might be a problem in your progression plans.
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Lvl 54 rigth now, no way to improve anything but by paying Kreds, game dead at this point. Takes like a week to even improve combat and expedition when reseting
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Slogged through to level 30, expecting interesting things to open up. Found out expeditions are another thing I click on once then watch a timer. So far, this game hasn't offered me any reasonable expectation that it's going to be more than it was when I started. Plus, for a game with so many "premium" currencies and items, there's a lot basic QoL issues in the main game that get no attention at all.
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Recommendation #1: Maybe have the metal clicker multiplier apply to direct idle generation? 'Cuz let's face it, the maximum output of the metal clicker is always stuck at a uselessly small number.
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Robot construction talent and assembly diamond upgrade are pretty useless, since times are capped. Example: builders are capped at 7 seconds.
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Takes forever to get attack. I guess it is level 50. Buying explorers make no sense before you really have the attack.
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can we get a buy max button for the upgrades? It is a really tedious process to upgrade everything again after an overload and a max buy button would make that process a lot more enjoyable
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This game is very hard time gated. You progress according to the clock, not based on choosing upgrades in any clever way.
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It's very slow. Probably so you feel forced to pay. And to get enough to actually do something, you have to pay more than for an actual video game. Typical, unfortunately.
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I really don't want to bash a game that was obviously rushed out thanks to certain policy changes on Kong, but there's no way that 3.7 average vote is organic!
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Prices for talent get too high to quickly, requiring you to overload few times before buying them or waiting extremely long times.
The assets are good but the game is mediocre.
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Ultimately, the lack of automation is killing this one for me. I really want to like it, but builders need to work on buildings and bots need to get built and upgrades need to be improved while I'm away.
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Is there a way to mass-grab all the tiers of an upgrade (ie, conduction 1) when you can afford all of it already? Each time I prestige, I waste a lot of time clicking through the upgrades that are now super cheap compared to what my cube can mine.
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Would love a lot more tool tips please. What do all the cube upgrades do? What about all the other normal upgrades that I buy with metal and what does the other thing next to the metal do? Thanks. Great game mate. Really enjoying it and it is quite original.
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Progression is extremely slow. Nothing is worth what you pay for it, and that's before we even get into the absolute scam of a shop. I wanted to like this game, but after a week I see how insane that would be.
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First robot costs...2k. Second robot costs...5k. Third robot costs...5e18. Nice linear progression you got there. SMH
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Fantastic Skinner Box. My addictive personality will require me to continue to play this game for some time. Good work sir.
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Maybe it's still to early to make a call (I just unlocked exploration yesterday) but it just seems that there's not a lot of game here. Decent graphics and somewhat engaging gameplay for an idle, but you have all the content after a few hours and not much to look forward to besides 3-4 numbers going up. More mechanics needed to make it interesting long-term.
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Very well balanced so far (lv51). Might I suggest some more information about upgrades? It would be nice to know how much of each resource (building points) was needed for each upgrade. It could also be another number to watch.
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Today I started the game and all my progress is gone. So I tried to import a saved game, it does nothing with it. :( (I was lvl 34)