Games Achievements My Kong Sign In

Comments for Robot Clashes

« Back to Robot Clashes

Caos35

Jan. 20, 2011

Under rating threshold (show) This'd be a great game, if it weren't the same tactic repeated again and again. I found that you can win without even thinking about the combinations of armors and weapons (just spamming them as they become available) and it doesn't take too much longer. The side scrolling I found to be handy, as you can keep an eye on the action and also more easily time drops to make sure your combo is being picked up correctly (rather than a weapon for one person and the corresponding armor for the second person). All in all, needed a bit more variety, but is still a fun and well made game.

+ - !

(2)

gameowner3

Jan. 20, 2011

Under rating threshold (show) it is very annoying that upgrading a weapon only saves you 3 seconds for 50 seconds of waiting for the money

+ - !

(2)

adrin

Jan. 20, 2011

Under rating threshold (show) the buttons swapping places every second is VERY annoying

+ - !

(1)

EvilMONKEY11

Jan. 20, 2011

Under rating threshold (show)

+ - !

(-3)

DragonArcherZ

Jan. 20, 2011

Under rating threshold (show) The battle wouldn't take nearly as long if my units weren't dumb and when the enemy came just keep shooting the building. If they shoot the units then the buildings, I'd be able to mass a way bigger army, and win way quicker. Can we at least have some sort of basic control? (Retreat, Attack, Stop)

+ - !

(4)

tomonguitar

Jan. 20, 2011

Under rating threshold (show) above all, it needs a "fast forward" option

+ - !

(0)

bayne420

Jan. 20, 2011

Under rating threshold (show) well even if you destroy the enemies base with conditions, build X unit and killing streak X times, will still complete the level. So far yea its very repetative, still its a cool concept, needs air units or maybe cloaked ones to add a degree of tactic

+ - !

(0)

Aloysius_Knight

Jan. 20, 2011

Under rating threshold (show) *you get experience (sorry about that)

+ - !

(0)

Aloysius_Knight

Jan. 20, 2011

Under rating threshold (show) Maybe have an endless level would be fun and make it so you experience for x amount of time you survive. b/c its kinda boring playing levels over to get all the branches of the talents tree.

+ - !

(0)

ButtercupSaiyan

Jan. 20, 2011

Under rating threshold (show) Drop box, click updates, switch to other browser window... come back in five minutes, repeat. :(

+ - !

(0)

XX45XX

Jan. 20, 2011

Under rating threshold (show) wtf is a rocket salve? lol

+ - !

(0)

Dizuki

Jan. 20, 2011

Under rating threshold (show) Its missing. . . something.

+ - !

(0)

RedeemedWahrior

Jan. 20, 2011

Under rating threshold (show) The grenade throwers are brain dead... On map 3-challenge, they will blindly throw their grenades into the center CEILING, causing the grenade to bounce back onto themselves instead of into the chamber full of enemies. X_X

+ - !

(0)

bentup123

Jan. 20, 2011

Under rating threshold (show) An auto drop would be nice.

+ - !

(3)

cool2die

Jan. 20, 2011

Under rating threshold (show) very nice .

+ - !

(0)

crasherdog

Jan. 20, 2011

Under rating threshold (show)

+ - !

(-8)

NoWorries

Jan. 20, 2011

Under rating threshold (show) I don't see why people complain about no xp from losing, it seemed pretty impossible to lose. The concpet was nice, the game was fun, the art was great, it was just too easy all the way through.

+ - !

(7)

domo21

Jan. 20, 2011

Under rating threshold (show) needs a fast-forward button

+ - !

(3)

Izmejojo

Jan. 20, 2011

Under rating threshold (show) AI in this is just plain stupid. I'm not going to shoot the enemy, cause I'm too busy shooting the building! And challenge levels don't give exp? LAME!!! Camera's fine with me, but it just turns into a sniper war after awhile. Sniper+Captain armor = win! 3/5

+ - !

(6)

bluenightdragon

Jan. 20, 2011

Under rating threshold (show) can you stop making us going back to the base like when we click the armor or the gun it take me back to the base that's not right

+ - !

(7)

eugenetwj

Jan. 20, 2011

Under rating threshold (show) Its easy to win. To gather heads, let the enemy kill some of your troops. When they cross the bridge (high point) the head of all the enemy that dies will fall towards your troops. Keep your attack balanced so the enemy dies on the slope. When you collected enough heads, upgrade all the buff and weapons to tier1 first. With all at tier1, you can mass upgrade 5 troops with buff and weapon. Then continue to crush the enemy or further upgrade.

+ - !

(2)

MortalRecon

Jan. 20, 2011

Under rating threshold (show) I want the comanders hat.....o.o

+ - !

(2)

Stickbabiga

Jan. 20, 2011

Under rating threshold (show) This is the only game I've ever played when the team at the BOTTOM of the hill has the advantage.

+ - !

(1)

lilpete100

Jan. 20, 2011

Under rating threshold (show) i dont get why everyonr cares about the camera it doesnt even matter what you see on the screen it makes no difference whatsoever

+ - !

(2)

M3ZZ

Jan. 20, 2011

Under rating threshold (show) + for badges

+ - !

(1)

Belavoochi

Jan. 20, 2011

Under rating threshold (show) I'm not sure if this game could get more repetetive

+ - !

(3)

Octoban

Jan. 20, 2011

Under rating threshold (show) Snipers and rocket ftw.

+ - !

(-1)

federico77

Jan. 20, 2011

Under rating threshold (show) Planet 2 Mission 3: Our scouts told us that we got a hostile base just infront of us.... LOL

+ - !

(-1)

NollieFlipX

Jan. 20, 2011

Under rating threshold (show) Too much repetition, and no exp gain from loosing. If you want to replay the other levels for more XP then it's even more bootring.

+ - !

(1)

Cozmic555

Jan. 20, 2011

Under rating threshold (show) i got some good idea for when redoing lvls u get half the exp also 1/10 for failing also mabe like the other less time for crystals mabe u could have less spawn time for normal bots also mabe u could use 3 crates at a time mabe armor stacks and the wepons mix like spray+acid=spray acid or ice+sniper =sniper that freezes also yes the camera is anoying but overall 3.5/5 could be 4.5 with tweeks and mabe a lvl editor for 4.8

+ - !

(2)

Tombala

Jan. 20, 2011

Under rating threshold (show) I thought this would be boring but it actually is not. 5/5

+ - !

(0)

SpirituInsanum

Jan. 20, 2011

Under rating threshold (show) The game has a great potential, but the UI really needs a few tweaks. Among other things, the description panel for armors and weapons shouldn't hide 1/4th of the screen (and most of the time the 1/4th of the screen containing enemies), and some control on the camera would be welcome. Other than that, I really like it ^^

+ - !

(2)

tozz777

Jan. 20, 2011

Under rating threshold (show) suggestions summed up: manual camera control, differnt strategies every level, auto scrolling annoying, exp for failing levels

+ - !

(5)

AWESOMEGUNMAN

Jan. 20, 2011

Under rating threshold (show) You don't get any exp. when you lose but at least you can Level grind.

+ - !

(0)

dreadnought10

Jan. 20, 2011

Under rating threshold (show) One of the things this game definately needs is the ability to refrain your robots from attacking (e.g. keeping them in your base to store them up).

+ - !

(2)

butterflysigh

Jan. 20, 2011

Under rating threshold (show) nneds to prohibit snipers from getting energy. seriously. it's no fun when your sniper has the charge and the goal is too close to the spawn point

+ - !

(2)

icesoul56

Jan. 20, 2011

Under rating threshold (show) needs badges

+ - !

(1)

A1Garage

Jan. 20, 2011

Under rating threshold (show)

+ - !

(-15)

jpod09

Jan. 20, 2011

Under rating threshold (show) Good game, but I had to give it 4 stars because it's just super repetitive.

+ - !

(3)

udscourge

Jan. 20, 2011

Under rating threshold (show)

+ - !

(-3)

udscourge

Jan. 20, 2011

Under rating threshold (show) as far as i can see, you can't customise your robots, you should a customisation section, because looking at the same red head is a bit boring after a while.

+ - !

(3)

Inskeepruler

Jan. 20, 2011

Under rating threshold (show) So yeah one of my juggernauts went underground. Wow. Ha

+ - !

(-1)

Bluestorm83

Jan. 20, 2011

Under rating threshold (show) Have a smaller window to see your guys spawning, to queue up weapon and armor kits. Manual scroll would be good too. And also, I'd like to be able to set troop behavior. Like prioritize targets, tell them to shoot at the base, or Juggernauts, or regular units. Tell Assassins or Snipers to hang back behind armored units. And I'd like run speed or even spawn speed linked to armor types.

+ - !

(4)

Quagaar

Jan. 20, 2011

Under rating threshold (show) i don't understand why enemy snipers 1 hit kill any of my units, but my snipers take several shots to kill anything even with a damage increase armor. is the damage boost talent outclassing my armor boost talent by that much?

+ - !

(1)

Alkalannar

Jan. 20, 2011

Under rating threshold (show) Why does the 'offensive' tree spawn armor while the 'defensive' tree spawns a weapon? Just saying...

+ - !

(1)

GrizBe

Jan. 20, 2011

Under rating threshold (show) Its fun for a while, but then it gets extremely repetative as the same stratergy works on every level. Its a decent concept, but pretty much it boils down to waiting for a gun and armor to be ready, dropping both, rinse and repeat.. and that gets boring fast. 3/5.

+ - !

(5)

d736

Jan. 20, 2011

Under rating threshold (show) O M G! HEADCRABS!!

+ - !

(2)

Dowon_7

Jan. 20, 2011

Under rating threshold (show) would be better if it had smarter AIs cause when my snipers were shooting the base they couldnt move down their guns to shoot the oncoming robots on the other side

+ - !

(3)

steve1212

Jan. 20, 2011

Under rating threshold (show) the times on the guns arent right..

+ - !

(11)

Johnnie_The_Hat

Jan. 20, 2011

Under rating threshold (show) I gave it 4 stars because the concept is good, but it is by no means challenging. You got something there though :)

+ - !

(4)

  • add a comment
Developers Players Support YouTube TikTok X (Twitter) LinkedIn
Join the conversation Join Discord
Terms of Service Privacy Policy Code of Conduct
© 2026 Kongregate