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very good game! 5\5
i really liked this game
it did took me a while to get to a level where its easy lol
but great job!
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Nice game, original concept and good execution. Needs some polishing and bug fixes. One bug I noticed is that when you summon something, you can go back to the summon menu and while everything in the game is paused, the summoning timer keeps going so you can summon six helpers without anything happening in game (just don't summon anything while a summon is still in progress - you'll lose your mana and not gain a companion)
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game was too easy, upgrades comes too fast to my taste, it is a greate game, I would hope for a little more challenge too it. It took me about 25 min. to complete, would love to see this game come to a better ending and a more long-time game play. Graphics are great, love the music, but would certainly love too see more ''destroying sounds'' expecially when killing bosses, and maybe whale sounds when you eat stars! Thx for the play!
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Needs much better upgrades. They're really repetetive, I don't really care which one I summon. They all increase the damage I'm dealing, so it doesn't really matter. It's hard to tell what's going on and what to do. The upgrades should include giving the whale thing some weapons or just something to change its look. Every level I just have a whale eating what it finds and 6 little shooters.
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A few suggestions:
More levels
Ability to set default AI for newly created minions
Descriptions on what the minion upgrades do
Descriptions of what the skill does at max level
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all challenges completed :D
it just sucks that if you completely want to upgrade one of your homies you would need a whole day, or two i think. which sucks cause you can finish a level within a minute
but nevertheless a nice game
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Fun game, though I don't see the point of leveling my minions beyond level 10. Getting even just one to lvl 99 would require a ridiculous amount of mana, no?
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Cool theme i really wanted to play a game like this the entire week eating stars planets and the fact you are the Harmony Keeper
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As has already been said, this is a fun game, nice simple controls, decent graphics, music that doesn't drive you mad and enough of a challenge to keep you interested. Having said that, I have a question and a complaint. The question is: why have the guardian ships upgradable to lvl 99 in game when there is *NO* chance of doing it?. The complaint is: it's too SHORT. Just as I was starting to get into it ended. While I like the game, I'm just not interested in playing the same six missions over and over...not even to beat all of the challenges. More levels please!
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Cool, a game about Galactus http://en.wikipedia.org/wiki/Galactus
Your guardians are like the Silver Surfer.
You're essentially destroying all life on those planets you eat and the enemies are the last defence of the planet's doomed inhabitants.
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great game needs more ships or you can upgrade your whale with a weapon....needs more lvl's any way loved this game plz make another 1 =D
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Absolute strategy that works for all: upgrade maximum HP to lvl.5 so you won't need the healing guardian any more, use only the last guardian (purple pig). create 3-4 of it before upgrading (quantity beats quality), apply statics 4, stay as close to boss as possible --> win all challenges.
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Under rating threshold (hideshow) I love my space whale that summons little ships while he eats planets the size off footballs ^^
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the last boss is much easier than the other ones and why does the last planet take so long to eat it there are no enemys??
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I had typed out a really really long comment on all the things that could use improvement and the things that don't make sense, but it was 4 times the maximum character count for game comments... Yeah...
Highlights of that wall of text: Stars > Planets, not the other way around; could have made it a free form game, allowing players to choose what planets to eat to create harmonic star systems or chaotic ones; enemies don't really make a whole lot of sense; summons are not balanced in the least bit, some completely useless, others ludicrously OP; targeting AI needs some work.
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My first reaction was to complain that the stars being so much smaller than the planets made no sense at all. Then it occurred to me that I was playing a game in which a cute lovecraftian space monster magically summoned semi-sentient space pistols to protect it while nomming on planets to preserve some odd celestial harmony. Suddenly, realism was a lesser concern.
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Um, honestly? I keep playing it even though I've finished all the missions because it feels like there's an easter egg I have missed, or perhaps it is simply the fact that it feels like too little to whet my appetite for planetary destruction, also, feel a little let down that all my hard work during each mission gets completely obliterated when I have to finish, because every single mission I've had to sit there and grind my guardians to make them strong again and again.
The finishing touch from my POV as a player would be to have some kind of after-game bonus, there's loads of avenues because of the originality and imagination that's been put into this, so I won't say set a bar that might be too far-fetched for you to reach.
REALLY hoping to see a sequel at least.