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Alsee

Jul. 13, 2019

Under rating threshold (show) Walkthrough: Try taking or using everything you can click on. Then start using everything in inventory on everything. Many of the "puzzles" in the game make no sense at all, starting with the first first task to shut off the smoke. So yeah, the walkthrough is to just blindly try everything until eventually you "win".

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(4)

Developer response from MontiGames

That's one way to do it! But we're definitely looking at ways to make the puzzles more intuitive without giving away too much! :D

unekdoud

Jul. 11, 2019

Under rating threshold (show) It turns out you can activate both an orange and a red lamp together, but there's no special outcome for it.

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(2)

Developer response from MontiGames

Wow - you really did your homework! :D Maybe we'll come up with some achievements for things like that in future Episodes!

Parallaxus

Jul. 10, 2019

Under rating threshold (show) game just sticks on title screen for me.

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(4)

Developer response from MontiGames

Have you tried a different browser? Not sure why it would be stuck, but feel free to send us any details about your system/setup and we'll look into it!

uhhhnoahiguess

Jul. 10, 2019

Under rating threshold (show)

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(-15)

Developer response from MontiGames

Thanks for the note! I think Violet will always be Violet for the purposes of the story, but we'll have a think on it!

Scone

Jul. 07, 2019

Under rating threshold (show) Everything feels like trial and error. Is that supposed to be flavor because that's Violet's approach to life? Also, the item-failed-to-do-anything text could really at least let me know that I'm headed in the right direction. Couldn't Violet have said something like "it's too short" or similar?

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(47)

Developer response from MontiGames

Thanks for the feedback! We're definitely thinking about ways to be potentially more instructive without giving things away too much! :D

stabz

Jul. 06, 2019

Under rating threshold (show) The two batteries are: 1 battery on the flying robot, 1 battery in the drawer inside behind the desk. You're welcome :)

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(6)

Developer response from MontiGames

#spoilers :D

jasondeegan

Jul. 03, 2019

Under rating threshold (show) The UX leaves much to be desired - having to drag off the screen to try an item 10 times. Very disappointed that you have to do things in "order" - i.e. an extension cord + an extension cord to connect a power source to a machine can be put together in multiple ways - except in this game. How was I to know the machine controlled the hook and that I need to get power to it? Plus, it already had power (thus the POWER BUTTON I used to "fix" it.) Transitions were way too slow, also. A great start for a first game, but lots of room for development.

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(61)

Developer response from MontiGames

Thanks for the honest and detailed feedback! We're considering all the possibilities for how to improve the UX and playability as we make progress on Episode 2! :D

Mystakaphoros

Jul. 03, 2019

Under rating threshold (show) Not too bad! Gameplay is occasionally a little counterintuitive, but the artwork and music are *beautiful.* If I could change just one thing, the electrical machine puzzle wouldn't kick you out every time you chose a wrong path and lit up an orange or red light. That got kind of annoying after a while.

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(8)

Developer response from MontiGames

Thanks for the kind words and the great feedback! Good suggestion and something we'll definitely consider for any similar puzzles going forward!

MiniMe9851

Jul. 03, 2019

Under rating threshold (show) And I'm stuck. I've unlocked the engine but I can't get it out of the shop without waking the other pirate and I'm missing parts for the broken equipment outside.

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(4)

Developer response from MontiGames

Keep looking - you can do it! :D

shaodyn

Jul. 02, 2019

Under rating threshold (show) Awesome game, but way too short!

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(2)

Developer response from MontiGames

Thanks! We wanted to start small to make sure we were moving in the right direction, so we plan to make Episode 2 a fair bit larger than the first now that we've gotten such great feedback!

tgas

Jul. 02, 2019

Under rating threshold (show) it think it is a medium badge

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(0)

Developer response from MontiGames

Better than a small one, we hope! :D

Tigerdragons

Jul. 02, 2019

Under rating threshold (show) I'm not the only one who got childhood flashbacks to Treasure Planet right? Decently made by the way.

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(6)

Developer response from MontiGames

Good memory! (better than ours, for sure!) :D

jlt314

Jul. 02, 2019

Under rating threshold (show) extremely annoying drunk troll logic. and broken, as you get stuck with 1 battery

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(4)

Developer response from MontiGames

There is a solution, we promise!

Fierce_Regal

Jul. 02, 2019

Under rating threshold (show) Looking forward to episode 2 :D

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(1)

Developer response from MontiGames

Thanks! We look forward to bringing it to you! :D

shubhendra

Jul. 02, 2019

Under rating threshold (show) Wonderful game and one of the very best. The puzzle was intriguing.Loved It!! Can't wait for the next chapter (s) coming out. Two thumbs up

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(0)

Developer response from MontiGames

Thanks for the kind words! We're so glad you enjoyed it, and we're working hard to make Episode 2 even better!

Moorgan

Jul. 01, 2019

Under rating threshold (show) This game would benefit from instructions in the puzzles. Something like "match the wave lengths by turning the dials" and "adjust the direction of the power to light the green lights" at least.

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(2)

Developer response from MontiGames

Thanks for the feedback! Definitely something we'll consider for Episode 2!

Yobgod

Jul. 01, 2019

Under rating threshold (show) Annoying. If you've already completed things the Continue button is greyed out ...

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(1)

Developer response from MontiGames

You can use the small "refresh" button to the left of the Continue button to reset your progress and play again!

NemFX

Jul. 01, 2019

Under rating threshold (show) I like the art of the main girl, but there's too much moon logic. I'd be okay with less puzzles, for more art and story.

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(2)

Developer response from MontiGames

Thanks for the feedback! We're definitely going to be developing the world of Anova even more, so you can expect to find more art and story both in the game and outside of it, too! :D

NemFX

Jul. 01, 2019

Under rating threshold (show) X. XII. XII. II. XI. II. I.

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(3)

Developer response from MontiGames

Your mastery of Roman numerals is complete! :D

shamanious

Jul. 01, 2019

Under rating threshold (show) hey guys, just in case you dont know, CTRL - (minus) makes your screen zoom out, CTRL + to reverse

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(5)

Developer response from MontiGames

Good browser knowledge!

BusanKorea

Jul. 01, 2019

Under rating threshold (show) Mccree?

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(1)

Developer response from MontiGames

As in "Mad Dog" McCree? :D

Dalmuti

Jul. 01, 2019

Under rating threshold (show) Enjoyed it. Nice puzzles without being too frustrating. Had to use the lightbulb a lot though to save clicking all over the image. Would be nice if it used a mouse-over highlight.

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(2)

Developer response from MontiGames

Thanks for playing! We're working on finding ways to make everything as intuitive as possible!

pmkm

Jul. 01, 2019

Under rating threshold (show)

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(-4)

Developer response from MontiGames

A very creative story, indeed! :D

SableStormbreake

Jul. 01, 2019

Under rating threshold (show) there are zero instructions when playing the mini games i I got through them by either hitting solve or rapidly clicking the entire screen multiple times.

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(-1)

Developer response from MontiGames

Isn't that what makes a puzzle a puzzle? :D But seriously, we'll work on finding ways to make things more intuitive!

pacM

Jul. 01, 2019

Under rating threshold (show) (I mean the first picture)

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(0)

Developer response from MontiGames

Add more lights to the game - got it! :D

pacM

Jul. 01, 2019

Under rating threshold (show) In the introduction scene, there were no lights in the city, that's very unintuitive

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(-2)

Developer response from MontiGames

Paying the electricity bill in a dystopian future is still an issue! :D

CrazyTerabyte

Jul. 01, 2019

Under rating threshold (show) The bad part: pixel-hunting. I didn't know the knife was interactive until I read a walkthrough. Consider giving player feedback on mouse-over.

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(0)

Developer response from MontiGames

Thanks for letting us know your thoughts! All options for the UI are on the table right now! :D

Lilikka

Jun. 30, 2019

Under rating threshold (show) I enjoyed chapter one, but had a bit of trouble with the code to the safe. I understand that you're supposed to use a tune to help solve it, but I'm hard of hearing, so I can't rely on just audio clue alone. I eventually brute-forced my way through it, but man, it was a pain.

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(1)

Developer response from MontiGames

Thanks for the feedback! We'll definitely carefully consider having any kind of audio-based puzzles in the future!

desontegrator

Jun. 30, 2019

Under rating threshold (show) I feel like there is too much focus on art. To be fair it is basically the best looking game on this site,but I'd rather have a longer game with more sensible puzzles. Still enjoyed it,but it is definitely way too short.

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(4)

Developer response from MontiGames

Thanks for the feedback! We're doing our best to make Episode 2 better, longer, and still just as beautiful as the first! (if not maybe a little bit more!) :D

sippora76

Jun. 30, 2019

Under rating threshold (show) Nice game, I love it!

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(1)

Developer response from MontiGames

Thanks! We're glad you enjoyed it and hope you'll enjoy Episode 2 even more! :D

Slom0

Jun. 30, 2019

Under rating threshold (show) Any news on whem episode 2 is coming? :D

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(1)

Developer response from MontiGames

We're hard at work right now! No firm timeline yet, but be assured that we're working as fast as our fingers will allow! :D

demonthedog

Jun. 29, 2019

Under rating threshold (show) Great artistry, but awful at statistical analysis. Would not recommend for finding significance in your research.

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(5)

Developer response from MontiGames

Thanks for the heads-up! :D

sleepydragon3

Jun. 29, 2019

Under rating threshold (show) If the buttons aren't being clicked for you, it's because the input is being taken from the center of the cursor instead of the cursor's tip. Change the cursor in the menu to resolve it.

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(6)

Developer response from MontiGames

Thanks for the helpful recommendation! It should work right with a plain or custom cursor, but we'll take a closer look at it just in case!

Kenection

Jun. 29, 2019

Under rating threshold (show) Everything is perfect, but one thing. There's got to be a way so you don't have to re-click so many times on the pointer, that got very old fast, otherwise, excellent!

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(5)

Developer response from MontiGames

Thanks! We're evaluating everything to see if we can make the UI work even better!

Rook54

Jun. 29, 2019

Under rating threshold (show) Treasure Planet vibes

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(0)

Developer response from MontiGames

Totally unintended, but hopefully that's a good thing! :D

MartialArtist

Jun. 29, 2019

Under rating threshold (show) strange, the buttons don't actívate most of the times I try clicking on them

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(4)

Developer response from MontiGames

Sorry to hear that! Can you let us know your system details so we can look into it?

Gatenka

Jun. 29, 2019

Under rating threshold (show) Solid point-and-click action, except for the tad bit excess of overcrowding light bulb hint icons. Absolutely loved the music, by the way. I just left it on the episode selection screen in the back. :P

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(1)

Developer response from MontiGames

Really glad you enjoyed it! We'll do our best to improve where we can and give you more of what you enjoyed in Episode 2! :D

Icklem

Jun. 29, 2019

Under rating threshold (show) Beautifully done. The graphics were amazing, and the spelling was great (which was really appreciated!!)! :) Accessibility wise: Very difficult to select and hold items when Disabled, and especially so on a Laptop - could do with 'Click to Hold/Release' or similar. Adding a Full-screen option would also be fantastic. 4/5 for now... - probably deserves more, but I'm leaving room for improvement - and can't wait to see it! Well done MontiGames!

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(7)

Developer response from MontiGames

Thanks so much for the kind words and the helpful feedback! We're considering everything, but constructive feedback like yours really helps us hone down on what's most important! :D

pandemic1972

Jun. 29, 2019

Under rating threshold (show) Really want to see the next episode. This was short but fun. The banter between those two adds to this well.

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(1)

Developer response from MontiGames

Thanks! We're working hard to make the next Episode right now!

aib42

Jun. 29, 2019

Under rating threshold (show) Great atmosphere, great music, amazing drawings! Might just be me, but I was able to instantly identify with the character and ended up clicking on everything to hear what she had to say. Wish there was a long version I could buy.

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(-1)

Developer response from MontiGames

Thanks for the feedback! We absolutely want to make this into a bigger experience that could be sold someday, but one step at a time for now! :D

MichaelX001

Jun. 28, 2019

Under rating threshold (show) einstein would be proud dude

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(-1)

Developer response from MontiGames

We certainly hope he would be! :D

LKunrath

Jun. 28, 2019

Under rating threshold (show) SO BEAUTIFUL!!!!!!

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(0)

Developer response from MontiGames

Thanks for noticing! We appreciate it! :D

Gentoxic

Jun. 28, 2019

Under rating threshold (show) Whenever I see this game I think statistical calculator...

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(5)

Developer response from MontiGames

We hope this our game is a bit less traumatic than a statistical calculator! :D

Kenection

Jun. 28, 2019

Under rating threshold (show) Loved the game, I gave it a 5/5. Looking forward to the next episode! \o/

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(2)

Developer response from MontiGames

Really glad you enjoyed it! We're working hard to get Episode 2 done for you to enjoy! :D

CodeDragondm

Jun. 28, 2019

Under rating threshold (show) Come on, starting with sound? What is this, 2009? Just make it optional!

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(0)

Developer response from MontiGames

You can use the sliders from the in-game menu to turn music and sfx up or down!

musea9

Jun. 28, 2019

Under rating threshold (show) CONTROL SUCKS

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(-1)

Developer response from MontiGames

Sorry you didn't like it! We're looking at options to improve everything!

Ponteaus

Jun. 28, 2019

Under rating threshold (show) PART 3 (10) exit shop through porthole. (11) use screwdriver n machine (right side of screen), solve puzzle (arrow around power button should point down-right, big circle should be spun so part that starts on top ends up on the left, top dial points left and down, bottom dial points up and right; pushing power button should now light both green lights). (12) use long cable on outlet (near crane), grab zet that falls out of the guy's pocket, enter shop through door. (13) put zet in tip jar, use screwdriver on left panel under the desk, grab ball. (14) STEAL THE ENGINE, YOU'RE DONE, WAHAHAHAHAHAHA

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(64)

Developer response from MontiGames

#spoilers! :D

Ponteaus

Jun. 28, 2019

Under rating threshold (show) PART 2. (1) grab fish, dip it in the green goop, drop it in the bucket. (2) grab button on top of the blue box (under wanted poster), grab battery from flying robot, grab dial near the spring (lower right corner). (3) climb in shop through porthole. (4) try to take engine. (5) grab red cable, repeatedly click the machine on the desk, grab blue cable, combine red and blue in inventory to get long cable. (6) grab part that falls on the floor near engine, grab dial on shelf (above the calendar). (7) combine batteries in inventory, give two batteries to the guy in the cage. (8) unlock cabinet (numbering buttons left to right, top to bottom as 0 through 9, code 9771610). (9) grab key, use key on cage, use new key on engine.

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(53)

Developer response from MontiGames

#spoilers! :D

Ponteaus

Jun. 28, 2019

Under rating threshold (show) WALKTHROUGH: 1) open toolbox, take rag, take gear. (2) use rag on lever. (3) open electrical panel, inset cog. (4) push red button, collect green bottle. (5) give green bottle to Tink the robot. (6) take knife from wall, use it to carve the cork in your inventory, and plug the leak with the small cork. (7) solve nav puter puzzle (left dial changes signal height, right changes signal width, use levers on left to set red, green, and blue). CUTSCENE

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(148)

Developer response from MontiGames

#spoilers! :D

BirdseyeMcP

Jun. 28, 2019

Under rating threshold (show) Investigating an object should give you some clue as to how it plays into the story. For example, investigating the outlet should say something like "It looks like this outlet powers the hook" and looking at the generator should say something like "It looks like it could generate a lot of power but it has to be fixed first", applying the cork should say "Hmm. It doesn't fit. It needs to be smaller to plug this hole." Things like that.

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(8)

Developer response from MontiGames

Thanks for the feedback! We wanted to make the puzzles challenging, but we'll look at our dialog and see if there are ways to hint at a solution without giving it away. :D

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