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Sweet. It took all night, but I completed all the levels and challenges. Only made it to level 18, but the very last challenge level was intense.
Cool game.
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Click. Wait for 30 seconds. Click. Wait for 30 seconds. Click. Do I need to go on? Really, really boring although great idea and concept. Just so boring. I'd rather chop my arm off with a pencil than continue past level 10.
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As already mentioned in the comments, the constant switching around of the weapons once they're finished is quite annoying and more than once screwed up my weapon setups. Sometimes I tried dropping weapons on troopers running under my base so I'd get my stuff deployed a few seconds earlier, but while they pick up armour and weapon at the same time if they just walk in, they'd sometimes pick up only the weapon. Why is the situation handled differently from entry? I even noticed that sometimes they'd pick up the armour only and happily walk past the weapon. That screwed around with my weapon loadouts even further.
I don't think the autoscrolling is that much of an annoyance, though. There's not much to look at anyway, it's all automated.
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Gemes reakky well done, loved it, 5/5 but the fact that u always have to go for assasin snipers is amm well not too good, mb .
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glitch i have access to all levels but my level and talent tree and gear is gone i ran ccleaner with out clearing internet cache
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It's quite annoying that the weapons and armor rotate when they are ready, sometimes making you click the wrong gear to deploy.
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so i was killing the 2nd tentacle and destorying thier base (it took me over 15mins and i lost)
then i noticed TALENTS lol :DD
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1. Fix the auto-scroll, while it is not game-breaking, it is certainly annoying.
2. Fix the auto-sort of the crate drops. Nothing more frustrating than dropping assassin armour and then clicking on sniper just as another weapon finishes and puts itself in the same spot.
3. Hotkey control of crate drops would be much easier and solve part of the problem of #2.
4. Repetitive gameplay is repetitive, but hey, it's sort of the nature of the game so I'll let this one slide.
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Could this game get any more boring? I watch my little soldiers march across a straight line, without any input, as they fight other CPU controlled enemies. My only decisions are what powerups to get and when to drop them, and that's got to be the tiniest decision I could possibly make.
If there's more to the game, you should introduce it in the first couple of levels. I got to level three and that's as far as I cared to go.
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I can't see the upgrade cost. Trying level 1-1 (easy) and even after 400 or more resources and 175 kills (which takes more than 3 minutes) I cannot upgrade anything?
All that time no interaction is possible. Boring to watch, sorry. Not going to play this again.
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Juggernauts with a timer please!
Reset Data button on the menu would be great for a new game!
Cam control for mouse should be switchable!
getting exp for fighting against the doomed would be fair!
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just a few things i think would be nice.
Juggernauts have a timer to show when they're entering battle.
Juggernauts can also pick up upgrades.
heads roll to you no matter on hill or not.. Level when u have to freeze 8 enemies is extremely frustrating as to get the freezegun faster you must spend x amount of skulls.. and seeing each head roll back down the hill towards the enemy is very annoying.
as everyone else says cam controlled by mouse movement.. though i don't find it annoying myself. multiplayer would be great. :D
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why do my robots lock on enemy base and shoot only a it but an enemy snipers have a great pleasure of periodically shooting at my units instead of base?
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I think armors and weapons should load alot faster. 40 secs with lvl 1 just kills the speed of this game making you look at normal robots most of time
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I find that the maps sometimes favor a side by making more shots hit the ground. Like a sniper will kneel down and start firing, but his shots hit a little hill that the enemy happens to be near. The sniper then misses constantly and the enemy, with no armor or weapon upgrades, kills them.
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I too have achievables! BLEEP BLOOP! *100 GP, Post a Comment!* (Ohhhh yeaaaaah! *busts down a wall!!* OMG, I TOTALLY JUST NAILED BOTH A RED VS. BLUE JOKE *AND* THE KOOL AID MAN JOKE!)
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Exp should still count when you fail a level. Manual cam would be nice. A clear indication the game is over (no sense of final mission).
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I'd be able to enjoy this game a bit more if I had control over the camera, instead of it being fixed on your unit that's the furthest ahead.
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Strangely addictive but no sense of an ending. Is mission 4-5 the last one? Should be some kind of idea when we're done.
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sucks when my units attack their base instead of their units, and when they get close to my base they hit my units before base
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I noticed that I can change how my robots look like only when I beat almost the whole game! Why there is no green alien mask?=D I hope it will appear when I beat the challenges!:)