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Comments for Infinite Spreadsheets

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stereolab

Aug. 05, 2015

Under rating threshold (show) I really think there shouldn't be a cap on the "Marketing Upgrade". As the cost of the "Purchase Bonus" goes up, I should have some way to speed up regaining "Influence".

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(3)

gworm

Aug. 05, 2015

Under rating threshold (show) An option to autobuy Rebranding when it maxes would be nice. I tend to waste a lot of incluence during idle. The # spreadsheets requied to gain a new employee increases so much so fast that idling is about all I can do. On that note, I've reached a point where it's not worth starting a new company anymore since I haven't increased employess after several days. Hoping for updates as it was kinda fun before.

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(2)

Developer response from Moczan

Employees rebalance which will increase the gain is coming soon!

dicekey_7

Aug. 04, 2015

Under rating threshold (show) may be, It's not working while I close the window or tab.

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(1)

pokeboy01

Aug. 03, 2015

Under rating threshold (show) umm i lost quite alot of progress in the recent update, you might want to work on that in the future XD

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(1)

Developer response from Moczan

It was a one time adjustment while transitioning from patch 0.2 to 0.3

nadiakasper24

Aug. 02, 2015

Under rating threshold (show) @dave0rama Lol...i was gonna suggest the same thing

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(1)

BeckyCeciliaRose

Aug. 02, 2015

Under rating threshold (show) Since some people feel like there is a limit to play this game Maybe a new little thing added could spice things up. Ever thought about a super employee? Maybe make it where first super employee would cost 10k normal employees and would have a better effect like double the effect of a normal employee or have some new upgrades that require x number of super employees.

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(3)

blueboy0807

Aug. 02, 2015

Under rating threshold (show)

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(-5)

derekr508

Aug. 02, 2015

Under rating threshold (show) Needs more influence and intern balance. I'm constantly out of interns, or interns are constantly limiting my ability to upgrade with any impact. Meanwhile, after the first 2-3 influence upgrades per section, influence just sits there building up, waiting to be doubled. There's never enough, and the other there's always too much that's not being used.

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(12)

Developer response from Moczan

Interns and Influence are the limiting factor of your progress and you need to prestige to increase their production so they will always feel like something you have too much or less, I try to balance them every update but it's hard to stike an ideal curve in every possible situation!

dave0rama

Aug. 01, 2015

Under rating threshold (show) Folder? I barely know 'er

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(2)

relcor

Aug. 01, 2015

Under rating threshold (show) another suggestion, i have is when you are choosing the exact amount of something you want to buy, you could tell us how much it costs, I.E. if cell max (with 50% decrease cost) is 1 thousand, and we want 1 million cells, it costs 5 million data and 1 million interns, so we know how much we need would very much appreciate it for finding out how much something costs if we cant afford it great game and it will only get better:)

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(1)

RedCheifT

Aug. 01, 2015

Under rating threshold (show) this is like swarmsim but at least it gets updates

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(-2)

Developer response from Moczan

Thanks, I try to work on this game as much as possible, but I still have job and all the responsibilities so I only manage to release an update every week or two.

relcor

Jul. 31, 2015

Under rating threshold (show) i have a suggestion for the DEV, for the achievements, if you hold your mouse over the progress bar, it tells you how much you bought/produced, would appreciate it :)

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(3)

Developer response from Moczan

Easy to add and useful, thanks, will add in a future update!

SkyCharger001

Jul. 31, 2015

Under rating threshold (show) Could you please add a X-to-go indicator to the tooltips of unreached achievements? I can't tell if I need 100 or 1000 or 1.04e27 or anything in between for the 'buying 1e30 cells' achievement.

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(9)

Developer response from Moczan

I like this suggestion!

Alpal7

Jul. 31, 2015

Under rating threshold (show)

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(-4)

Alpal7

Jul. 31, 2015

Under rating threshold (show) This is just a ripoff of swarm simulator.

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(-1)

daudle

Jul. 31, 2015

Under rating threshold (show) the achievements for buying stuff to 1.00e03 is greyed out like I dont have it, but the progress bar is full

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(0)

kmwill23

Jul. 31, 2015

Under rating threshold (show) So in the past few days I think I found a way to describe what exactly is hurting my game. I follow a simple path: I grow until I gain more employees than I currently have, so a doubling effect. I lie a little bit though, previously I was growing at a 10x rate before starting over =) But doubling is enough to keep me interested. However, right now I am 3 days into the same run I started with 3.0.0, and I just crossed a 10th of my current employees ready for starting a new company. This means after 3 days for idling and clicking, I have essentially not grown. The balance should be some level of acceptable growth within a 24 hour period. For me, that would be a doubling of current employees, which is much more balanced than pre=3.0.0, where I could get x10 growth in hours.

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(1)

chilly2go

Jul. 31, 2015

Under rating threshold (show) it would be nice to have the option to get the notice about a production upgrade after I got twice as much as I need.

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(0)

jwbigredd

Jul. 31, 2015

Under rating threshold (show) I am capped at 1000 influence. How can I get more? The next upgrade is 1500 influence.

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(-1)

JardianN

Jul. 30, 2015

Under rating threshold (show) 3.28E7 influence in marketing plus. 3.28E7 =6.55E7 ...am I the only one seeing something wrong with that math.

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(0)

Developer response from Moczan

Those are probably rounding errors that are caused by the way floating point numbers are implemented in Flash.

CCCP969

Jul. 30, 2015

Under rating threshold (show) even with 1m employees, there is no point for me buying anything higher than Files in large quantities, im not sure if the game is worth playing more time unless there will be something thats changed

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(0)

Developer response from Moczan

New end-game content will be coming around next week, with new data tiers, achievements etc. which will incentive buying higher tier units too.

Moczan

Jul. 29, 2015

Under rating threshold (show) Thanks everyone for feedback, I understand that current employee gain is worse than in previous version and I will try to adress it in next upgrade.

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(4)

splejx

Jul. 29, 2015

Under rating threshold (show) ...I've capped employees at 100 000 for people importing from pre-0.3.0.0 to ensure that you progress along with new content... Sounds like something went wrong with the conversion of the save game to the new version. No 100k employee cap happened for me and it doesn´t look like a hard reset would solve the prob.

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(2)

kmwill23

Jul. 29, 2015

Under rating threshold (show) Yeah, I have to jump in and agree that the 3.0.0 update made the game not fun. Can't really quantify it other than "I had fun at first" and "After the update it is no fun." Maybe its the speed? Lack of perceived progress when restarting a company?

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(10)

jarjarbuggle

Jul. 29, 2015

Under rating threshold (show) employee gain is broken. Each tick of gain new employee gives you a percentage bonus to employees, which is interesting. The problem is that it is based on new employees to be gained, and on reset this is set to like 1. But, the amount of spreadsheets needed to cause this tick to happen still continues to rise exponentially! If you are going to do a percentage based increase in employees, it should be based on total employees earned, not just in the current reset.

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(15)

BigKane2004

Jul. 29, 2015

Under rating threshold (show) @Moczan i think you misunderstood me, I didn't lose employees, i literally can't get any new ones, like RiceKrispies said, it would probably take years to double my current employees since i can only get less than 0.000000001% of my current employees with my next reset

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(4)

RiceKrispies

Jul. 29, 2015

Under rating threshold (show) I'm in the same boat as BigKane. I have e22 employees, but after days and days of work, pretty much to the cap of my abilities, I can only gain e14. It'd take me literally years to double my employees. There's no reason for me to play at all anymore.

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(11)

Linth

Jul. 28, 2015

Under rating threshold (show) Hm, everything seems alot slower since the upgrade, plus I lost a whole bunch of employees. I'm sorry to say that I won't be playing this anymore. The upgrade ruined it completely for me. I somehow went from over 1e14 employees down to 1000.. plus everything seems to have a much worse response time. Like when i click "buy all" it takes like 0.3 seconds for the game to respond. This might be a fault from my end, with my computer or something, idk, but I thought I should let you know.

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(2)

Developer response from Moczan

I've capped employees at 100 000 for people importing from pre-0.3.0.0 to ensure that you progress along with new content, I hope that future updates will change your mind and you will come back and give my game a second chance, because I'm confident that with time, hard work and dedication it will be much better than the original version! :)

JTRASER

Jul. 28, 2015

Under rating threshold (show) can someone help me start? im so lost but i wanna play

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(-1)

splejx

Jul. 28, 2015

Under rating threshold (show) You totally messed up the employee system as bigkane said. Not worth to start over anymore.

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(3)

DonJonBB

Jul. 28, 2015

Under rating threshold (show) original game save got deleted, ayand..started a new one, played yesterday and save got deleted again so..

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(-1)

BigKane2004

Jul. 28, 2015

Under rating threshold (show) I have 8e24 employees yet i struggle to get even over 7e14 employees for the next reset, and I'm pretty much at the point where i cant raise the Hard Drive much further (have them at 6e39). So Game Over since i cant get any employees?

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(18)

Developer response from Moczan

I understand that losing so much employees can be disheartening, but all new content will be balance with the new progression in mind so keeping the old number made no sense.

OfficerNasty117

Jul. 27, 2015

Under rating threshold (show) To be more specific, only the page and column discounts are functioning.

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(0)

IlGreven

Jul. 27, 2015

Under rating threshold (show) Reduce X cost by X% upgrade is resetting back to 0% when I reload, but it still says it's reducing by 50%.

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(0)

OfficerNasty117

Jul. 26, 2015

Under rating threshold (show) The employee bonuses need work. I have everything purchased (at least, the discount) and i saved my game closed and upon coming back only a couple of the discounts are functioning the rest are charging full price and my employee purchases are still present. Just wanted to bring this to your attention if it isn't already. I do enjoy and wish to thank you for the game.

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(3)

Developer response from Moczan

Thanks for pointing it out, I'm uploading a quick fix!

themachinegun

Jul. 26, 2015

Under rating threshold (show) IDEA:a buy all button that buys all possible upgrades or units

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(5)

Koopacooper

Jul. 26, 2015

Under rating threshold (show) I'm curious, what's the formula for spreadsheets per xth employee? I'm guessing there is a formula, probably quadratic or cubic in nature? :)

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(2)

Developer response from Moczan

The formula is being tweaked all the time but the first iteration was based on logarithmic function!

Moczan

Jul. 26, 2015

Under rating threshold (show) Sorry, due to a bug I had to rollback today's progress for some players, it should all be working properly now (version 0.3.0.3 is the most recent one).

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(0)

nadiakasper24

Jul. 26, 2015

Under rating threshold (show) Yup...cool new updates...all good things added. I mean now it's going to take me years to go from e30 employees to e31, but no biggie :D Next update definitely needs more of those employee bonus maybe starting with an extra +e1 per upgrade level bought. It would definitely balance things out a bit better.

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(3)

SkyCharger001

Jul. 26, 2015

Under rating threshold (show) Could you add the option to switch marketing notification between 90%, 100% and X seconds till 100%? At the moment 90% means 15+ minutes till 100% for me.

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(12)

Developer response from Moczan

Custom notifications for every panel is one of the features coming soon!

FrankL24

Jul. 26, 2015

Under rating threshold (show) Why not have upgrades, like using influence and data you can bribe governments to do stuff like: More colleges, better education system increase interns generation by 2. Cost XData and XInfluence, or politics points? Something simular should be good.

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(3)

Developer response from Moczan

Yea, I definitely want to add more complex upgrades, politics sound like a nice addition to the stuff there already is in the game!

NormanY3

Jul. 25, 2015

Under rating threshold (show) Completed the Game already and all its achievements. Need update SOOONN!!! :) Thanks for the game anyway

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(2)

willsir12

Jul. 25, 2015

Under rating threshold (show) add auto buy

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(-1)

willsir12

Jul. 25, 2015

Under rating threshold (show) an auto buy setting will come in handy for trips to the bathroom

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(-1)

nadiakasper24

Jul. 25, 2015

Under rating threshold (show) So...updates soon? I'm at 1.01e39 employees, and by my calculations it is going to take days to get to e40, and months to get to e41...

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(5)

Developer response from Moczan

The update is actually coming later today!

LuisDanielBarros

Jul. 24, 2015

Under rating threshold (show) Don't get me wrong, I love these types of games, but the game has no aesthetics, it would be cool to at least have an image of my own company, or just how much I've spread across the map, it's just not rewarding to play a black and white soup of letters.

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(-1)

Koopacooper

Jul. 24, 2015

Under rating threshold (show) Just wondering - Is there a stat anywhere that says how many companies you've had? :)

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(5)

JoseB180

Jul. 24, 2015

Under rating threshold (show) How about some color?

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(7)

RedCheifT

Jul. 24, 2015

Under rating threshold (show) @PHRAXAS i know but this is updated

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(3)

Phraxas

Jul. 24, 2015

Under rating threshold (show) This is Swam Simulator re-skinned.. No.

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(4)

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