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Glitchy and luck based. The games not actually harder with a weaker deck, it's just less likely you'll win. You're not really involved in the game.
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_Didn’t even know that you could attack the other player directly_
how would you? i had to figure that out from your comment because the in-game instructions forgot to mention it
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Didn't even know that you could attack the other player directly, so I just kept slaughtering his monsters. A bit easy, but other than that it was a fun game. 4/5
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I agree with piano man, the combat system is really wierd and therefore the game seems really messed up. Its like a rat just beat a hydra huh?
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That is horrifying. The combat system is just terrible. I hate card games that are luck-based. You might as well flip a coin in the air, call it, and see who wins.
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1/5 its so bad that i cant even call it a card game.. the rules are too simple and the battle is all about luck rather than strategy, also it doesnt have multplayer which in my opinion is fundamental in a card game...
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bug: computer played doom (kill enemy monster with lowest attack), and it killed my alien (5), when I had a golem (4), greebler (4), skeleton (3), and minotaur (6) on the table with it. That definitely wasn't the lowest attack!
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I don't understand the logic of being able to attack monsters that are in the process of being summoned. Overall, it's hard not to compare it with Magick, but even so it needs some more work, most notably in the way battles are conducted.
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Combining Monsters is highly amusing, since you can't combine two of the same monster - wait til you see what Ninja combines with.. ;) Amusing diversion every now and then, rounded up to 3/5 for the Combine card.
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This game is total crap, it really needs to be fixed because the stats are all way off. 2/5 stars, I'm just being nice.
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I gave it a 4 out of 5, out of pure potential. Obviously, this isn't a new idea or even a take on an old one, but it is addictive and fun. Major foible is the Atk vs. Def system. It could definitely use a makeover that isn't so completely random. No way is a rat going to ever take out an Ogre or Dragon. >.>
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This game has too much potential to leave alone. It would fantastic if you could address the issues with randomness and issue a v2 or an update. For example, if you changed the dragon from an attack of 8 to 4+4 then you'd be assured that your powerful attack card would do at least 4 damage. Not every card would need to be tweaked in such a way but several should be.
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zebzaqa the attack defence system is very simple : 1atck-2def atcker gets 1 point damage 2atck-1def defendr gets 1point damage got it evryone?