Under rating threshold (hideshow)
I've had 6 breeders running for hours with tier 9 clovers and haven't had a sing;e mutation. Science is slooooooowly creeping up to the point where I can hopefully upgrade something to get a mutation.
Under rating threshold (hideshow)
So how do I feel about a re-release instead of an update after all the days sunk into waiting for my science points to reach 6.780^10 you ask?
Under rating threshold (hideshow)
I agree with scififan1234 on getting a huge science boost for completing a museum tier. I've gotten the solid clover in Tier 9 but I can't seem to get any mutations for it.
Under rating threshold (hideshow)
You need to be able to buy science points. I've filled 7 rooms, and haven't been able to afford an upgrade in hours. The money has no use at all anymore. Also, getting that first leaf in any room takes far too long, and the museum is sorted like a huge box of miscellaneous Legos.
Under rating threshold (hideshow)
Expect an update or sequel to this game in April 2017 - if you don't believe this post then downvote. if it seems reasonable then upvote
Under rating threshold (hideshow)
I can't get tier 8 to breed past the solid colored first one. Do I need the next level of research to unlock it or is that going to be in the next game?
Under rating threshold (hideshow)
So if I get this right, despite the misleading title the game was never designed to feature a five-leaf clover, otherwise it would not require a complete rewrite. That is very disappointing, but somehow I had expected this.
Under rating threshold (hideshow)
Read the news update: "So, the update I’ve been recently working on grew a bit bigger than I anticipated and I’ve missed all ETAs because of this. Since at this point the game was essentially re-written from scratch I’ve decided that I will release the updated version as a new game (sort of a sequel). The game is nearly finished, so it will be released soon™, but if you want to keep in touch with development of this and future updates/games, I invite everyone to join my new Discord channel (I did a bit more detailed write-up about state of the game there) https://discord.gg/r8rNvW4 and to hit me up on Twitter @mrmoczan. Thanks to all of you who are still patiently waiting for the update!"
Under rating threshold (hideshow)
Developer, could you just replace the all silver clover image with a five leaf clover image? Now that no real updates are expected, the image replacement will bring some finality to this one.
Under rating threshold (hideshow)
I don't like it:
I'm currently at Tier8, money became useless when i reached Tier 5 and from them on i kept collecting them with no reason (i'm rich now, yey)
On the other hand i managed to complete all the 7 Tier of the museum because i need a lot of science. Now i cannot procede cause i have to wait 4-5 hours to get the new science upgrade, otherwise no stronger clover will spawn :(
Under rating threshold (hideshow)
A bad mutation is probably one that goes backwards. For example, 2 clovers with 3 mutated sections generating one with 2 mutated sections.
Under rating threshold (hideshow)
Seriously everyone, look at the dev's profile. He's already said there isn't a 5 leaf clover yet, and he replies on there every few days or so. Update is coming.
Under rating threshold (hideshow)
There's no five leaf clover. There's SUPPOSEDLY an update pending, but since the dev doesn't post news here, who knows.
Under rating threshold (hideshow)
Could we PLEASE get a response from the developer whether there actually is an achievable five-leaf clover? The promise of an end goal in an idle game was what kept me playing
Under rating threshold (hideshow)
This game has a lot of potential. It needs 1) export/import options, 2) a prestige system, 3) achievements, 4) more content, 5) a better organized museum, 6) a five-leaf clover.
The obvious thing to do with the prestige system would be to reset the color of the clover back to green but increase the number of leaves to 5 quadrupling the number of combinations available in the museum and the time required to gather them. Then do the same for 6, etc. But if you wanna be creative and add something else that's cool too.
Under rating threshold (hideshow)
First, I rarely give 5 stars but this is totally worth it! There are a couple of suggestions already listed in the best comments, but one I don't see is to have a way to zoom into a specific specimen in the museum. Thank you for a great and engaging diversion!
Under rating threshold (hideshow)
It takes a pretty short time to get to the next full same-colored clover, but after that it takes quite some time (compared to a full clover) to get to the next mutation, might wanna fix that, and i would love to see a reset system implemented, but i seriously doubt that would work for this game now that i think about it
Under rating threshold (hideshow)
EDIT: Tutorial popped up even though save was safe. Please ignore complaint in my previous message. Would be nice if that tut was bypassed by players with a save file lol. Gave me a bit of a start.
Under rating threshold (hideshow)
Played a fair ways into Tier 3, saved and quit... Come back the next day to find the tutorial waiting for me once again. :/ Well, it's still in beta for a reason, right? I like this game so far, so keep up the great work. But I won't be playing much until this save feature is fixed. Also, it would be really REALLY cool if the museum sorted by number of mutations instead of binary values.