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Nemesis007

Mar. 25, 2014

Under rating threshold (show) When trying to load a game, you can press the x button to delete a save: but the game immediately deletes the save instead of giving a (sort of popup) warning screen if you are sure about it. Adding it might be a good idea to prevent any accidental misclicks.

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(1)

Developer response from momoguru

werd, will do

Ackerion

Mar. 25, 2014

Under rating threshold (show) Lost my saved game :( Well there goes a few hours of "work".

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(1)

rohlik

Mar. 25, 2014

Under rating threshold (show) awesome game despite its early stage played and defeated all officers, no more targets, the game shows only 1 objective: A) Escape I can not find anything to escape build 6 now I have refreshed the game, loaded saved state and on build 8 I see: A) Mine and Refine B) Upgrade Ship C) Destroy All Pirate Officers A - no reason to do anymore since B - already maxed out and C is already done what do I do now? Where is "the gate" guarded by the gate keeper? Was the last officer the gate keeper? Does this game have a decent end yet? there's no way to get some of the achievements (1k pirate kills, 5k laser and ammo shots): there's less than 1000 pirates pre-spawned in game (I killed all of them without waiting for more of them to spawn should I have mined instead of switching to trading completely after 1st stellar system)

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(0)

Developer response from momoguru

i am releasing the sandbox options window tonight. this will allow you set all the criterial for winning yourself. you will also be able to adjust just about everything dealing with map generation and such. hang tight :)

Cyndrakkos

Mar. 25, 2014

Under rating threshold (show) FANTASTIC work! Absolutely brilliant!

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(2)

robotguy4

Mar. 25, 2014

Under rating threshold (show) Destoryer is best spelling.

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(1)

Developer response from momoguru

got it :) thanx.

Skrep

Mar. 25, 2014

Under rating threshold (show) Here goes another suggestion: On trade goods window, put a button of Buy Max and Sell All, if possible..

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(3)

turl

Mar. 25, 2014

Under rating threshold (show) bug: heavy battery charge does not work :-/

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(1)

Developer response from momoguru

it does in build 9, just went live

Quizer

Mar. 25, 2014

Under rating threshold (show) Some of the asteroids are being mislabeled. Some 'Adamyte' is being labeled 'Gradeon' and vice versa in the main view screen when the target category is activated, but in the target list itself and the overlay, the labels are correct.

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(2)

Developer response from momoguru

should be right in build 9

WTFlag

Mar. 25, 2014

Under rating threshold (show) Needs resolution options. Can't fullscreen meaning I zoom out meaning I can't use the bigger ships.

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(0)

Developer response from momoguru

see if spacebar, + and - help

OakenB

Mar. 25, 2014

Under rating threshold (show) Manual flight controls are actually horrid. The very first fight against the pirate recons shows it all. They are too fast, and neither auto-pilot nor the manual steering helps. You just have to stand still while they fly around you shooting blasters. There is a game on Kong called Space Flash Arena, it's all about flying around in space and shooting other ships. I suggest taking a look at its control system, where ship direction is partially mouse-based. It's really convenient for the case of 3D space flight simulators.

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(1)

Developer response from momoguru

yeah, they could be much better with mouse flight and right click camera looking.

iamthepieman

Mar. 25, 2014

Under rating threshold (show) A better job system or in-station map/explorer would be nice. Some place to keep track of the sell/buy multipliers for stations you have visited and to be able to see a map of the systems without going there. Great game, really just need to add more content and make the interface for a few things better and you'll have a real gem.

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(1)

Selva

Mar. 25, 2014

Under rating threshold (show) Pause button critically needed for an otherwise very nice game!

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(2)

TBest

Mar. 25, 2014

Under rating threshold (show) *Someone reports a bug in the comments. Dev response instant, "Will have an update in 5 min." AWESOME! Instant 5/5

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(1838)

Developer response from momoguru

;)

MostlyJewish

Mar. 25, 2014

Under rating threshold (show) Inverted flight controls would be a cool feature. ;)

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(1)

Developer response from momoguru

indeed, this will be added.

lokion124

Mar. 25, 2014

Under rating threshold (show) typo on the Graze DX420

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(1)

Developer response from momoguru

on it.

otaku_lord

Mar. 25, 2014

Under rating threshold (show) I cannot stop playing this game... boss keeps giving me funny looks... Is there a way to submit

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(3)

lokion124

Mar. 25, 2014

Under rating threshold (show) also imagine how long it is to go from a star to another

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(1)

sclocher

Mar. 25, 2014

Under rating threshold (show) how the heck do i refuel?

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(-1)

cchris80

Mar. 25, 2014

Under rating threshold (show) Very good game, but why suddently it is "game over" without no reason???

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(-1)

j_talbain

Mar. 25, 2014

Under rating threshold (show) I'd love a toggle for equipped modules to active when you leave a station.

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(1)

Developer response from momoguru

dont forget hotkeys 1-7

warlord_x

Mar. 25, 2014

Under rating threshold (show) The Cruiser class looks kind of like a shark. *hums jaws theme*

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(0)

Developer response from momoguru

my son calls it that

lokion124

Mar. 25, 2014

Under rating threshold (show) magical beams glitch (hovering off ship)

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(0)

kopo12

Mar. 25, 2014

Under rating threshold (show) Genuinely beautiful game, while music is not awe inspiring, the gameplay, and the feeling it inspires in you is great. It makes space feel vast, empty and open, and not just set to a small area; like it should be. The controls, while confusing, make you feel like you're in an actual spaceship. Everything about this game is perfect, and deserves more work. I'm simply floored you're not charging people to pay this, but at the same time glad. ;)

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(-1)

gamerz01

Mar. 25, 2014

Under rating threshold (show) a good game but manual control for combat is bad...

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(0)

lokion124

Mar. 25, 2014

Under rating threshold (show) @troll,you didnt do at the tutorial did you...

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(1)

LordFlare

Mar. 25, 2014

Under rating threshold (show) A price multiplier tooltip over the stations would be nice so i don't have to dock to see what they sell/buy at. If there is already something like i don't see it.

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(5)

zstick

Mar. 25, 2014

Under rating threshold (show) There should be a badge for this game called "I mined a hundred rocks and all I got was this lousy medal."

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(-1)

RTerranM

Mar. 25, 2014

Under rating threshold (show) Minor quibble, sometimes names of systems in the Job List get obscured the text of their own job description.

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(6)

Trollingtonn

Mar. 25, 2014

Under rating threshold (show)

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(-3)

absconder22

Mar. 25, 2014

Under rating threshold (show) Auto-targeting does not target the closest target. I dunno if you wanted it to, but I feel like it should.

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(3)

Klatoo

Mar. 25, 2014

Under rating threshold (show) Impressive work. Some suggestions. 1) Display the Price Multiplier in the main station view (i.e. what you see right after you dock). 2) Display ship stats in the main station view. Maybe a little card/column on the left with "Refuel" and "Repair" buttons on it. 3) Display cargo in the main station view. Maybe a little card/column on the right with "Sell" buttons. Maybe even a "Sell All" button and a "Store" toggle for each item so that you don't sell equipment you're trying to save. 3) Hover comparison for your equipment so you can easily see if a market item is an improvement.

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(3)

rimacy

Mar. 25, 2014

Under rating threshold (show) I'm enjoying the game ...both the mining and battles end up taking a looooooooong time

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(0)

Tarrock

Mar. 25, 2014

Under rating threshold (show) This intro, 1984 reference, "thoughtcrime"?

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(0)

absconder22

Mar. 25, 2014

Under rating threshold (show) There should be a confirmation window for deleting your save file

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(2)

killa226

Mar. 25, 2014

Under rating threshold (show) The edge of the screen on either side is getting cut off. Anyone else have this issue?

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(1)

Deathnotefan09

Mar. 25, 2014

Under rating threshold (show) this game i brillant giveing it five stars keep it up

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(0)

mlongbsa

Mar. 25, 2014

Under rating threshold (show) It would be nice if there was a way to auto target the closets pirate by a simple keystroke. Sometimes the angle makes it a little difficult. A lot of potential in this game! Amazing graphics! 4/5

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(1)

Developer response from momoguru

autotarget will not grab closest in the list

Welanor

Mar. 25, 2014

Under rating threshold (show) Wow...this looks very professional and polished game. Nice work!

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(2)

paladari

Mar. 25, 2014

Under rating threshold (show) i love this game!

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(0)

guy2222

Mar. 25, 2014

Under rating threshold (show) Bug - Heavy Battery Charge doesn't work.

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(2)

Developer response from momoguru

im on it (edit) all HEAVYS are broke, ill have an update in 5 minutes. fixed in build 9

junolau

Mar. 25, 2014

Under rating threshold (show) if I kill an officer of the next system, the last system won't spawn pirates anymore? Not sure is it a bug or intented

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(0)

jacamo2001

Mar. 25, 2014

Under rating threshold (show) I keep having to re-download the Unity 3D thing, any idea's on how to fix this?

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(0)

julinde

Mar. 25, 2014

Under rating threshold (show) hum... i lost my saved files with the new builds... i m quite sad....:-(

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(0)

Developer response from momoguru

the saves are on your computer, not your kong account.

gogeta131

Mar. 25, 2014

Under rating threshold (show) Enjoying it thus far (just started) but difficult to use controls with track pad on a laptop!

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(1)

kondamin

Mar. 25, 2014

Under rating threshold (show) So I want to escape but I'm stuck in wazils

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(0)

petreus

Mar. 25, 2014

Under rating threshold (show) Great game, can't seem to accept any jobs though?

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(2)

ShaonK

Mar. 25, 2014

Under rating threshold (show) So i run out of fuel and energy, but my energy keeps dropping below 0 every second and i cant move, what do i do?!

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(0)

chchachia

Mar. 25, 2014

Under rating threshold (show) A map system that can be accessed in stations would be nice. That way you can read about various jobs and price changes and check your location to them rather than having to undock each time to check.

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(1)

DouglasGrave

Mar. 25, 2014

Under rating threshold (show) Assuming that the game is supposed to deadend after a certain number of levels, could we have some kind of "Congratulations" message to indicate that it's done and we're free to play around as we see fit? It might also be good to have a mission that spawns a few pirates in an already-cleared system and asks you to kill the newcomers off. I currently find myself without any way of getting all the weapon achievements because there's nothing left to shoot.

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(0)

Developer response from momoguru

You will soon have sand box settings that will allow you to define the terms of WINNING. you will be able to set and adjust just about every aspect of the galaxy generation.

Voydwalker

Mar. 25, 2014

Under rating threshold (show) bug: if you go afk for a while the whole damm system is filled with pirates. the quest: kill all pirates in system seems stupid this way. there are probably at least 50

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(-1)

Developer response from momoguru

ill cap the pirate spawns

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