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When you get the same Gameplay tile multiple times, the rewards should increase. Like, after I've gotten Mining for Fish 10 or 20 times, I should start getting multiple credit cards instead of just one.
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it's a really fun idea but it feels like it needs more to it. maybe upgrades for the game play from their own separate lootboxes or something
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ok, Hit 100%, was a neat little diversion. I did find a couple little issues with this game that I wanted to bring to the Dev's attention.
According to the stats screen I've got 100%: https://imgur.com/zrZmThG
However, on the pictures of what's collected the 5th button is still showing as undiscovered. I am also able to select from all 5 buttons: https://imgur.com/ZryMsTh
Additionally, there is no option for BG selection to pick any of the Backgrounds you have unlocked. There's a gap where I'm assuming it should have been (Unless this is more meta humor about a game selling lootboxes when it hasn't shipped with all the features it should have lol): https://imgur.com/8gOzUmQ
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or two other things:
4) a ressource per second counter (expected)
5) speed up ressource gathering with the amount of wasting money by duplicates!
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Its really a funny idea to joke about the new gaming industry trend with juke boxes. And even it is annoying in the end, to buy thousands of double items (you should count them in statistic screen or should count ressources spend for duplicates!) thats the way how loot boxes work and keep people continously spending money. Perhaps a very good way to increase the awareness of this topic!
But three suggestions for the game from my side:
1) to speed things up: make an extra loot category for Limit booster!
2) add statistic about duplicates and how much ressources spent on duplicates (minus the measly compensation)
3) for the gameplay: add the probabilities for getting the ressources! Its just guessing what to choose and if things with more reward pay off in the end.
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incredibly annoying to "idle" when even looking at the comments below pause the game. The game has to be displayed on the monitor (not even minimazing on its on separate window will work) for the game to run.
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I get the point you are making about how un-fun loot boxes are, but you also have to consider that you are making a game about the loot boxes, and while a joke is funny, playing that joke for any length of time means few people will even bother to play longer than a few minutes.
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100% completion. Cute idea but contains major flaws. There is simply no good reason for the buttons not to register clicks, it's very difficult to tell at a glance which items you have equipped, and I found that for such a simple game it does a very poor job of explaining itself. All this, in combination with lack of a prestige mechanic, and the save loss issues that have been reported, lead me to rate this one 2/5.
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I feel like maybe people are taking this game a little too seriously - I'm pretty sure this is just a quick commentary on the EA model. The 'flaws' we're complaining about are pretty much the same crap we're being force-fed by some major devs. If they won't listen why does MOCZAN have to?
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Dude, it's not cool to steal a AAA game and put it on Kongregate. If EA finds out you put Battlefront 2 on here they'll probably do a sue.
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"- 0.8.0 will now properly save/load your Level and Exp" he said, LOL. Lost savegame again. Did 0.9.0 fix it? NOOO. If it takes 10 versions to get the savegames to work, count me out!
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Eh, this shit ate my save a third time. I -did- give it a second and third chance but nope, 1 star and I'm out... a game that doesn't keep your save is a game not worth playing.
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Not even a "congratulations" screen for 100% completion? It would seem the perfect place to put in one last dig at the lootbox casino games but you have not pulled the trigger. Oh well.
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Have you considered working on details and verifying your work before sending it out to bigger audience? You could get better score and fight for kong monthly price as ideas are average good... just how its being done is poor.
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Really nice game & idea - only one problem - sometimes buttons doesnt work (the place you have to click is not 100% the same as the picture/size of the button - especially in lootboxes screen < >)
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There should be a final "win" screen once the player 100% completes the game telling you that you just mortgaged your house and went complete bankrupt .
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things that would improve gameplay/replay value: a reset button and the option to buy more than 1 box at a time.
Also I found the handling of duplicate items confusing. Maybe just show new items and if it's a duplicate only show the resources one gets instead? I first thought I improved some ability by 10 gold.
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Level 105, and I still haven't unlocked the final game despite throwing all my credit cards at the Gameplay Lootbox. If I assume that there is a 1-in-12 chance of getting any given gameplay for every level I earn, the chances of never unlocking a single game after 105 levels is less than 0.0002%. Clearly there is some behind-the-scenes rigging going on here.
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This is one DUMB game.
All you need is to unlock the 3 time-reducers AND the highest-value option for each "game".
Overall, 1/10.
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It's a well made game, and I love the humor and satire. However, my experience was that in under 24 hours of runtime, I got 100% completion, 15/15 equips for each gameplay, and maxed out the costs for every lootbox option. I'm now level 123 (and rising) with 1200 credit cards to spare, so I'm marking this version complete. I look forward to updates for the game, but I'm afraid you may have made this one too easy for now.
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I think it's ridiculous that I've been playing over 3 days, and I still have 5 gameplay lootboxes left to unlock. There needs to be a way to increase how fast you get those credit cards.
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in the everything lootbox section there is no number and the selection list is blank... i can't see what i'm choosing
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guys! if you want to open lootboxes even faster, press space after you bought one and it will buy another of the same type!
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Just a heads up! I noticed in a patchnote it said the UI shouldn't freeze if you buy lootboxes too fast, but it just happened to me. Granted, it is my first time playing, but I thought you should know anyway.