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If i want my fuel and repairing auto, i dont want it turned off every time that i leave that game. Is it possible for the setting to hold even after i exit the game? cos i've been because i've forgotten to turn it on again.. Thanks :) Epic game!
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Diode Thruster is better then the "Rare Blackburst DX" yes the fuel consumption is a little better the the speed is also less and as long as it takes sometimes to fly around it isn't worth it
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Holy shit you made this by yourself. I mean this would be a seriously impressive game even if it'd been made by a team of people. In fact this is one of the best games I've ever played, and you made it BY YOURSELF...you have my respect, and my idolization. I'm freaking out over here. What can I do to support you?
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It would be nice if you could store your ships somewhere, like a shipyard, so you could use them again later or sell them.
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There is a chance for the tutorial to not initiate properly, because none of the ore it asks you to mine is available in the sector which can be confusing for people who are new
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You should be able to get rare items when randomly mining rocks, and sometimes as limited time offers in shops. Currently the only way to get great equipment is to hunt pirate officers, which makes mining rocks useless after a while. And the special limited time offers would be very expensive, giving you something to spend your money on.
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@magjake: there is a fullscreen mode, just look into options..
I love how the developer updates so much this game, everyday there is at least one update..
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Here are some of my suggestions. I don't know if someone already mentioned one of these before:
1) Possibility to see average consumption of Energy and Fuel at given time.
2) Possibility to adjust speed based on energy increase rate, so the energy
depletion (creation - consumption) becomes 0.
3) Possibility to target only a specific type of asteroid.
4) Arrows on edges of screen to indicate target location.
6) Ability to make 3rd person camera follow ship or follow ship and rotate with it.
7) Ability to fire rockets on click rather than spend them automatically.
Also could apply to projectiles.
8) On listing Asteroids, make a small bar to indicate Asteroid's health
9) Possibility to see Galaxy view in stations.
10) Activating a job will make an arrow mark that will show where to go (Which warp gate
or which station in the galaxy) when you have requested resources.
Otherwise, it will indicate how much you have and how much of the resource you still need.
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This game is truly truly amazing,But I'm having a problem with a glitch that will not let me progress past Kollocki(10) I have killed the officer many times but the officers will not show up past that.....I have pretty much acquired every buyable component and ship...Is there something I can do?or am I SOL?.
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What conditions are required for the "Super Miner" badge? The other badges state their requirement, but this one is ambiguous.
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Wow. The balance of this game's dynamics and aesthetics are impeccable. The music is phenomenal, and the mechanics of upgrades and resources are beautifully balanced. Congratulations!
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Just a little problem, the ship AI doesn't take in consideration objects on your road, it happens sometimes my ship collides with a statio and stays blocked when i actually asked to go to the warp gate behind the station (happens often on Oiwo) it's not really annoying or disturbing but it would be cool to fix it :)
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I'd like to request that settings are saved, it's just a little irritating to have to change them all every time I play. It's a very good game for what it is, though I'd like to be able to move around from one system to any other rather than a level system, which would be such a huge improvement to my mind, I'd also like a bunch of minor improvements to make it more like the traditional game of this sort, I don't know if you were trying something different with the level design, or if it would've been to much work, but I think the traditional way is the right one in this case, I want to reiterate that I think it's a really nice piece of work, I just think you can take it to that next level. I'm going to enjoy playing this all the way through.
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Easily one of the most stunning flash games I've ever experienced, I'm really excited at the thought of where this could go. Please do not stop expanding upon this. it promises to be so much more!
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Seriously, this game feels on par with games like Eve, Starmade, Space Engineers....etc.
It's like a little flash version that I can't stop playing!
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The graphics are bugging out on my computer. Not quite sure whats going on, but it looks as if a pixilated clown imploded all over my monitor. I can include a screenshot.
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so i set it to auto target and deal with the pirates that were starting to take over the sector i was in... then went to watch a video... came back 15 minutes later and i was over 2 thousand miles away from the sector i was trying to clean up and there were still pirates... was out of fuel too so flying back took a while.
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Hey Momoguru! What's up? it's me again.
I'm stuck with the pirate officer problem. In the stats says highest level official killed:16, but the level 16 (Vino) isn't clear of pirates and keep coming waves without the officer, as well in the nexts systems. Is a bug or am I missing something?
Thanks in advance!
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There should be a feature that allows quick jumping back to already cleared systems, in case the best device is only sold at the level 1 station.
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kinda just started but where do i get adamyte ore? somehow i got some after killing pirates but when i sold it, its not taken off the checklist
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Great game mate. Noticed two bugs:
Since a recent update when you put your mouse over the achievements the description follows the mouse around, when you hover over the bottom ones the description is out of the window and you cannot read this (noticed whilst in full screen)
Second one - I have the same issue as some others on here where you need to destroy 10 officers but don't have any left, I ran past a few pirates to find some better minerals for mining. I had killed Area 0, 1 and 2 officers. Then I killed area 5 officer and it automatically wiped out the officers for 3 and 4. so after four officer fights I've cleared 6 whole zones... maybe it can be a trial so you have to kill the officers at each gate before it lets you move through. then you won't have to worry about people skipping fights?
Cheers for a great game!! best one I've played on here in a long time.
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This can become a very good Freelancer sequel. ( no offense to the creator, I personally found Freelancer to be one of the best space games, with very few drawbacks )
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very good game, but i just destroyed all the pirates and the objective still says "destroy all pirate officers"... im missing something?
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I absolutely LOVE this game. I must admit came in to it not expecting much, but I am glad i did decide to click on it. Would go higher than 5 if i could.
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When I came back after an hour (because I left to eat and didn't save and exit) I was surprised to find that an outrageous number of pirates had spawned over time (I'm gunna estimate... 30?). So yeah... If you guys wanna get rich quick... just wait near a station without going in to it for an hour or so. If you wait anywhere else you might get attacked.
I love this game soooo much!
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love the recent updates, makes it more user frendly, especially the sandbox. now how about EXP? like you can only mine a specific type at a specific level? and maybe lable the upgrades a bit better, (level 1, 2, 3... MAX)? ill give this guy a 4.7 out of 5, (better than when i first rated it.)
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A small sugestion. You could a system that could be turned on/off that would use your energy to recharge your shield. I would be a nice addition.
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This game is great. If you only have 10 minutes to mess around, or you want to waste a week getting something special done, it still feels meaningful. The response time from the dev(singular? amazing) is better than any other game i have ever played and didn't administrate myself. 5 out of 5.
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Its Shaping up Nicely Momo, I would Suggest you take it out of Demo lol. The Game is starting to take on life of it's own here.
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Wait, am I meant to have a plot after beating all the pirates ? I did so, but still have the mission to beat them listed.
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man, i am just getting through the last few bugs... then im adding tons of new shit. ships, new weapons, new station services, maybe even a pirate den.
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I do rather wish that the person who talked to you at the beginning followed up on his promise to contact you again. Maybe it's because I finished mining 10 rocks in the second zone, but I never heard from him again. It'd also be nice if there was a bit of an endgame after you beat the last of the pirates, as I liked the backstory.
i'll be adding all kinds of new goodies very soon. just a couple little things left to tweak. i need to redo the refinery page for item sorting. couple small tweaks on the jobs page. revamp the pilot view and then its on to the fun stuff.
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also, how do we do jobs? i cant seem to select anything from the jobs list. and how are we supposed to know where any of these places are without a map? i feel like i'm missing something important here. great game though 5/5.
zoom out (mouse wheel) you will see the whole galaxy. to do a job, just show at the station with what the job wants, you will see a button to complete.