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With all the snarky mission intros, I was really expecting an ending cutscene, or at least a "we won, go us" text box. Minus 2 stars for disappointment.
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Its a good game but there are things that are kind of frustrating. After reaching an enemy base, it's really annoying to watch all my units attack the base rather than then enemies that are firing at them. For units like the sniper, i hate how if theres a hill, the sniper will shoot straight into the hill for no reason.
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needs different game mods
For example, one where you get a limited number of each equipment and gotta beat the level with that
Survival mod would be nice too, with increasing number of enemies rushing at you
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It doesn't appear possible to earn enough talent points to unlock all of the upgrades - how about letting you repeat levels to gain more exp, or at least getting exp from beating challenges? The game is easy enough to beat without all of the upgrades, but it would be fun to get to use all of them!
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NOTHING is more frustrating then when it tells you to make a certain number of a certain combo, and when the armor and gun are both active, it decides to suddenly drop one down to make room for another that has become available and now you have to wait another cycle.
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No exp for failing a level! Then it is just time that gets you the win. By the way, what an idiot are you if you fail levels in this game??? Game looks very good, but same strategy every time :(.
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Strategy ? where ? it seems you just have to click on updates over and over and wait for... em... the "level completed" panel.
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I would welcome a VS mode or more levels. I haven't put one point in defense and never did the same level twice, so it's a bit too easy. But other than that fun game!
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Larry247: Are you serious? You want a reward for failing? That's kind of pathetic. I guess you must like games where skill can be replaced by grinding. Where's the fun in that?
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This is bullshit,man.I just LOVE having no camera control...im sorry,game is nice,really,but your idiotic idea of auto-scrolling sends it all to hell.
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The auto swaying back and forth gets me sick feeling and headachey. Make it more immediate somehow even if i have to press spacebar or something.
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@Yinan no it makes sense to not allow equipment to continuously build up becuz then u could just by time till u make n effortless win and what strategy is there to that? and ur not neccesarily being penalized, but rather penalizing urself.
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well i really like this game ,nice concept i find the camera movement necessary to build the best soldier beats doing it manually , well thats what i think
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pro's:
fun to play around with armor/weapon configurations
the art is awesome
its not insanely hard, but if you dont know what your doing, you will lose
cons:
the same strategy works for almost every level, thus eliminating the need for creating new strategies.
armor upgrades cooled at the same rate as a certain weapon making the two almost always seen with eachother and thus limiting the amount of creativity to be had.
can become more tedious then fun, but only late in the game.
the campaign was still offering suggestions up to the last world.
all in all, a solid 4/5 in my book. good game. im a sucker for RTS side scrollers. XD
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Great game, very fast! On the plus side is music, graphic, captain acid and assassin sniper, on the minus side is deployment of weapons and armor. I would like to have fixed slots for armor and wepons so when I want to deploy captain acid I know I need to click on 5th row 1st and 2nd column, and don't have to look for those buttons. Most of the time I spent reading the deployment buttons instead of assessing the situation on the frontline and developing deployment strategy. Also shotgun is useless, add some more weapons or more speciall units.
Waiting for Robot Clashes 2!
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would be nice if you could have more than just 1 equipment in stock. 'I mean, y do they just stop producing the weapon (or armor) after one is build? You shouldn't be penalized just because you wait for the right moment do deploy all your equipment
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The generic game: Push forward...stupid cannon, pushed backwards...,push forwards, sniper for the kill. Da End. Boring?
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a bit repetitive. Manual control of the camera would be nice, since it needlessly keeps switching back and forth. But the concept was decent enough.