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Comments for Five-Leaf Clover

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Manwithabook

Jan. 27, 2017

Under rating threshold (show) I appreciate the concept, but this implementation is repetitive. There isn't really much variety or depth, not even with the upgrades. Perhaps it was an engaging RNG exercise on the back end, but the user experience isn't very rewarding. Nice starting point for something deeper, maybe.

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(5)

Krolan

Jan. 27, 2017

Under rating threshold (show) 2 3 3 4 3 4 4 5 3 4 4 5 4 5 5 6 2 3 3 4 3 4 4 5 3 4 4 5 4 5 5 6 3 4 4 5 4 5 5 6 4 5 5 6 5 6 6 7 1 2 2 3 2 3 3 4 2 3 3 4 3 4 4 5 2 3 3 4 3 4 4 5 3 4 4 5 4 5 5 6 2 3 3 4 3 4 4 5 3 4 4 5 4 5 5 6 3 4 4 5 4 5 5 6 4 5 5 6 5 6 6 7 2 3 3 4 3 4 4 5 3 4 4 5 4 5 5 6 3 4 4 5 4 5 5 6 4 5 5 6 5 6 6 7 3 4 4 5 4 5 5 6 4 5 5 6 5 6 6 7 4 5 5 6 5 6 6 5 6 6 6 7 7 - - - - - - - -

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(-2)

Krolan

Jan. 27, 2017

Under rating threshold (show) For anybody who could use it (helps filling museum retroactively): 2 3 3 4 3 4 4 5 3 4 4 5 4 5 5 6 2 3 3 4 3 4 4 5 3 4 4 5 4 5 5 6 3 4 4 5 4 5 5 6 4 5 5 6 5 6 6 7 1 2 2 3 2 3 3 4 2 3 3 4 3 4 4 5 2 3 3 4 3 4 4 5 3 4 4 5 4 5 5 6 2 3 3 4 3 4 4 5 3 4 4 5 4 5 5 6 3 4 4 5 4 5 5 6 4 5 5 6 5 6 6 7 2 3 3 4 3 4 4 5 3 4 4 5 4 5 5 6 3 4 4 5 4 5 5 6 4 5 5 6 5 6 6 7 3 4 4 5 4 5 5 6 4 5 5 6 5 6 6 7 4 5 5 6 5 6 6 5 6 6 6 7 7 - - - - - - - -

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(-2)

MydizWeljump

Jan. 27, 2017

Under rating threshold (show) 7 hours still sitting on all purple

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(3)

GamesPolain

Jan. 27, 2017

Under rating threshold (show) sad

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(-1)

hfish

Jan. 27, 2017

Under rating threshold (show) stuck at the beginning of stage 8.... every spot in the museum is full, and I bought everything I could...

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(2)

TheSilverHydra

Jan. 27, 2017

Under rating threshold (show) Too grindy. tier 8 and 9 require you to almost complete the tier before it to progress at all.

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(3)

MydizWeljump

Jan. 27, 2017

Under rating threshold (show) tier 9 has been running about 5 hours now, and nothing is happening

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(2)

Omerlol

Jan. 27, 2017

Under rating threshold (show) https://i.gyazo.com/9d281cc3f6c7d76f03e0df7830ac179f.gif

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(1)

jtremolo

Jan. 27, 2017

Under rating threshold (show) @rubberman61888 There is already an upgrade, it's called "Auto-museum"

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(1)

steppe25

Jan. 27, 2017

Under rating threshold (show) wait and bleed, slipknot says ;)

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(1)

diabolick97

Jan. 27, 2017

Under rating threshold (show) ok . something new to everyone i thnk , all you have to do to advance , for me was 8 discovery , i had my first clover , then nothing wanted to "mutate" ... and i went a bit back and discovered 90%+ of tier 1through 8 . and then i started discovering tier 8 stuff

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(0)

ATOMICMONKEY117

Jan. 27, 2017

Under rating threshold (show) pears

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(0)

rubberman61888

Jan. 27, 2017

Under rating threshold (show) fun game, an auto museum upgrade would be great

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(0)

willwardley

Jan. 27, 2017

Under rating threshold (show) I got to tier 5 at which point colour blindness made it impossible to tell orange from red on some of the panels and therefore breeding up virtually impossible

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(6)

majenko

Jan. 27, 2017

Under rating threshold (show) It is official: I am now bored with this game. The research situation sucks big time. The balance is completely screwed.

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(3)

Ctrl_Alt_Delete

Jan. 27, 2017

Under rating threshold (show) I think I sell my clovers to the guy who makes lucky charms, it is the only possible reason I can get this much money.

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(5)

EdgarsD1

Jan. 27, 2017

Under rating threshold (show) I just returned to game after a few days away and my science is negative :)

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(1)

Juggle1

Jan. 27, 2017

Under rating threshold (show) Hello Devs? Are you guys still with us or is this game dead?

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(0)

Evija3000

Jan. 27, 2017

Under rating threshold (show) I'm pretty sure silver clovers would be more valuable than 5 leaf clovers... =P

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(0)

karolis61012

Jan. 27, 2017

Under rating threshold (show) a seperate inventory to store clowers for later would be very nice

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(2)

Jeadean

Jan. 27, 2017

Under rating threshold (show) Like the game but it is very anticlimactic, it just ends.

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(0)

pawelek611

Jan. 27, 2017

Under rating threshold (show) I reache 1st clover in 7 tier and I can't get better clovers

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(2)

titan_m

Jan. 27, 2017

Under rating threshold (show) Okay, so progress to tier 6 lost, save did not work (or there is no load function)

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(0)

MydizWeljump

Jan. 27, 2017

Under rating threshold (show) ok auto-museum works.

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(0)

MydizWeljump

Jan. 27, 2017

Under rating threshold (show) now I need to undo the sell option. Each tier should say how many are needed to complete.

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(0)

MydizWeljump

Jan. 27, 2017

Under rating threshold (show) I guess selling new clovers is a bad idea, because now they're not going to the museum automatically.

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(0)

sheerdoom

Jan. 26, 2017

Under rating threshold (show) Save doesn't seem to work. Lost all progress.

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(1)

coolcatmanc

Jan. 26, 2017

Under rating threshold (show) is there a way to say that the save button was clicked? I spam click it like three times because i'm not sure if it saved.

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(3)

rocky301515

Jan. 26, 2017

Under rating threshold (show) Lolz posted the segments backwards. wow.

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(0)

rocky301515

Jan. 26, 2017

Under rating threshold (show) Furthermore as an expansion of the breed-mutate advancement system you add a secondary task, per say alchemy which maybe requires skill and a bit of luck to provide advantage, and perhaps even is required to advance and discover the clover tiers, as well as provide theory to achieve them. In essence, make this game a little less straight forward and advance from there. This has a lot of potential. (Furthermore I rated with all five stars because I'd like to see this game get out there even more than it already is)

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(3)

rocky301515

Jan. 26, 2017

Under rating threshold (show) So far as science is concerned, pick and back build yeesh. Quit harping on him. So far as I'm concerned this is one of the most unique idle games i've seen in a long, long time. I just want to say that the opportunity to own prestiege currency and buy more upgrades would open this up a lot. Per say that upon prestiege you may accrew an additional clover leaf to a maximum of seven as a start to a prestiege system. Or, instead of buying science with gold as people are begging provide to them an upgrade perhaps titled "Intense Examining" Increases science per clover type in the museum. (Of course make it incredibly expensive because players at first don't need excessive science)

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(3)

Drcube2000

Jan. 26, 2017

Under rating threshold (show) This is a good model for how to ruin a potentially good game. Release a beta version, then be real slow with a follow-up. I probably won't check back in, which is too bad, because I think this game has a lot of potential. It just has a lot of competition too.

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(4)

qazq

Jan. 26, 2017

Under rating threshold (show)

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(-19)

Hyrulio

Jan. 26, 2017

Under rating threshold (show) Does binary addition have anything to do with unlocking the combinations, or are they random and it was just a cool way to represent the collection?

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(2)

jrichards2

Jan. 26, 2017

Under rating threshold (show) there needs to be an exchange

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(0)

majenko

Jan. 26, 2017

Under rating threshold (show) What sucks most, though, is there is no slot on the museum for the all grey clover. It seems to me like it's very much unfinished. I want my money back.

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(1)

majenko

Jan. 26, 2017

Under rating threshold (show) So... does anything come after 100% full museum and all solid grey clovers? I mean, there are upgrades I haven't been able to afford yet, and may never at the limited rate of income in this game... Is it actually worth sitting staring at the screen for the next 17 weeks to see if the next upgrade makes something happen?

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(3)

chamrox

Jan. 26, 2017

Under rating threshold (show) Lost my savefile. :(

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(2)

majenko

Jan. 26, 2017

Under rating threshold (show) Stuck getting started on tier 8 right now. All I see are solid cyan clovers. All previous tiers are full in the museum. Next science upgrades are insanely expensive. Kind of hit a block here now where I can't do sh!t.

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(2)

Obitus22

Jan. 26, 2017

Under rating threshold (show) It would be great to be able to pause a breeder. I want to adjust some of them but don't want to lose the clovers I have.

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(2)

ClintACK

Jan. 26, 2017

Under rating threshold (show) Cute game, but frustrating end. I didn't realize the importance of filling in all the exemplars in the museum when I first started, but it was easy enough to go back and fill those in. It was fun up to the start of Tier 9. Now I've got a full museum up to the purple flower that starts Tier 9 -- and moving forward will require running the game in the background for 7.5 hours. That's silly -- if it was going to be an idle game, so that I could come back the next day and fill in the last level, that would be one thing. But it doesn't advance while I'm away.

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(10)

mrnoname

Jan. 26, 2017

Under rating threshold (show) You could have had a big game if you updated it

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(4)

donjobs

Jan. 26, 2017

Under rating threshold (show)

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(-6)

donjobs

Jan. 26, 2017

Under rating threshold (show)

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(-5)

Xenomina

Jan. 26, 2017

Under rating threshold (show) "negative mutation" is ill defined and counterproductive imo

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(3)

SuburbanSamurai

Jan. 26, 2017

Under rating threshold (show) Going on day 2 of a full museum waiting on the 5 leaf clover. Good game but I think I'm done. I'm okay with not having "beat" it if the only way to end it is to stare at tier 9 clovers ticking over and over for days.

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(4)

mandolo

Jan. 26, 2017

Under rating threshold (show) @ezuli yes, it literally says so in the 0.3.0 update notes. "Breeding higher tier clover with lower tier will now produce a random clover of the lower tier"

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(0)

cupcakequeen

Jan. 26, 2017

Under rating threshold (show) Another possible bug- Accidentally sold off a mutation - So far no new mutation for 8 hours.

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(0)

easterwave

Jan. 26, 2017

Under rating threshold (show)

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(-6)

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