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It is easy to get money
Buy the habilit called pole valt and use without stoping when in the ground.
Each time you use pole valt give 1900 score.
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The problem here is that the upgrades aren't consistently compelling enough to make you always want to play for just a few more rounds, which is crucial to the success of this sort of game. Toss the Turtle had a much more detailed environment, and achievements to go for, so even when you weren't going to get the longest jump there were still other goals to try for while you were still moving.
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its pretty simple to get 50k
1. get a good jump, doesnt need to be perfect
2. do an up and out, then and up and out flip, then a super man and hold the super man, while doing this do 2 flips this is make it times six. by the time i got to the ground i already had 12k trick points.
3. then on the ground do pole vaults, as many as you can. i got to 21k+ trick points.
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Congratulations! You just won the Heroic Cash Run Badge and 30 points!
yeah, what you need is just use the last ground trick together with the handsstand and baseball bit. when you all tricks continuously youll get enough multiplier to score at least 17K by tricks, the final sum will be multiplied by style which you have to maximize by that time
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6: Buy rocket #3 and remember to aim up, the higher you go, the more time for combos you have. If you are lucky you can hit the space shuttle for an extra combo and a bump up.
7: get the propellor beanie hat, the bat and any ground tricks if you like. Pole vault can be abused on the ground to rack up your score.
8: Do not buy the dumpster until you can afford both the rocket 4 and dumpster dive as well.
9: time to fight the worm: finish your jumps with dumpster dive to go underground to fight the worm. Just hit bombs back at it. Groupies can protect you here: Each time you get hit you lose one groupie.
10: buy the gold cart and the Hang glider, time to fight the monkey.
When gliding the monkey will appear. Avoid bombs and hit bananas back at him. Buy groupies for extra hp.
Don't use the hang glider while still in space: you will most likely crash!
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1:Time your jumps: make sure to jumps in the middle of the meters (the yellow portion). Getting a perfect awards 1000 points which is useful early on.
2: Don't bother buying wheels, they just make it harder to get perfect jumps.
3: Buy the Superman first. There is a hidden extra move besides left, left, up: the front superman, right, right up. Doing jumps with front superman+superman awards 500 points per jump easily. Get a perfect with that and you score 4k a jump.
4: Buy rockets #1, then #2
5: Buy remaining air tricks and try to combo up as high as possible
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grind is when you the same thing over and over and over and over and over and over and over and over again like in this game which is boring, repetive, ugly, soulless piece of garbage!
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... I noticed something. If you buy a bat, and space space while on the ground, and if you're near a coconut tree, you get $20 if you hit a coconut and get $100 for a coconut juggle (combo). Good game, pretty epic sequel, 4.5/5
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Ok game. Becomes more of a grind around level 100. Noticed the "buying" sound effect of from Skitchin' lol Genesis FTW
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finally got the hard badge (took quite a few tries). i liked the first game a whole lot more. i have no idea why this game had any grinding in it at all. nonetheless, it still delivers like i expected it to. 3/5.
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scored 89K. The trick was to essentially get a nice combo and hang glide as long as I could while facing the monkey. Floats for a lot longer, and then just kill the monkey when you have a full harem and all.