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spent the first level trying to work out which side my troops come from, didn't do anything to try and lose and figure it out and I still won
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I'd personally love an ability to control my troops, I hate when my snipers just decide to shoot at their spawn when they could just dominate their troops one by one
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Could use some more variation in the maps, sniper's are more useful then others because of the distance between bases and the hills make excellent sniper spots. I suggest some maps with less distance between bases and maps made up of closely spaced hills, would make the shotgun much more attractive I don't usually grab one.
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@edge the assasin adds damage but no armor which is perfect for sniper since a sniper uses long ranged damage and does not take much damage(stray shots)! unless its against another sniper (1/5 chance)....the rest will have to walk right up to even shoot at the sniper which makes it perfectly possible for the enemy to pick up the head
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has anyone noticed that Hillibsaf's dp picture thingyy humps in exactly the right timing with the menu screens music ?? XD
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*TIP
when you get your juggernuat you should save up the armour/weapons until he spwans and
then escort him to the enemy base, surefire way to win XD
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Too easy, not immersive enough, and no major variety in the levels. No major bugs in gameplay. Could be good with some tweaks.
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Drop crates and watch your team lose. This game is the absolute worst execution of this game concept that i have ever seen. A very much deserved 1/5.
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You definetly SHOULD get exp from losing aswell I mean come on 20 mins on the one stage and it lost just due to there sniper spots being at the right angle and your spots at there base only hitting there thing and not the units..... maps are against you :p and um yeah total waste of time if you lose
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favorite config: armor 1 spray gun - armor 2 freeze ray - armor 3 shotgun - assassin sniper - captain acid gun. get the sniper as early as possible and use armor-only normals to act as human shields to protect the sniper, then build up the other stuff and set up the cycle. finished 4-5 that way in just under eight minutes.
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Great game, as mentioned by others, the scrolling back-and-forth needs a bit tweaking, the infinite turrets doesnt really affect me much, perhaps you should max out offense talents first just like how i did.
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strategy: buy everything except shotgun, always combine sniper with either captain or assassin when possible (even if it means waiting up to like 5 seconds), = you win 100%
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One thing I didn't like about this game is that when after cooldown of the equipments.....they shift. It is much better if they just stay still. There are many times that when I click the icon I want to drop but at the same time one or few more finish their cooldown and shifts thus clicking the unwanted equipment. This screwes up my equipment combination and most of the time almost gets me killed.
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Although you do the same thing basically every level, it definitly dosent take away the fact that this game is the most fun ive had on kong for a while
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I agree with NeeL, but instead of CTRL + Click, it'd probably be better to have it double click to spawn one item, and allowing people to click an armor and a wep to spawn them both at the same time (some people are lazy and prefer to control everything with just the mouse if I can ...like me XD)
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I hate the fact that u need to get the "robot heads" as ur skull resource, i mean, its original, but its just me or when un shot down a enemy it rolls back to their base, as well as ur robot heads, that makes some levels too slow.
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Is it just me or do only the last talents really do anything. I havent seen an enemy get even into my cannon range so i never get defense. 4/5 it could use some better talents and maybe that you could upgrade the crates out of game too? Something else that could be cool is manual screen control cuz sometimes i wanna see what im up against.
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I just cant make that freeze 8 enemies thing i have shot around 200 shots whit it and freezed once GOD i have been doing this 1 level for 15 min
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I hate snipers -.-
They just camp behind and when my soldiers start to go foward and attack them another one of their soldier come out behind them and kill my soldier and the sniper keeps attacking my base -.-
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Very nice graphics. But I don't like the lack of involvement. If there was a way to control you guys or make them run in group it would be a great deal better.
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There should be a skill tree for resource gain. Takes a while to get enough energy for higher upgrades for our soldiers.
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also could use a higher difficulty mode, played all the way through without losing and my base never dropped below 75%